From 7a38d8d9a52a69884e73bc7dc7a43c58453b2c1a Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sun, 14 Feb 2010 18:46:37 -0700 Subject: glsl: use new program cloning functions --- src/mesa/shader/slang/slang_link.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/mesa/shader') diff --git a/src/mesa/shader/slang/slang_link.c b/src/mesa/shader/slang/slang_link.c index df524ce0787..75b0022b56d 100644 --- a/src/mesa/shader/slang/slang_link.c +++ b/src/mesa/shader/slang/slang_link.c @@ -773,7 +773,7 @@ _slang_link(GLcontext *ctx, _mesa_reference_vertprog(ctx, &shProg->VertexProgram, NULL); if (vertProg) { struct gl_vertex_program *linked_vprog = - vertex_program(_mesa_clone_program(ctx, &vertProg->Base)); + _mesa_clone_vertex_program(ctx, vertProg); shProg->VertexProgram = linked_vprog; /* refcount OK */ /* vertex program ID not significant; just set Id for debugging purposes */ shProg->VertexProgram->Base.Id = shProg->Name; @@ -783,7 +783,7 @@ _slang_link(GLcontext *ctx, _mesa_reference_fragprog(ctx, &shProg->FragmentProgram, NULL); if (fragProg) { struct gl_fragment_program *linked_fprog = - fragment_program(_mesa_clone_program(ctx, &fragProg->Base)); + _mesa_clone_fragment_program(ctx, fragProg); shProg->FragmentProgram = linked_fprog; /* refcount OK */ /* vertex program ID not significant; just set Id for debugging purposes */ shProg->FragmentProgram->Base.Id = shProg->Name; -- cgit v1.2.3