From aa0f415c8d5d79d0763fca49d91b1963bf0975f6 Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Fri, 13 Jul 2007 11:28:42 +0100 Subject: Add conditional-free implementation (disabled, not tested) --- src/mesa/pipe/softpipe/sp_quad_stipple.c | 13 +++++++++++-- 1 file changed, 11 insertions(+), 2 deletions(-) (limited to 'src/mesa/pipe/softpipe') diff --git a/src/mesa/pipe/softpipe/sp_quad_stipple.c b/src/mesa/pipe/softpipe/sp_quad_stipple.c index e77bbb81eec..928771e4542 100644 --- a/src/mesa/pipe/softpipe/sp_quad_stipple.c +++ b/src/mesa/pipe/softpipe/sp_quad_stipple.c @@ -23,13 +23,15 @@ stipple_quad(struct quad_stage *qs, struct quad_header *quad) const GLint row0 = quad->y0 % 32; const GLuint stipple0 = softpipe->poly_stipple.stipple[row0]; const GLuint stipple1 = softpipe->poly_stipple.stipple[row0 + 1]; + + /* XXX this should be acheivable without conditionals */ +#if 1 GLbitfield mask = 0x0; - /* XXX this could be optimize a bit to use just two conditionals */ if ((1 << col0) & stipple0) mask |= MASK_BOTTOM_LEFT; - if ((2 << col0) & stipple0) + if ((2 << col0) & stipple0) /* note: col0 <= 30 */ mask |= MASK_BOTTOM_RIGHT; if ((1 << col0) & stipple1) @@ -39,6 +41,13 @@ stipple_quad(struct quad_stage *qs, struct quad_header *quad) mask |= MASK_TOP_RIGHT; quad->mask &= mask; +#else + /* XXX there may be a better way to lay out the stored stipple + * values to further simplify this computation. + */ + quad->mask &= (((stipple0 >> col0) & 0x3) | + (((stipple1 >> col0) & 0x3) << 2)); +#endif if (quad->mask) qs->next->run(qs->next, quad); -- cgit v1.2.3