From 2861e737e84e4884109b9526ac645194ba892a74 Mon Sep 17 00:00:00 2001 From: Michal Krol Date: Mon, 29 Mar 2004 11:09:34 +0000 Subject: Moved from src/mesa/main --- src/mesa/shader/nvfragparse.c | 1767 +++++++++++++++++++++++++++++++++++++++++ 1 file changed, 1767 insertions(+) create mode 100644 src/mesa/shader/nvfragparse.c (limited to 'src/mesa/shader/nvfragparse.c') diff --git a/src/mesa/shader/nvfragparse.c b/src/mesa/shader/nvfragparse.c new file mode 100644 index 00000000000..b742ff0a32d --- /dev/null +++ b/src/mesa/shader/nvfragparse.c @@ -0,0 +1,1767 @@ +/* + * Mesa 3-D graphics library + * Version: 6.0 + * + * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/** + * \file nvfragparse.c + * NVIDIA fragment program parser. + * \author Brian Paul + */ + +/* + * Regarding GL_NV_fragment_program: + * + * Portions of this software may use or implement intellectual + * property owned and licensed by NVIDIA Corporation. NVIDIA disclaims + * any and all warranties with respect to such intellectual property, + * including any use thereof or modifications thereto. + */ + +#include "glheader.h" +#include "context.h" +#include "hash.h" +#include "imports.h" +#include "macros.h" +#include "mtypes.h" +#include "nvfragprog.h" +#include "nvfragparse.h" +#include "nvprogram.h" +#include "program.h" + + +#define INPUT_1V 1 +#define INPUT_2V 2 +#define INPUT_3V 3 +#define INPUT_1S 4 +#define INPUT_2S 5 +#define INPUT_CC 6 +#define INPUT_1V_T 7 /* one source vector, plus textureId */ +#define INPUT_3V_T 8 /* one source vector, plus textureId */ +#define INPUT_NONE 9 +#define OUTPUT_V 20 +#define OUTPUT_S 21 +#define OUTPUT_NONE 22 + +/* IRIX defines some of these */ +#undef _R +#undef _H +#undef _X +#undef _C +#undef _S + +/* Optional suffixes */ +#define _R FLOAT32 /* float */ +#define _H FLOAT16 /* half-float */ +#define _X FIXED12 /* fixed */ +#define _C 0x08 /* set cond codes */ +#define _S 0x10 /* saturate, clamp result to [0,1] */ + +struct instruction_pattern { + const char *name; + enum fp_opcode opcode; + GLuint inputs; + GLuint outputs; + GLuint suffixes; +}; + +static const struct instruction_pattern Instructions[] = { + { "ADD", FP_OPCODE_ADD, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S }, + { "COS", FP_OPCODE_COS, INPUT_1S, OUTPUT_S, _R | _H | _C | _S }, + { "DDX", FP_OPCODE_DDX, INPUT_1V, OUTPUT_V, _R | _H | _C | _S }, + { "DDY", FP_OPCODE_DDY, INPUT_1V, OUTPUT_V, _R | _H | _C | _S }, + { "DP3", FP_OPCODE_DP3, INPUT_2V, OUTPUT_S, _R | _H | _X | _C | _S }, + { "DP4", FP_OPCODE_DP4, INPUT_2V, OUTPUT_S, _R | _H | _X | _C | _S }, + { "DST", FP_OPCODE_DP4, INPUT_2V, OUTPUT_V, _R | _H | _C | _S }, + { "EX2", FP_OPCODE_DP4, INPUT_1S, OUTPUT_S, _R | _H | _C | _S }, + { "FLR", FP_OPCODE_FLR, INPUT_1V, OUTPUT_V, _R | _H | _X | _C | _S }, + { "FRC", FP_OPCODE_FRC, INPUT_1V, OUTPUT_V, _R | _H | _X | _C | _S }, + { "KIL", FP_OPCODE_KIL, INPUT_CC, OUTPUT_NONE, 0 }, + { "LG2", FP_OPCODE_LG2, INPUT_1S, OUTPUT_S, _R | _H | _C | _S }, + { "LIT", FP_OPCODE_LIT, INPUT_1V, OUTPUT_V, _R | _H | _C | _S }, + { "LRP", FP_OPCODE_LRP, INPUT_3V, OUTPUT_V, _R | _H | _X | _C | _S }, + { "MAD", FP_OPCODE_MAD, INPUT_3V, OUTPUT_V, _R | _H | _X | _C | _S }, + { "MAX", FP_OPCODE_MAX, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S }, + { "MIN", FP_OPCODE_MIN, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S }, + { "MOV", FP_OPCODE_MOV, INPUT_1V, OUTPUT_V, _R | _H | _X | _C | _S }, + { "MUL", FP_OPCODE_MUL, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S }, + { "PK2H", FP_OPCODE_PK2H, INPUT_1V, OUTPUT_S, 0 }, + { "PK2US", FP_OPCODE_PK2US, INPUT_1V, OUTPUT_S, 0 }, + { "PK4B", FP_OPCODE_PK4B, INPUT_1V, OUTPUT_S, 0 }, + { "PK4UB", FP_OPCODE_PK4UB, INPUT_1V, OUTPUT_S, 0 }, + { "POW", FP_OPCODE_POW, INPUT_2S, OUTPUT_S, _R | _H | _C | _S }, + { "RCP", FP_OPCODE_RCP, INPUT_1S, OUTPUT_S, _R | _H | _C | _S }, + { "RFL", FP_OPCODE_RFL, INPUT_2V, OUTPUT_V, _R | _H | _C | _S }, + { "RSQ", FP_OPCODE_RSQ, INPUT_1S, OUTPUT_S, _R | _H | _C | _S }, + { "SEQ", FP_OPCODE_SEQ, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S }, + { "SFL", FP_OPCODE_SFL, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S }, + { "SGE", FP_OPCODE_SGE, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S }, + { "SGT", FP_OPCODE_SGT, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S }, + { "SIN", FP_OPCODE_SIN, INPUT_1S, OUTPUT_S, _R | _H | _C | _S }, + { "SLE", FP_OPCODE_SLE, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S }, + { "SLT", FP_OPCODE_SLT, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S }, + { "SNE", FP_OPCODE_SNE, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S }, + { "STR", FP_OPCODE_STR, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S }, + { "SUB", FP_OPCODE_SUB, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S }, + { "TEX", FP_OPCODE_TEX, INPUT_1V_T, OUTPUT_V, _C | _S }, + { "TXD", FP_OPCODE_TXD, INPUT_3V_T, OUTPUT_V, _C | _S }, + { "TXP", FP_OPCODE_TXP, INPUT_1V_T, OUTPUT_V, _C | _S }, + { "UP2H", FP_OPCODE_UP2H, INPUT_1S, OUTPUT_V, _C | _S }, + { "UP2US", FP_OPCODE_UP2US, INPUT_1S, OUTPUT_V, _C | _S }, + { "UP4B", FP_OPCODE_UP4B, INPUT_1S, OUTPUT_V, _C | _S }, + { "UP4UB", FP_OPCODE_UP4UB, INPUT_1S, OUTPUT_V, _C | _S }, + { "X2D", FP_OPCODE_X2D, INPUT_3V, OUTPUT_V, _R | _H | _C | _S }, + { NULL, (enum fp_opcode) -1, 0, 0, 0 } +}; + + +/* + * Information needed or computed during parsing. + * Remember, we can't modify the target program object until we've + * _successfully_ parsed the program text. + */ +struct parse_state { + GLcontext *ctx; + const GLubyte *start; /* start of program string */ + const GLubyte *pos; /* current position */ + const GLubyte *curLine; + struct fragment_program *program; /* current program */ + + struct program_parameter_list *parameters; + + GLuint numInst; /* number of