From ae44a81d1bd40852a7cea9b8025dfa3821adc785 Mon Sep 17 00:00:00 2001 From: Brian Date: Wed, 7 Nov 2007 16:59:37 -0700 Subject: New PIPE_FLUSH_WAIT flag for pipe->flush(). The state tracker doesn't have to directly call winsys->wait_idle() anymore. glFlush and glFinish both go through pipe->flush() now. --- src/mesa/pipe/i915simple/i915_flush.c | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'src/mesa/pipe/i915simple') diff --git a/src/mesa/pipe/i915simple/i915_flush.c b/src/mesa/pipe/i915simple/i915_flush.c index 9c2adf87637..5a80ed5e2f5 100644 --- a/src/mesa/pipe/i915simple/i915_flush.c +++ b/src/mesa/pipe/i915simple/i915_flush.c @@ -47,7 +47,7 @@ static void i915_flush( struct pipe_context *pipe, /* Do we need to emit an MI_FLUSH command to flush the hardware * caches? */ - if (flags) { + if (flags & (PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_TEXTURE_CACHE)) { unsigned flush = MI_FLUSH; if (!(flags & PIPE_FLUSH_RENDER_CACHE)) @@ -67,6 +67,10 @@ static void i915_flush( struct pipe_context *pipe, /* If there are no flags, just flush pending commands to hardware: */ FLUSH_BATCH(); + + if (flags & PIPE_FLUSH_WAIT) { + i915->pipe.winsys->wait_idle(i915->pipe.winsys, i915->pipe.private); + } } -- cgit v1.2.3