From 6ab9c0476992752ff3ac0c80b6952075a4679aeb Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Tue, 9 Oct 2012 15:34:49 -0700 Subject: mesa: Remove support for NV_vertex_program's tracked matrices. Reviewed-by: Brian Paul --- src/mesa/program/prog_statevars.c | 91 --------------------------------------- src/mesa/program/prog_statevars.h | 3 -- src/mesa/program/program.c | 6 --- 3 files changed, 100 deletions(-) (limited to 'src/mesa/program') diff --git a/src/mesa/program/prog_statevars.c b/src/mesa/program/prog_statevars.c index f9c6677b19b..5a350798c3d 100644 --- a/src/mesa/program/prog_statevars.c +++ b/src/mesa/program/prog_statevars.c @@ -1074,94 +1074,3 @@ _mesa_load_state_parameters(struct gl_context *ctx, } } } - - -/** - * Copy the 16 elements of a matrix into four consecutive program - * registers starting at 'pos'. - */ -static void -load_matrix(GLfloat registers[][4], GLuint pos, const GLfloat mat[16]) -{ - GLuint i; - for (i = 0; i < 4; i++) { - registers[pos + i][0] = mat[0 + i]; - registers[pos + i][1] = mat[4 + i]; - registers[pos + i][2] = mat[8 + i]; - registers[pos + i][3] = mat[12 + i]; - } -} - - -/** - * As above, but transpose the matrix. - */ -static void -load_transpose_matrix(GLfloat registers[][4], GLuint pos, - const GLfloat mat[16]) -{ - memcpy(registers[pos], mat, 16 * sizeof(GLfloat)); -} - - -/** - * Load current vertex program's parameter registers with tracked - * matrices (if NV program). This only needs to be done per - * glBegin/glEnd, not per-vertex. - */ -void -_mesa_load_tracked_matrices(struct gl_context *ctx) -{ - GLuint i; - - for (i = 0; i < MAX_NV_VERTEX_PROGRAM_PARAMS / 4; i++) { - /* point 'mat' at source matrix */ - GLmatrix *mat; - if (ctx->VertexProgram.TrackMatrix[i] == GL_MODELVIEW) { - mat = ctx->ModelviewMatrixStack.Top; - } - else if (ctx->VertexProgram.TrackMatrix[i] == GL_PROJECTION) { - mat = ctx->ProjectionMatrixStack.Top; - } - else if (ctx->VertexProgram.TrackMatrix[i] == GL_TEXTURE) { - GLuint unit = MIN2(ctx->Texture.CurrentUnit, - Elements(ctx->TextureMatrixStack) - 1); - mat = ctx->TextureMatrixStack[unit].Top; - } - else if (ctx->VertexProgram.TrackMatrix[i]==GL_MODELVIEW_PROJECTION_NV) { - /* XXX verify the combined matrix is up to date */ - mat = &ctx->_ModelProjectMatrix; - } - else if (ctx->VertexProgram.TrackMatrix[i] >= GL_MATRIX0_NV && - ctx->VertexProgram.TrackMatrix[i] <= GL_MATRIX7_NV) { - GLuint n = ctx->VertexProgram.TrackMatrix[i] - GL_MATRIX0_NV; - ASSERT(n < Elements(ctx->ProgramMatrixStack)); - mat = ctx->ProgramMatrixStack[n].Top; - } - else { - /* no matrix is tracked, but we leave the register values as-is */ - assert(ctx->VertexProgram.TrackMatrix[i] == GL_NONE); - continue; - } - - /* load the matrix values into sequential registers */ - if (ctx->VertexProgram.TrackMatrixTransform[i] == GL_IDENTITY_NV) { - load_matrix(ctx->VertexProgram.Parameters, i*4, mat->m); - } - else if (ctx->VertexProgram.TrackMatrixTransform[i] == GL_INVERSE_NV) { - _math_matrix_analyse(mat); /* update the inverse */ - ASSERT(!_math_matrix_is_dirty(mat)); - load_matrix(ctx->VertexProgram.Parameters, i*4, mat->inv); - } - else if (ctx->VertexProgram.TrackMatrixTransform[i] == GL_TRANSPOSE_NV) { - load_transpose_matrix(ctx->VertexProgram.Parameters, i*4, mat->m); - } - else { - assert(ctx->VertexProgram.TrackMatrixTransform[i] - == GL_INVERSE_TRANSPOSE_NV); - _math_matrix_analyse(mat); /* update the inverse */ - ASSERT(!_math_matrix_is_dirty(mat)); - load_transpose_matrix(ctx->VertexProgram.Parameters, i*4, mat->inv); - } - } -} diff --git a/src/mesa/program/prog_statevars.h b/src/mesa/program/prog_statevars.h index efd0e030cb3..af2c89792d7 100644 --- a/src/mesa/program/prog_statevars.h +++ b/src/mesa/program/prog_statevars.h @@ -146,9 +146,6 @@ extern char * _mesa_program_state_string(const gl_state_index state[STATE_LENGTH]); -extern void -_mesa_load_tracked_matrices(struct gl_context *ctx); - #ifdef __cplusplus } diff --git a/src/mesa/program/program.c b/src/mesa/program/program.c index 30f83772f3a..6e767b6ef5c 100644 --- a/src/mesa/program/program.c +++ b/src/mesa/program/program.c @@ -52,8 +52,6 @@ struct gl_program _mesa_DummyProgram; void _mesa_init_program(struct gl_context *ctx) { - GLuint i; - /* * If this assertion fails, we need to increase the field * size for register indexes (see INST_INDEX_BITS). @@ -90,10 +88,6 @@ _mesa_init_program(struct gl_context *ctx) _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current, ctx->Shared->DefaultVertexProgram); assert(ctx->VertexProgram.Current); - for (i = 0; i < MAX_NV_VERTEX_PROGRAM_PARAMS / 4; i++) { - ctx->VertexProgram.TrackMatrix[i] = GL_NONE; - ctx->VertexProgram.TrackMatrixTransform[i] = GL_IDENTITY_NV; - } ctx->VertexProgram.Cache = _mesa_new_program_cache(); ctx->FragmentProgram.Enabled = GL_FALSE; -- cgit v1.2.3