instructions parsed */ + GLuint inputsRead; /* bitmask of input registers used */ + GLuint outputsWritten; /* bitmask of 1 << FRAG_OUTPUT_* bits */ + GLuint texturesUsed[MAX_TEXTURE_IMAGE_UNITS]; +}; + + + +/* + * Called whenever we find an error during parsing. + */ +static void +record_error(struct parse_state *parseState, const char *msg, int lineNo) +{ +#ifdef DEBUG + GLint line, column; + const GLubyte *lineStr; + lineStr = _mesa_find_line_column(parseState->start, + parseState->pos, &line, &column); + _mesa_debug(parseState->ctx, + "nvfragparse.c(%d): line %d, column %d:%s (%s)\n", + lineNo, line, column, (char *) lineStr, msg); + _mesa_free((void *) lineStr); +#else + (void) lineNo; +#endif + + /* Check that no error was already recorded. Only record the first one. */ + if (parseState->ctx->Program.ErrorString[0] == 0) { + _mesa_set_program_error(parseState->ctx, + parseState->pos - parseState->start, + msg); + } +} + + +#define RETURN_ERROR \ +do { \ + record_error(parseState, "Unexpected end of input.", __LINE__); \ + return GL_FALSE; \ +} while(0) + +#define RETURN_ERROR1(msg) \ +do { \ + record_error(parseState, msg, __LINE__); \ + return GL_FALSE; \ +} while(0) + +#define RETURN_ERROR2(msg1, msg2) \ +do { \ + char err[1000]; \ + _mesa_sprintf(err, "%s %s", msg1, msg2); \ + record_error(parseState, err, __LINE__); \ + return GL_FALSE; \ +} while(0) + + + + +/* + * Search a list of instruction structures for a match. + */ +static struct instruction_pattern +MatchInstruction(const GLubyte *token) +{ + const struct instruction_pattern *inst; + struct instruction_pattern result; + + for (inst = Instructions; inst->name; inst++) { + if (_mesa_strncmp((const char *) token, inst->name, 3) == 0) { + /* matched! */ + int i = 3; + result = *inst; + result.suffixes = 0; + /* look at suffix */ + if (token[i] == 'R') { + result.suffixes |= _R; + i++; + } + else if (token[i] == 'H') { + result.suffixes |= _H; + i++; + } + else if (token[i] == 'X') { + result.suffixes |= _X; + i++; + } + if (token[i] == 'C') { + result.suffixes |= _C; + i++; + } + if (token[i] == '_' && token[i+1] == 'S' && + token[i+2] == 'A' && token[i+3] == 'T') { + result.suffixes |= _S; + } + return result; + } + } + result.opcode = (enum fp_opcode) -1; + return result; +} + + + + +/**********************************************************************/ + + +static GLboolean IsLetter(GLubyte b) +{ + return (b >= 'a' && b <= 'z') || + (b >= 'A' && b <= 'Z') || + (b == '_') || + (b == '$'); +} + + +static GLboolean IsDigit(GLubyte b) +{ + return b >= '0' && b <= '9'; +} + + +static GLboolean IsWhitespace(GLubyte b) +{ + return b == ' ' || b == '\t' || b == '\n' || b == '\r'; +} + + +/** + * Starting at 'str' find the next token. A token can be an integer, + * an identifier or punctuation symbol. + * \return <= 0 we found an error, else, return number of characters parsed. + */ +static GLint +GetToken(struct parse_state *parseState, GLubyte *token) +{ + const GLubyte *str = parseState->pos; + GLint i = 0, j = 0; + + token[0] = 0; + + /* skip whitespace and comments */ + while (str[i] && (IsWhitespace(str[i]) || str[i] == '#')) { + if (str[i] == '#') { + /* skip comment */ + while (str[i] && (str[i] != '\n' && str[i] != '\r')) { + i++; + } + if (str[i] == '\n' || str[i] == '\r') + parseState->curLine = str + i + 1; + } + else { + /* skip whitespace */ + if (str[i] == '\n' || str[i] == '\r') + parseState->curLine = str + i + 1; + i++; + } + } + + if (str[i] == 0) + return -i; + + /* try matching an integer */ + while (str[i] && IsDigit(str[i])) { + token[j++] = str[i++]; + } + if (j > 0 || !str[i]) { + token[j] = 0; + return i; + } + + /* try matching an identifier */ + if (IsLetter(str[i])) { + while (str[i] && (IsLetter(str[i]) || IsDigit(str[i]))) { + token[j++] = str[i++]; + } + token[j] = 0; + return i; + } + + /* punctuation character */ + if (str[i]) { + token[0] = str[i++]; + token[1] = 0; + return i; + } + + /* end of input */ + token[0] = 0; + return i; +} + + +/** + * Get next token from input stream and increment stream pointer past token. + */ +static GLboolean +Parse_Token(struct parse_state *parseState, GLubyte *token) +{ + GLint i; + i = GetToken(parseState, token); + if (i <= 0) { + parseState->pos += (-i); + return GL_FALSE; + } + parseState->pos += i; + return GL_TRUE; +} + + +/** + * Get next token from input stream but don't increment stream pointer. + */ +static GLboolean +Peek_Token(struct parse_state *parseState, GLubyte *token) +{ + GLint i, len; + i = GetToken(parseState, token); + if (i <= 0) { + parseState->pos += (-i); + return GL_FALSE; + } + len = _mesa_strlen((const char *) token); + parseState->pos += (i - len); + return GL_TRUE; +} + + +/**********************************************************************/ + +static const char *InputRegisters[MAX_NV_FRAGMENT_PROGRAM_INPUTS + 1] = { + "WPOS", "COL0", "COL1", "FOGC", + "TEX0", "TEX1", "TEX2", "TEX3", "TEX4", "TEX5", "TEX6", "TEX7", NULL +}; + +static const char *OutputRegisters[MAX_NV_FRAGMENT_PROGRAM_OUTPUTS + 1] = { + "COLR", "COLH", + /* These are only allows for register combiners */ + /* + "TEX0", "TEX1", "TEX2", "TEX3", + */ + "DEPR", NULL +}; + + + + +/**********************************************************************/ + +/** + * Try to match 'pattern' as the next token after any whitespace/comments. + */ +static GLboolean +Parse_String(struct parse_state *parseState, const char *pattern) +{ + const GLubyte *m; + GLint i; + + /* skip whitespace and comments */ + while (IsWhitespace(*parseState->pos) || *parseState->pos == '#') { + if (*parseState->pos == '#') { + while (*parseState->pos && (*parseState->pos != '\n' && *parseState->pos != '\r')) { + parseState->pos += 1; + } + if (*parseState->pos == '\n' || *parseState->pos == '\r') + parseState->curLine = parseState->pos + 1; + } + else { + /* skip whitespace */ + if (*parseState->pos == '\n' || *parseState->pos == '\r') + parseState->curLine = parseState->pos + 1; + parseState->pos += 1; + } + } + + /* Try to match the pattern */ + m = parseState->pos; + for (i = 0; pattern[i]; i++) { + if (*m != (GLubyte) pattern[i]) + return GL_FALSE; + m += 1; + } + parseState->pos = m; + + return GL_TRUE; /* success */ +} + + +static GLboolean +Parse_Identifier(struct parse_state *parseState, GLubyte *ident) +{ + if (!Parse_Token(parseState, ident)) + RETURN_ERROR; + if (IsLetter(ident[0])) + return GL_TRUE; + else + RETURN_ERROR1("Expected an identfier"); +} + + +/** + * Parse a floating point constant, or a defined symbol name. + * [+/-]N[.N[eN]] + * Output: number[0 .. 