From 683e35f726a182ed9fc6b6d5cb07146eebe14dea Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Thu, 19 Nov 2009 14:39:34 -0800 Subject: gallium: don't use arrays for texture width,height,depth --- src/mesa/state_tracker/st_cb_fbo.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/mesa/state_tracker/st_cb_fbo.c') diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c index 65ce12ccd4f..0469fb9978a 100644 --- a/src/mesa/state_tracker/st_cb_fbo.c +++ b/src/mesa/state_tracker/st_cb_fbo.c @@ -128,9 +128,9 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb, template.target = PIPE_TEXTURE_2D; template.format = format; pf_get_block(format, &template.block); - template.width[0] = width; - template.height[0] = height; - template.depth[0] = 1; + template.width0 = width; + template.height0 = height; + template.depth0 = 1; template.last_level = 0; template.nr_samples = rb->NumSamples; if (pf_is_depth_stencil(format)) { -- cgit v1.2.3