From c62b197b528293abb56b099503344e3cdd7d6c40 Mon Sep 17 00:00:00 2001 From: Brian Date: Fri, 28 Mar 2008 14:53:47 -0600 Subject: gallium: implement a glBitmap cache The bitmap cache attempts to accumulate a series of glBitmap calls in a buffer to effectively render a whole bunch of bitmaps at once. The cache can be disabled, if needed, by setting UseBitmapCache=GL_FALSE. --- src/mesa/state_tracker/st_context.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/mesa/state_tracker/st_context.h') diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h index f235c194b74..85e3d47e1aa 100644 --- a/src/mesa/state_tracker/st_context.h +++ b/src/mesa/state_tracker/st_context.h @@ -42,6 +42,7 @@ struct cso_cache; struct cso_blend; struct gen_mipmap_state; struct blit_state; +struct bitmap_cache; #define ST_NEW_MESA 0x1 /* Mesa state has changed */ @@ -151,6 +152,7 @@ struct st_context void *vs; float vertices[4][3][4]; /**< vertex pos + color + texcoord */ struct pipe_buffer *vbuf; + struct bitmap_cache *cache; } bitmap; /** for glClear */ -- cgit v1.2.3