3] will get the value. + */ +static GLboolean +Parse_ScalarConstant(struct parse_state *parseState, GLfloat *number) +{ + char *end = NULL; + + *number = (GLfloat) _mesa_strtod((const char *) parseState->pos, &end); + + if (end && end > (char *) parseState->pos) { + /* got a number */ + parseState->pos = (GLubyte *) end; + number[1] = *number; + number[2] = *number; + number[3] = *number; + return GL_TRUE; + } + else { + /* should be an identifier */ + GLubyte ident[100]; + const GLfloat *constant; + if (!Parse_Identifier(parseState, ident)) + RETURN_ERROR1("Expected an identifier"); + constant = _mesa_lookup_parameter_value(parseState->parameters, + -1, (const char *) ident); + /* XXX Check that it's a constant and not a parameter */ + if (!constant) { + RETURN_ERROR1("Undefined symbol"); + } + else { + COPY_4V(number, constant); + return GL_TRUE; + } + } +} + + + +/** + * Parse a vector constant, one of: + * { float } + * { float, float } + * { float, float, float } + * { float, float, float, float } + */ +static GLboolean +Parse_VectorConstant(struct parse_state *parseState, GLfloat *vec) +{ + /* "{" was already consumed */ + + ASSIGN_4V(vec, 0.0, 0.0, 0.0, 1.0); + + if (!Parse_ScalarConstant(parseState, vec+0)) /* X */ + return GL_FALSE; + + if (Parse_String(parseState, "}")) { + return GL_TRUE; + } + + if (!Parse_String(parseState, ",")) + RETURN_ERROR1("Expected comma in vector constant"); + + if (!Parse_ScalarConstant(parseState, vec+1)) /* Y */ + return GL_FALSE; + + if (Parse_String(parseState, "}")) { + return GL_TRUE; + } + + if (!Parse_String(parseState, ",")) + RETURN_ERROR1("Expected comma in vector constant"); + + if (!Parse_ScalarConstant(parseState, vec+2)) /* Z */ + return GL_FALSE; + + if (Parse_String(parseState, "}")) { + return GL_TRUE; + } + + if (!Parse_String(parseState, ",")) + RETURN_ERROR1("Expected comma in vector constant"); + + if (!Parse_ScalarConstant(parseState, vec+3)) /* W */ + return GL_FALSE; + + if (!Parse_String(parseState, "}")) + RETURN_ERROR1("Expected closing brace in vector constant"); + + return GL_TRUE; +} + + +/** + * Parse , or {a, b, c, d}. + * Return number of values in the vector or scalar, or zero if parse error. + */ +static GLuint +Parse_VectorOrScalarConstant(struct parse_state *parseState, GLfloat *vec) +{ + if (Parse_String(parseState, "{")) { + return Parse_VectorConstant(parseState, vec); + } + else { + GLboolean b = Parse_ScalarConstant(parseState, vec); + if (b) { + vec[1] = vec[2] = vec[3] = vec[0]; + } + return b; + } +} + + +/** + * Parse a texture image source: + * [TEX0 | TEX1 | .. | TEX15] , [1D | 2D | 3D | CUBE | RECT] + */ +static GLboolean +Parse_TextureImageId(struct parse_state *parseState, + GLubyte *texUnit, GLubyte *texTargetBit) +{ + GLubyte imageSrc[100]; + GLint unit; + + if (!Parse_Token(parseState, imageSrc)) + RETURN_ERROR; + + if (imageSrc[0] != 'T' || + imageSrc[1] != 'E' || + imageSrc[2] != 'X') { + RETURN_ERROR1("Expected TEX# source"); + } + unit = _mesa_atoi((const char *) imageSrc + 3); + if ((unit < 0 || unit > MAX_TEXTURE_IMAGE_UNITS) || + (unit == 0 && (imageSrc[3] != '0' || imageSrc[4] != 0))) { + RETURN_ERROR1("Invalied TEX# source index"); + } + *texUnit = unit; + + if (!Parse_String(parseState, ",")) + RETURN_ERROR1("Expected ,"); + + if (Parse_String(parseState, "1D")) { + *texTargetBit = TEXTURE_1D_BIT; + } + else if (Parse_String(parseState, "2D")) { + *texTargetBit = TEXTURE_2D_BIT; + } + else if (Parse_String(parseState, "3D")) { + *texTargetBit = TEXTURE_3D_BIT; + } + else if (Parse_String(parseState, "CUBE")) { + *texTargetBit = TEXTURE_CUBE_BIT; + } + else if (Parse_String(parseState, "RECT")) { + *texTargetBit = TEXTURE_RECT_BIT; + } + else { + RETURN_ERROR1("Invalid texture target token"); + } + + /* update record of referenced texture units */ + parseState->texturesUsed[*texUnit] |= *texTargetBit; + if (_mesa_bitcount(parseState->texturesUsed[*texUnit]) > 1) { + RETURN_ERROR1("Only one texture target can be used per texture unit."); + } + + return GL_TRUE; +} + + +/** + * Parse a scalar suffix like .x, .y, .z or .w or parse a swizzle suffix + * like .wxyz, .xxyy, etc and return the swizzle indexes. + */ +static GLboolean +Parse_SwizzleSuffix(const GLubyte *token, GLuint swizzle[4]) +{ + if (token[1] == 0) { + /* single letter swizzle (scalar) */ + if (token[0] == 'x') + ASSIGN_4V(swizzle, 0, 0, 0, 0); + else if (token[0] == 'y') + ASSIGN_4V(swizzle, 1, 1, 1, 1); + else if (token[0] == 'z') + ASSIGN_4V(swizzle, 2, 2, 2, 2); + else if (token[0] == 'w') + ASSIGN_4V(swizzle, 3, 3, 3, 3); + else + return GL_FALSE; + } + else { + /* 4-component swizzle (vector) */ + GLint k; + for (k = 0; token[k] && k < 4; k++) { + if (token[k] == 'x') + swizzle[k] = 0; + else if (token[k] == 'y') + swizzle[k] = 1; + else if (token[k] == 'z') + swizzle[k] = 2; + else if (token[k] == 'w') + swizzle[k] = 3; + else + return GL_FALSE; + } + if (k != 4) + return GL_FALSE; + } + return GL_TRUE; +} + + +static GLboolean +Parse_CondCodeMask(struct parse_state *parseState, + struct fp_dst_register *dstReg) +{ + if (Parse_String(parseState, "EQ")) + dstReg->CondMask = COND_EQ; + else if (Parse_String(parseState, "GE")) + dstReg->CondMask = COND_GE; + else if (Parse_String(parseState, "GT")) + dstReg->CondMask = COND_GT; + else if (Parse_String(parseState, "LE")) + dstReg->CondMask = COND_LE; + else if (Parse_String(parseState, "LT")) + dstReg->CondMask = COND_LT; + else if (Parse_String(parseState, "NE")) + dstReg->CondMask = COND_NE; + else if (Parse_String(parseState, "TR")) + dstReg->CondMask = COND_TR; + else if (Parse_String(parseState, "FL")) + dstReg->CondMask = COND_FL; + else + RETURN_ERROR1("Invalid condition code mask"); + + /* look for optional .xyzw swizzle */ + if (Parse_String(parseState, ".")) { + GLubyte token[100]; + if (!Parse_Token(parseState, token)) /* get xyzw suffix */ + RETURN_ERROR; + + if (!Parse_SwizzleSuffix(token, dstReg->CondSwizzle)) + RETURN_ERROR1("Invalid swizzle suffix"); + } + + return GL_TRUE; +} + + +/** + * Parse a temporary register: Rnn or Hnn + */ +static GLboolean +Parse_TempReg(struct parse_state *parseState, GLint *tempRegNum) +{ + GLubyte token[100]; + + /* Should be 'R##' or 'H##' */ + if (!Parse_Token(parseState, token)) + RETURN_ERROR; + if (token[0] != 'R' && token[0] != 'H') + RETURN_ERROR1("Expected R## or H##"); + + if (IsDigit(token[1])) { + GLint reg = _mesa_atoi((const char *) (token + 1)); + if (token[0] == 'H') + reg += 32; + if (reg >= MAX_NV_FRAGMENT_PROGRAM_TEMPS) + RETURN_ERROR1("Invalid temporary register name"); + *tempRegNum = reg; + } + else { + RETURN_ERROR1("Invalid temporary register name"); + } + + return GL_TRUE; +} + + +/** + * Parse a write-only dummy register: RC or HC. + */ +static GLboolean +Parse_DummyReg(struct parse_state *parseState, GLint *regNum) +{ + if (Parse_String(parseState, "RC")) { + *regNum = 0; + } + else if (Parse_String(parseState, "HC")) { + *regNum = 1; + } + else { + RETURN_ERROR1("Invalid write-only register name"); + } + + return GL_TRUE; +} + + +/** + * Parse a program local parameter register "p[##]" + */ +static GLboolean +Parse_ProgramParamReg(struct parse_state *parseState, GLint *regNum) +{ + GLubyte token[100]; + + if (!Parse_String(parseState, "p[")) + RETURN_ERROR1("Expected p["); + + if (!Parse_Token(parseState, token)) + RETURN_ERROR; + + if (IsDigit(token[0])) { + /* a numbered program parameter register */ + GLint reg = _mesa_atoi((const char *) token); + if (reg >= MAX_NV_FRAGMENT_PROGRAM_PARAMS) + RETURN_ERROR1("Invalid constant program number"); + *regNum = reg; + } + else { + RETURN_ERROR; + } + + if (!Parse_String(parseState, "]")) + RETURN_ERROR1("Expected ]"); + + return GL_TRUE; +} + + +/** + * Parse f[name] - fragment input register + */ +static GLboolean +Parse_FragReg(struct parse_state *parseState, GLint *tempRegNum) +{ + GLubyte token[100]; + GLint j; + + /* Match 'f[' */ + if (!Parse_String(parseState, "f[")) + RETURN_ERROR1("Expected f["); + + /* get and look for match */ + if (!Parse_Token(parseState, token)) { + RETURN_ERROR; + } + for (j = 0; InputRegisters[j]; j++) { + if (_mesa_strcmp((const char *) token, InputRegisters[j]) == 0) { + *tempRegNum = j; + parseState->inputsRead |= (1 << j); + break; + } + } + if (!InputRegisters[j]) { + /* unknown input register label */ + RETURN_ERROR2("Invalid register name", token); + } + + /* Match '[' */ + if (!Parse_String(parseState, "]")) + RETURN_ERROR1("Expected ]"); + + return GL_TRUE; +} + + +static GLboolean +Parse_OutputReg(struct parse_state *parseState, GLint *outputRegNum) +{ + GLubyte token[100]; + GLint j; + + /* Match "o[" */ + if (!Parse_String(parseState, "o[")) + RETURN_ERROR1("Expected o["); + + /* Get output reg name */ + if (!Parse_Token(parseState, token)) + RETURN_ERROR; + + /* try to match an output register name */ + for (j = 0; OutputRegisters[j]; j++) { + if (_mesa_strcmp((const char *) token, OutputRegisters[j]) == 0) { + static GLuint bothColors = (1 << FRAG_OUTPUT_COLR) | (1 << FRAG_OUTPUT_COLH); + *outputRegNum = j; + parseState->outputsWritten |= (1 << j); + if ((parseState->outputsWritten & bothColors) == bothColors) { + RETURN_ERROR1("Illegal to write to both o[COLR] and o[COLH]"); + } + break; + } + } + if (!OutputRegisters[j]) + RETURN_ERROR1("Invalid output register name"); + + /* Match ']' */ + if (!Parse_String(parseState, "]")) + RETURN_ERROR1("Expected ]"); + + return GL_TRUE; +} + + +static GLboolean +Parse_MaskedDstReg(struct parse_state *parseState, + struct fp_dst_register *dstReg) +{ + GLubyte token[100]; + + /* Dst reg can be R, H, o[n], RC or HC */ + if (!Peek_Token(parseState, token)) + RETURN_ERROR; + + if (_mesa_strcmp((const char *) token, "RC") == 0 || + _mesa_strcmp((const char *) token, "HC") == 0) { + /* a write-only register */ + dstReg->File = PROGRAM_WRITE_ONLY; + if (!Parse_DummyReg(parseState, &dstReg->Index)) + RETURN_ERROR; + } + else if (token[0] == 'R' || token[0] == 'H') { + /* a temporary register */ + dstReg->File = PROGRAM_TEMPORARY; + if (!Parse_TempReg(parseState, &dstReg->Index)) + RETURN_ERROR; + } + else if (token[0] == 'o') { + /* an output register */ + dstReg->File = PROGRAM_OUTPUT; + if (!Parse_OutputReg(parseState, &dstReg->Index)) + RETURN_ERROR; + } + else { + RETURN_ERROR1("Invalid destination register name"); + } + + /* Parse optional write mask */ + if (Parse_String(parseState, ".")) { + /* got a mask */ + GLint k = 0; + + if (!Parse_Token(parseState, token)) /* get xyzw writemask */ + RETURN_ERROR; + + dstReg->WriteMask[0] = GL_FALSE; + dstReg->WriteMask[1] = GL_FALSE; + dstReg->WriteMask[2] = GL_FALSE; + dstReg->WriteMask[3] = GL_FALSE; + + if (token[k] == 'x') { + dstReg->WriteMask[0] = GL_TRUE; + k++; + } + if (token[k] == 'y') { + dstReg->WriteMask[1] = GL_TRUE; + k++; + } + if (token[k] == 'z') { + dstReg->WriteMask[2] = GL_TRUE; + k++; + } + if (token[k] == 'w') { + dstReg->WriteMask[3] = GL_TRUE; + k++; + } + if (k == 0) { + RETURN_ERROR1("Invalid writemask character"); + } + + } + else { + dstReg->WriteMask[0] = GL_TRUE; + dstReg->WriteMask[1] = GL_TRUE; + dstReg->WriteMask[2] = GL_TRUE; + dstReg->WriteMask[3] = GL_TRUE; + } + + /* optional condition code mask */ + if (Parse_String(parseState, "(")) { + /* ("EQ" | "GE" | "GT" | "LE" | "LT" | "NE" | "TR" | "FL".x|y|z|w) */ + /* ("EQ" | "GE" | "GT" | "LE" | "LT" | "NE" | "TR" | "FL".[xyzw]) */ + if (!Parse_CondCodeMask(parseState, dstReg)) + RETURN_ERROR; + + if (!Parse_String(parseState, ")")) /* consume ")" */ + RETURN_ERROR1("Expected )"); + + return GL_TRUE; + } + else { + /* no cond code mask */ + dstReg->CondMask = COND_TR; + dstReg->CondSwizzle[0] = 0; + dstReg->CondSwizzle[1] = 1; + dstReg->CondSwizzle[2] = 2; + dstReg->CondSwizzle[3] = 3; + return GL_TRUE; + } +} + + +/** + * Parse a vector source (register, constant, etc): + * ::= + * | + * ::= "|" "|" + */ +static GLboolean +Parse_VectorSrc(struct parse_state *parseState, + struct fp_src_register *srcReg) +{ + GLfloat sign = 1.0F; + GLubyte token[100]; + + /* + * First, take care of +/- and absolute value stuff. + */ + if (Parse_String(parseState, "-")) + sign = -1.0F; + else if (Parse_String(parseState, "+")) + sign = +1.0F; + + if (Parse_String(parseState, "|")) { + srcReg->Abs = GL_TRUE; + srcReg->NegateAbs = (sign < 0.0F) ? GL_TRUE : GL_FALSE; + + if (Parse_String(parseState, "-")) + srcReg->NegateBase = GL_TRUE; + else if (Parse_String(parseState, "+")) + srcReg->NegateBase = GL_FALSE; + else + srcReg->NegateBase = GL_FALSE; + } + else { + srcReg->Abs = GL_FALSE; + srcReg->NegateAbs = GL_FALSE; + srcReg->NegateBase = (sign < 0.0F) ? GL_TRUE : GL_FALSE; + } + + /* This should be the real src vector/register name */ + if (!Peek_Token(parseState, token)) + RETURN_ERROR; + + /* Src reg can be Rn, Hn, f[n], p[n], a named parameter, a scalar + * literal or vector literal. + */ + if (token[0] == 'R' || token[0] == 'H') { + srcReg->File = PROGRAM_TEMPORARY; + if (!Parse_TempReg(parseState, &srcReg->Index)) + RETURN_ERROR; + } + else if (token[0] == 'f') { + /* XXX this might be an identier! */ + srcReg->File = PROGRAM_INPUT; + if (!Parse_FragReg(parseState, &srcReg->Index)) + RETURN_ERROR; + } + else if (token[0] == 'p') { + /* XXX this might be an identier! */ + srcReg->File = PROGRAM_LOCAL_PARAM; + if (!Parse_ProgramParamReg(parseState, &srcReg->Index)) + RETURN_ERROR; + } + else if (IsLetter(token[0])){ + GLubyte ident[100]; + GLint paramIndex; + if (!Parse_Identifier(parseState, ident)) + RETURN_ERROR; + paramIndex = _mesa_lookup_parameter_index(parseState->parameters, + -1, (const char *) ident); + if (paramIndex < 0) { + RETURN_ERROR2("Undefined constant or parameter: ", ident); + } + srcReg->File = PROGRAM_NAMED_PARAM; + srcReg->Index = paramIndex; + } + else if (IsDigit(token[0]) || token[0] == '-' || token[0] == '+' || token[0] == '.'){ + /* literal scalar constant */ + GLfloat values[4]; + GLuint paramIndex; + if (!Parse_ScalarConstant(parseState, values)) + RETURN_ERROR; + paramIndex = _mesa_add_unnamed_constant(parseState->parameters, values); + srcReg->File = PROGRAM_NAMED_PARAM; + srcReg->Index = paramIndex; + } + else if (token[0] == '{'){ + /* literal vector constant */ + GLfloat values[4]; + GLuint paramIndex; + (void) Parse_String(parseState, "{"); + if (!Parse_VectorConstant(parseState, values)) + RETURN_ERROR; + paramIndex = _mesa_add_unnamed_constant(parseState->parameters, values); + srcReg->File = PROGRAM_NAMED_PARAM; + srcReg->Index = paramIndex; + } + else { + RETURN_ERROR2("Invalid source register name", token); + } + + /* init swizzle fields */ + srcReg->Swizzle[0] = 0; + srcReg->Swizzle[1] = 1; + srcReg->Swizzle[2] = 2; + srcReg->Swizzle[3] = 3; + + /* Look for optional swizzle suffix */ + if (Parse_String(parseState, ".")) { + if (!Parse_Token(parseState, token)) + RETURN_ERROR; + + if (!Parse_SwizzleSuffix(token, srcReg->Swizzle)) + RETURN_ERROR1("Invalid swizzle suffix"); + } + + /* Finish absolute value */ + if (srcReg->Abs && !Parse_String(parseState, "|")) { + RETURN_ERROR1("Expected |"); + } + + return GL_TRUE; +} + + +static GLboolean +Parse_ScalarSrcReg(struct parse_state *parseState, + struct fp_src_register *srcReg) +{ + GLubyte token[100]; + GLfloat sign = 1.0F; + GLboolean needSuffix = GL_TRUE; + + /* + * First, take care of +/- and absolute value stuff. + */ + if (Parse_String(parseState, "-")) + sign = -1.0F; + else if (Parse_String(parseState, "+")) + sign = +1.0F; + + if (Parse_String(parseState, "|")) { + srcReg->Abs = GL_TRUE; + srcReg->NegateAbs = (sign < 0.0F) ? GL_TRUE : GL_FALSE; + + if (Parse_String(parseState, "-")) + srcReg->NegateBase = GL_TRUE; + else if (Parse_String(parseState, "+")) + srcReg->NegateBase = GL_FALSE; + else + srcReg->NegateBase = GL_FALSE; + } + else { + srcReg->Abs = GL_FALSE; + srcReg->NegateAbs = GL_FALSE; + srcReg->NegateBase = (sign < 0.0F) ? GL_TRUE : GL_FALSE; + } + + if (!Peek_Token(parseState, token)) + RETURN_ERROR; + + /* Src reg can be R, H or a named fragment attrib */ + if (token[0] == 'R' || token[0] == 'H') { + srcReg->File = PROGRAM_TEMPORARY; + if (!Parse_TempReg(parseState, &srcReg->Index)) + RETURN_ERROR; + } + else if (token[0] == 'f') { + srcReg->File = PROGRAM_INPUT; + if (!Parse_FragReg(parseState, &srcReg->Index)) + RETURN_ERROR; + } + else if (token[0] == '{') { + /* vector literal */ + GLfloat values[4]; + GLuint paramIndex; + (void) Parse_String(parseState, "{"); + if (!Parse_VectorConstant(parseState, values)) + RETURN_ERROR; + paramIndex = _mesa_add_unnamed_constant(parseState->parameters, values); + srcReg->File = PROGRAM_NAMED_PARAM; + srcReg->Index = paramIndex; + } + else if (IsDigit(token[0])) { + /* scalar literal */ + GLfloat values[4]; + GLuint paramIndex; + if (!Parse_ScalarConstant(parseState, values)) + RETURN_ERROR; + paramIndex = _mesa_add_unnamed_constant(parseState->parameters, values); + srcReg->Index = paramIndex; + srcReg->File = PROGRAM_NAMED_PARAM; + needSuffix = GL_FALSE; + } + else { + RETURN_ERROR2("Invalid scalar source argument", token); + } + + if (needSuffix) { + /* parse .[xyzw] suffix */ + if (!Parse_String(parseState, ".")) + RETURN_ERROR1("Expected ."); + + if (!Parse_Token(parseState, token)) + RETURN_ERROR; + + if (token[0] == 'x' && token[1] == 0) { + srcReg->Swizzle[0] = 0; + } + else if (token[0] == 'y' && token[1] == 0) { + srcReg->Swizzle[0] = 1; + } + else if (token[0] == 'z' && token[1] == 0) { + srcReg->Swizzle[0] = 2; + } + else if (token[0] == 'w' && token[1] == 0) { + srcReg->Swizzle[0] = 3; + } + else { + RETURN_ERROR1("Invalid scalar source suffix"); + } + } + else { + srcReg->Swizzle[0] = 0; + } + srcReg->Swizzle[1] = srcReg->Swizzle[2] = srcReg->Swizzle[3] = 0; + + /* Finish absolute value */ + if (srcReg->Abs && !Parse_String(parseState, "|")) { + RETURN_ERROR1("Expected |"); + } + + return GL_TRUE; +} + + + +static GLboolean +Parse_InstructionSequence(struct parse_state *parseState, + struct fp_instruction program[]) +{ + while (1) { + struct fp_instruction *inst = program + parseState->numInst; + struct instruction_pattern instMatch; + GLubyte token[100]; + + /* Initialize the instruction */ + inst->SrcReg[0].File = (enum register_file) -1; + inst->SrcReg[1].File = (enum register_file) -1; + inst->SrcReg[2].File = (enum register_file) -1; + inst->DstReg.File = (enum register_file) -1; + inst->DstReg.CondSwizzle[0] = 0; + inst->DstReg.CondSwizzle[1] = 1; + inst->DstReg.CondSwizzle[2] = 2; + inst->DstReg.CondSwizzle[3] = 3; + + /* special instructions */ + if (Parse_String(parseState, "DEFINE")) { + GLubyte id[100]; + GLfloat value[7]; /* yes, 7 to be safe */ + if (!Parse_Identifier(parseState, id)) + RETURN_ERROR; + /* XXX make sure id is not a reserved identifer, like R9 */ + if (!Parse_String(parseState, "=")) + RETURN_ERROR1("Expected ="); + if (!Parse_VectorOrScalarConstant(parseState, value)) + RETURN_ERROR; + if (!Parse_String(parseState, ";")) + RETURN_ERROR1("Expected ;"); + if (_mesa_lookup_parameter_index(parseState->parameters, + -1, (const char *) id) >= 0) { + RETURN_ERROR2(id, "already defined"); + } + _mesa_add_named_parameter(parseState->parameters, + (const char *) id, value); + } + else if (Parse_String(parseState, "DECLARE")) { + GLubyte id[100]; + GLfloat value[7] = {0, 0, 0, 0, 0, 0, 0}; /* yes, to be safe */ + if (!Parse_Identifier(parseState, id)) + RETURN_ERROR; + /* XXX make sure id is not a reserved identifer, like R9 */ + if (Parse_String(parseState, "=")) { + if (!Parse_VectorOrScalarConstant(parseState, value)) + RETURN_ERROR; + } + if (!Parse_String(parseState, ";")) + RETURN_ERROR1("Expected ;"); + if (_mesa_lookup_parameter_index(parseState->parameters, + -1, (const char *) id) >= 0) { + RETURN_ERROR2(id, "already declared"); + } + _mesa_add_named_parameter(parseState->parameters, + (const char *) id, value); + } + else if (Parse_String(parseState, "END")) { + inst->Opcode = FP_OPCODE_END; + inst->StringPos = parseState->curLine - parseState->start; + assert(inst->StringPos >= 0); + parseState->numInst++; + if (Parse_Token(parseState, token)) { + RETURN_ERROR1("Code after END opcode."); + } + break; + } + else { + /* general/arithmetic instruction */ + + /* get token */ + if (!Parse_Token(parseState, token)) { + RETURN_ERROR1("Missing END instruction."); + } + + /* try to find matching instuction */ + instMatch = MatchInstruction(token); + if (instMatch.opcode < 0) { + /* bad instruction name */ + RETURN_ERROR2("Unexpected token: ", token); + } + + inst->Opcode = instMatch.opcode; + inst->Precision = instMatch.suffixes & (_R | _H | _X); + inst->Saturate = (instMatch.suffixes & (_S)) ? GL_TRUE : GL_FALSE; + inst->UpdateCondRegister = (instMatch.suffixes & (_C)) ? GL_TRUE : GL_FALSE; + inst->StringPos = parseState->curLine - parseState->start; + assert(inst->StringPos >= 0); + + /* + * parse the input and output operands + */ + if (instMatch.outputs == OUTPUT_S || instMatch.outputs == OUTPUT_V) { + if (!Parse_MaskedDstReg(parseState, &inst->DstReg)) + RETURN_ERROR; + if (!Parse_String(parseState, ",")) + RETURN_ERROR1("Expected ,"); + } + else if (instMatch.outputs == OUTPUT_NONE) { + ASSERT(instMatch.opcode == FP_OPCODE_KIL); + /* This is a little weird, the cond code info is in the dest register */ + if (!Parse_CondCodeMask(parseState, &inst->DstReg)) + RETURN_ERROR; + } + + if (instMatch.inputs == INPUT_1V) { + if (!Parse_VectorSrc(parseState, &inst->SrcReg[0])) + RETURN_ERROR; + } + else if (instMatch.inputs == INPUT_2V) { + if (!Parse_VectorSrc(parseState, &inst->SrcReg[0])) + RETURN_ERROR; + if (!Parse_String(parseState, ",")) + RETURN_ERROR1("Expected ,"); + if (!Parse_VectorSrc(parseState, &inst->SrcReg[1])) + RETURN_ERROR; + } + else if (instMatch.inputs == INPUT_3V) { + if (!Parse_VectorSrc(parseState, &inst->SrcReg[0])) + RETURN_ERROR; + if (!Parse_String(parseState, ",")) + RETURN_ERROR1("Expected ,"); + if (!Parse_VectorSrc(parseState, &inst->SrcReg[1])) + RETURN_ERROR; + if (!Parse_String(parseState, ",")) + RETURN_ERROR1("Expected ,"); + if (!Parse_VectorSrc(parseState, &inst->SrcReg[2])) + RETURN_ERROR; + } + else if (instMatch.inputs == INPUT_1S) { + if (!Parse_ScalarSrcReg(parseState, &inst->SrcReg[0])) + RETURN_ERROR; + } + else if (instMatch.inputs == INPUT_2S) { + if (!Parse_ScalarSrcReg(parseState, &inst->SrcReg[0])) + RETURN_ERROR; + if (!Parse_String(parseState, ",")) + RETURN_ERROR1("Expected ,"); + if (!Parse_ScalarSrcReg(parseState, &inst->SrcReg[1])) + RETURN_ERROR; + } + else if (instMatch.inputs == INPUT_CC) { + /* XXX to-do */ + } + else if (instMatch.inputs == INPUT_1V_T) { + if (!Parse_VectorSrc(parseState, &inst->SrcReg[0])) + RETURN_ERROR; + if (!Parse_String(parseState, ",")) + RETURN_ERROR1("Expected ,"); + if (!Parse_TextureImageId(parseState, &inst->TexSrcUnit, + &inst->TexSrcBit)) + RETURN_ERROR; + } + else if (instMatch.inputs == INPUT_3V_T) { + if (!Parse_VectorSrc(parseState, &inst->SrcReg[0])) + RETURN_ERROR; + if (!Parse_String(parseState, ",")) + RETURN_ERROR1("Expected ,"); + if (!Parse_VectorSrc(parseState, &inst->SrcReg[1])) + RETURN_ERROR; + if (!Parse_String(parseState, ",")) + RETURN_ERROR1("Expected ,"); + if (!Parse_VectorSrc(parseState, &inst->SrcReg[2])) + RETURN_ERROR; + if (!Parse_String(parseState, ",")) + RETURN_ERROR1("Expected ,"); + if (!Parse_TextureImageId(parseState, &inst->TexSrcUnit, + &inst->TexSrcBit)) + RETURN_ERROR; + } + + /* end of statement semicolon */ + if (!Parse_String(parseState, ";")) + RETURN_ERROR1("Expected ;"); + + parseState->numInst++; + + if (parseState->numInst >= MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS) + RETURN_ERROR1("Program too long"); + } + } + return GL_TRUE; +} + + + +/** + * Parse/compile the 'str' returning the compiled 'program'. + * ctx->Program.ErrorPos will be -1 if successful. Otherwise, ErrorPos + * indicates the position of the error in 'str'. + */ +void +_mesa_parse_nv_fragment_program(GLcontext *ctx, GLenum dstTarget, + const GLubyte *str, GLsizei len, + struct fragment_program *program) +{ + struct parse_state parseState; + struct fp_instruction instBuffer[MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS]; + struct fp_instruction *newInst; + GLenum target; + GLubyte *programString; + + /* Make a null-terminated copy of the program string */ + programString = (GLubyte *) MALLOC(len + 1); + if (!programString) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV"); + return; + } + MEMCPY(programString, str, len); + programString[len] = 0; + + /* Get ready to parse */ + _mesa_bzero(&parseState, sizeof(struct parse_state)); + parseState.ctx = ctx; + parseState.start = programString; + parseState.program = program; + parseState.numInst = 0; + parseState.curLine = programString; + parseState.parameters = _mesa_new_parameter_list(); + + /* Reset error state */ + _mesa_set_program_error(ctx, -1, NULL); + + /* check the program header */ + if (_mesa_strncmp((const char *) programString, "!!FP1.0", 7) == 0) { + target = GL_FRAGMENT_PROGRAM_NV; + parseState.pos = programString + 7; + } + else if (_mesa_strncmp((const char *) programString, "!!FCP1.0", 8) == 0) { + /* fragment / register combiner program - not supported */ + _mesa_set_program_error(ctx, 0, "Invalid fragment program header"); + _mesa_error(ctx, GL_INVALID_OPERATION, "glLoadProgramNV(bad header)"); + return; + } + else { + /* invalid header */ + _mesa_set_program_error(ctx, 0, "Invalid fragment program header"); + _mesa_error(ctx, GL_INVALID_OPERATION, "glLoadProgramNV(bad header)"); + return; + } + + /* make sure target and header match */ + if (target != dstTarget) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glLoadProgramNV(target mismatch 0x%x != 0x%x)", + target, dstTarget); + return; + } + + if (Parse_InstructionSequence(&parseState, instBuffer)) { + GLuint u; + /* successful parse! */ + + if (parseState.outputsWritten == 0) { + /* must write at least one output! */ + _mesa_error(ctx, GL_INVALID_OPERATION, + "Invalid fragment program - no outputs written."); + return; + } + + /* copy the compiled instructions */ + assert(parseState.numInst <= MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS); + newInst = (struct fp_instruction *) + MALLOC(parseState.numInst * sizeof(struct fp_instruction)); + if (!newInst) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV"); + return; /* out of memory */ + } + MEMCPY(newInst, instBuffer, + parseState.numInst * sizeof(struct fp_instruction)); + + /* install the program */ + program->Base.Target = target; + if (program->Base.String) { + FREE(program->Base.String); + } + program->Base.String = programString; + program->Base.Format = GL_PROGRAM_FORMAT_ASCII_ARB; + if (program->Instructions) { + FREE(program->Instructions); + } + program->Instructions = newInst; + program->InputsRead = parseState.inputsRead; + program->OutputsWritten = parseState.outputsWritten; + for (u = 0; u < ctx->Const.MaxTextureImageUnits; u++) + program->TexturesUsed[u] = parseState.texturesUsed[u]; + + /* save program parameters */ + program->Parameters = parseState.parameters; + + /* allocate registers for declared program parameters */ +#if 00 + _mesa_assign_program_registers(&(program->SymbolTable)); +#endif + +#ifdef DEBUG + _mesa_printf("--- glLoadProgramNV(%d) result ---\n", program->Base.Id); + _mesa_print_nv_fragment_program(program); + _mesa_printf("----------------------------------\n"); +#endif + } + else { + /* Error! */ + _mesa_error(ctx, GL_INVALID_OPERATION, "glLoadProgramNV"); + /* NOTE: _mesa_set_program_error would have been called already */ + } +} + + +static void +PrintSrcReg(const struct fragment_program *program, + const struct fp_src_register *src) +{ + static const char comps[5] = "xyzw"; + + if (src->NegateAbs) { + _mesa_printf("-"); + } + if (src->Abs) { + _mesa_printf("|"); + } + if (src->NegateBase) { + _mesa_printf("-"); + } + if (src->File == PROGRAM_NAMED_PARAM) { + if (program->Parameters->Parameters[src->Index].Type == CONSTANT) { + printf("{%g, %g, %g, %g}", + program->Parameters->Parameters[src->Index].Values[0], + program->Parameters->Parameters[src->Index].Values[1], + program->Parameters->Parameters[src->Index].Values[2], + program->Parameters->Parameters[src->Index].Values[3]); + } + else { + ASSERT(program->Parameters->Parameters[src->Index].Type + == NAMED_PARAMETER); + printf("%s", program->Parameters->Parameters[src->Index].Name); + } + } + else if (src->File == PROGRAM_OUTPUT) { + _mesa_printf("o[%s]", OutputRegisters[src->Index]); + } + else if (src->File == PROGRAM_INPUT) { + _mesa_printf("f[%s]", InputRegisters[src->Index]); + } + else if (src->File == PROGRAM_LOCAL_PARAM) { + _mesa_printf("p[%d]", src->Index); + } + else if (src->File == PROGRAM_TEMPORARY) { + if (src->Index >= 32) + _mesa_printf("H%d", src->Index); + else + _mesa_printf("R%d", src->Index); + } + else if (src->File == PROGRAM_WRITE_ONLY) { + _mesa_printf("%cC", "HR"[src->Index]); + } + else { + _mesa_problem(NULL, "Invalid fragment register %d", src->Index); + return; + } + if (src->Swizzle[0] == src->Swizzle[1] && + src->Swizzle[0] == src->Swizzle[2] && + src->Swizzle[0] == src->Swizzle[3]) { + _mesa_printf(".%c", comps[src->Swizzle[0]]); + } + else if (src->Swizzle[0] != 0 || + src->Swizzle[1] != 1 || + src->Swizzle[2] != 2 || + src->Swizzle[3] != 3) { + _mesa_printf(".%c%c%c%c", + comps[src->Swizzle[0]], + comps[src->Swizzle[1]], + comps[src->Swizzle[2]], + comps[src->Swizzle[3]]); + } + if (src->Abs) { + _mesa_printf("|"); + } +} + +static void +PrintTextureSrc(const struct fp_instruction *inst) +{ + _mesa_printf("TEX%d, ", inst->TexSrcUnit); + switch (inst->TexSrcBit) { + case TEXTURE_1D_BIT: + _mesa_printf("1D"); + break; + case TEXTURE_2D_BIT: + _mesa_printf("2D"); + break; + case TEXTURE_3D_BIT: + _mesa_printf("3D"); + break; + case TEXTURE_RECT_BIT: + _mesa_printf("RECT"); + break; + case TEXTURE_CUBE_BIT: + _mesa_printf("CUBE"); + break; + default: + _mesa_problem(NULL, "Invalid textue target in PrintTextureSrc"); + } +} + +static void +PrintCondCode(const struct fp_dst_register *dst) +{ + static const char *comps = "xyzw"; + static const char *ccString[] = { + "??", "GT", "EQ", "LT", "UN", "GE", "LE", "NE", "TR", "FL", "??" + }; + + _mesa_printf("%s", ccString[dst->CondMask]); + if (dst->CondSwizzle[0] == dst->CondSwizzle[1] && + dst->CondSwizzle[0] == dst->CondSwizzle[2] && + dst->CondSwizzle[0] == dst->CondSwizzle[3]) { + _mesa_printf(".%c", comps[dst->CondSwizzle[0]]); + } + else if (dst->CondSwizzle[0] != 0 || + dst->CondSwizzle[1] != 1 || + dst->CondSwizzle[2] != 2 || + dst->CondSwizzle[3] != 3) { + _mesa_printf(".%c%c%c%c", + comps[dst->CondSwizzle[0]], + comps[dst->CondSwizzle[1]], + comps[dst->CondSwizzle[2]], + comps[dst->CondSwizzle[3]]); + } +} + + +static void +PrintDstReg(const struct fp_dst_register *dst) +{ + GLint w = dst->WriteMask[0] + dst->WriteMask[1] + + dst->WriteMask[2] + dst->WriteMask[3]; + + if (dst->File == PROGRAM_OUTPUT) { + _mesa_printf("o[%s]", OutputRegisters[dst->Index]); + } + else if (dst->File == PROGRAM_TEMPORARY) { + if (dst->Index >= 32) + _mesa_printf("H%d", dst->Index); + else + _mesa_printf("R%d", dst->Index); + } + else if (dst->File == PROGRAM_LOCAL_PARAM) { + _mesa_printf("p[%d]", dst->Index); + } + else if (dst->File == PROGRAM_WRITE_ONLY) { + _mesa_printf("%cC", "HR"[dst->Index]); + } + else { + _mesa_printf("???"); + } + + if (w != 0 && w != 4) { + _mesa_printf("."); + if (dst->WriteMask[0]) + _mesa_printf("x"); + if (dst->WriteMask[1]) + _mesa_printf("y"); + if (dst->WriteMask[2]) + _mesa_printf("z"); + if (dst->WriteMask[3]) + _mesa_printf("w"); + } + + if (dst->CondMask != COND_TR || + dst->CondSwizzle[0] != 0 || + dst->CondSwizzle[1] != 1 || + dst->CondSwizzle[2] != 2 || + dst->CondSwizzle[3] != 3) { + _mesa_printf(" ("); + PrintCondCode(dst); + _mesa_printf(")"); + } +} + + +/** + * Print (unparse) the given vertex program. Just for debugging. + */ +void +_mesa_print_nv_fragment_program(const struct fragment_program *program) +{ + const struct fp_instruction *inst; + + for (inst = program->Instructions; inst->Opcode != FP_OPCODE_END; inst++) { + int i; + for (i = 0; Instructions[i].name; i++) { + if (inst->Opcode == Instructions[i].opcode) { + /* print instruction name */ + _mesa_printf("%s", Instructions[i].name); + if (inst->Precision == FLOAT16) + _mesa_printf("H"); + else if (inst->Precision == FIXED12) + _mesa_printf("X"); + if (inst->UpdateCondRegister) + _mesa_printf("C"); + if (inst->Saturate) + _mesa_printf("_SAT"); + _mesa_printf(" "); + + if (Instructions[i].inputs == INPUT_CC) { + PrintCondCode(&inst->DstReg); + } + else if (Instructions[i].outputs == OUTPUT_V || + Instructions[i].outputs == OUTPUT_S) { + /* print dest register */ + PrintDstReg(&inst->DstReg); + _mesa_printf(", "); + } + + /* print source register(s) */ + if (Instructions[i].inputs == INPUT_1V || + Instructions[i].inputs == INPUT_1S) { + PrintSrcReg(program, &inst->SrcReg[0]); + } + else if (Instructions[i].inputs == INPUT_2V || + Instructions[i].inputs == INPUT_2S) { + PrintSrcReg(program, &inst->SrcReg[0]); + _mesa_printf(", "); + PrintSrcReg(program, &inst->SrcReg[1]); + } + else if (Instructions[i].inputs == INPUT_3V) { + PrintSrcReg(program, &inst->SrcReg[0]); + _mesa_printf(", "); + PrintSrcReg(program, &inst->SrcReg[1]); + _mesa_printf(", "); + PrintSrcReg(program, &inst->SrcReg[2]); + } + else if (Instructions[i].inputs == INPUT_1V_T) { + PrintSrcReg(program, &inst->SrcReg[0]); + _mesa_printf(", "); + PrintTextureSrc(inst); + } + else if (Instructions[i].inputs == INPUT_3V_T) { + PrintSrcReg(program, &inst->SrcReg[0]); + _mesa_printf(", "); + PrintSrcReg(program, &inst->SrcReg[1]); + _mesa_printf(", "); + PrintSrcReg(program, &inst->SrcReg[2]); + _mesa_printf(", "); + PrintTextureSrc(inst); + } + _mesa_printf(";\n"); + break; + } + } + if (!Instructions[i].name) { + _mesa_printf("Invalid opcode %d\n", inst->Opcode); + } + } + _mesa_printf("END\n"); +} + + +const char * +_mesa_nv_fragment_input_register_name(GLuint i) +{ + ASSERT(i < MAX_NV_FRAGMENT_PROGRAM_INPUTS); + return InputRegisters[i]; +} + + +const char * +_mesa_nv_fragment_output_register_name(GLuint i) +{ + ASSERT(i < MAX_NV_FRAGMENT_PROGRAM_OUTPUTS); + return OutputRegisters[i]; +} -- cgit v1.2.3