From 087ee474ed1dcf9b09c13227d442e6580f828f57 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 18 Aug 2008 08:49:41 -0600 Subject: mesa: rearrange some code in _mesa_BindTexture() to fix error detection bug 17173 Also, move GL_TEXTURE_RECTANGLE init code into separate function. --- src/mesa/main/texobj.c | 101 +++++++++++++++++++++++++++++-------------------- 1 file changed, 59 insertions(+), 42 deletions(-) (limited to 'src/mesa/main') diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c index c163a8158fe..2a54ff7ff90 100644 --- a/src/mesa/main/texobj.c +++ b/src/mesa/main/texobj.c @@ -141,6 +141,34 @@ _mesa_initialize_texture_object( struct gl_texture_object *obj, } +/** + * Some texture initialization can't be finished until we know which + * target it's getting bound to (GL_TEXTURE_1D/2D/etc). + */ +static void +finish_texture_init(GLcontext *ctx, GLenum target, + struct gl_texture_object *obj) +{ + assert(obj->Target == 0); + + if (target == GL_TEXTURE_RECTANGLE_NV) { + /* have to init wrap and filter state here - kind of klunky */ + obj->WrapS = GL_CLAMP_TO_EDGE; + obj->WrapT = GL_CLAMP_TO_EDGE; + obj->WrapR = GL_CLAMP_TO_EDGE; + obj->MinFilter = GL_LINEAR; + if (ctx->Driver.TexParameter) { + static const GLfloat fparam_wrap[1] = {(GLfloat) GL_CLAMP_TO_EDGE}; + static const GLfloat fparam_filter[1] = {(GLfloat) GL_LINEAR}; + ctx->Driver.TexParameter(ctx, target, obj, GL_TEXTURE_WRAP_S, fparam_wrap); + ctx->Driver.TexParameter(ctx, target, obj, GL_TEXTURE_WRAP_T, fparam_wrap); + ctx->Driver.TexParameter(ctx, target, obj, GL_TEXTURE_WRAP_R, fparam_wrap); + ctx->Driver.TexParameter(ctx, target, obj, GL_TEXTURE_MIN_FILTER, fparam_filter); + } + } +} + + /** * Deallocate a texture object struct. It should have already been * removed from the texture object pool. @@ -830,44 +858,45 @@ _mesa_BindTexture( GLenum target, GLuint texName ) GET_CURRENT_CONTEXT(ctx); const GLuint unit = ctx->Texture.CurrentUnit; struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; - struct gl_texture_object *newTexObj = NULL; + struct gl_texture_object *newTexObj = NULL, *defaultTexObj = NULL; ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) _mesa_debug(ctx, "glBindTexture %s %d\n", _mesa_lookup_enum_by_nr(target), (GLint) texName); + switch (target) { + case GL_TEXTURE_1D: + defaultTexObj = ctx->Shared->Default1D; + break; + case GL_TEXTURE_2D: + defaultTexObj = ctx->Shared->Default2D; + break; + case GL_TEXTURE_3D: + defaultTexObj = ctx->Shared->Default3D; + break; + case GL_TEXTURE_CUBE_MAP_ARB: + defaultTexObj = ctx->Shared->DefaultCubeMap; + break; + case GL_TEXTURE_RECTANGLE_NV: + defaultTexObj = ctx->Shared->DefaultRect; + break; + case GL_TEXTURE_1D_ARRAY_EXT: + defaultTexObj = ctx->Shared->Default1DArray; + break; + case GL_TEXTURE_2D_ARRAY_EXT: + defaultTexObj = ctx->Shared->Default2DArray; + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glBindTexture(target)"); + return; + } + /* * Get pointer to new texture object (newTexObj) */ if (texName == 0) { - /* newTexObj = a default texture object */ - switch (target) { - case GL_TEXTURE_1D: - newTexObj = ctx->Shared->Default1D; - break; - case GL_TEXTURE_2D: - newTexObj = ctx->Shared->Default2D; - break; - case GL_TEXTURE_3D: - newTexObj = ctx->Shared->Default3D; - break; - case GL_TEXTURE_CUBE_MAP_ARB: - newTexObj = ctx->Shared->DefaultCubeMap; - break; - case GL_TEXTURE_RECTANGLE_NV: - newTexObj = ctx->Shared->DefaultRect; - break; - case GL_TEXTURE_1D_ARRAY_EXT: - newTexObj = ctx->Shared->Default1DArray; - break; - case GL_TEXTURE_2D_ARRAY_EXT: - newTexObj = ctx->Shared->Default2DArray; - break; - default: - _mesa_error(ctx, GL_INVALID_ENUM, "glBindTexture(target)"); - return; - } + newTexObj = defaultTexObj; } else { /* non-default texture object */ @@ -880,20 +909,8 @@ _mesa_BindTexture( GLenum target, GLuint texName ) "glBindTexture(target mismatch)" ); return; } - if (newTexObj->Target == 0 && target == GL_TEXTURE_RECTANGLE_NV) { - /* have to init wrap and filter state here - kind of klunky */ - newTexObj->WrapS = GL_CLAMP_TO_EDGE; - newTexObj->WrapT = GL_CLAMP_TO_EDGE; - newTexObj->WrapR = GL_CLAMP_TO_EDGE; - newTexObj->MinFilter = GL_LINEAR; - if (ctx->Driver.TexParameter) { - static const GLfloat fparam_wrap[1] = {(GLfloat) GL_CLAMP_TO_EDGE}; - static const GLfloat fparam_filter[1] = {(GLfloat) GL_LINEAR}; - (*ctx->Driver.TexParameter)( ctx, target, newTexObj, GL_TEXTURE_WRAP_S, fparam_wrap ); - (*ctx->Driver.TexParameter)( ctx, target, newTexObj, GL_TEXTURE_WRAP_T, fparam_wrap ); - (*ctx->Driver.TexParameter)( ctx, target, newTexObj, GL_TEXTURE_WRAP_R, fparam_wrap ); - (*ctx->Driver.TexParameter)( ctx, target, newTexObj, GL_TEXTURE_MIN_FILTER, fparam_filter ); - } + if (newTexObj->Target == 0) { + finish_texture_init(ctx, target, newTexObj); } } else { -- cgit v1.2.3 From 815cdcfbc0740c66b901361620c88d99541bdad2 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 19 Aug 2008 18:14:15 -0600 Subject: mesa: allow for extra per-context init --- src/mesa/main/context.c | 4 ++++ src/mesa/main/context.h | 3 +++ src/mesa/main/points.c | 4 ---- 3 files changed, 7 insertions(+), 4 deletions(-) (limited to 'src/mesa/main') diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 32460e92c3c..ed3faecf0db 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1214,6 +1214,10 @@ _mesa_initialize_context(GLcontext *ctx, ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE; } +#ifdef FEATURE_extra_context_init + _mesa_initialize_context_extra(ctx); +#endif + ctx->FirstTimeCurrent = GL_TRUE; return GL_TRUE; diff --git a/src/mesa/main/context.h b/src/mesa/main/context.h index 099912aa152..9423b66a7d8 100644 --- a/src/mesa/main/context.h +++ b/src/mesa/main/context.h @@ -114,6 +114,9 @@ _mesa_initialize_context( GLcontext *ctx, const struct dd_function_table *driverFunctions, void *driverContext ); +extern void +_mesa_initialize_context_extra(GLcontext *ctx); + extern void _mesa_free_context_data( GLcontext *ctx ); diff --git a/src/mesa/main/points.c b/src/mesa/main/points.c index d16344a42c3..fbedbcb22c4 100644 --- a/src/mesa/main/points.c +++ b/src/mesa/main/points.c @@ -244,11 +244,7 @@ _mesa_init_point(GLcontext *ctx) ctx->Point.MaxSize = MAX2(ctx->Const.MaxPointSize, ctx->Const.MaxPointSizeAA); ctx->Point.Threshold = 1.0; -#if FEATURE_es2_glsl - ctx->Point.PointSprite = GL_TRUE; /* GL_ARB/NV_point_sprite */ -#else ctx->Point.PointSprite = GL_FALSE; /* GL_ARB/NV_point_sprite */ -#endif ctx->Point.SpriteRMode = GL_ZERO; /* GL_NV_point_sprite (only!) */ ctx->Point.SpriteOrigin = GL_UPPER_LEFT; /* GL_ARB_point_sprite */ for (i = 0; i < MAX_TEXTURE_UNITS; i++) { -- cgit v1.2.3 From 4e4cb0274050f300da9801256b66d3be528d549f Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 28 Aug 2008 08:38:27 -0600 Subject: mesa: bump MAX_INSN to 300 --- src/mesa/main/ffvertex_prog.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa/main') diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c index 5f3def257de..b93376a564c 100644 --- a/src/mesa/main/ffvertex_prog.c +++ b/src/mesa/main/ffvertex_prog.c @@ -319,7 +319,7 @@ static struct state_key *make_state_key( GLcontext *ctx ) */ #define PREFER_DP4 0 -#define MAX_INSN 256 +#define MAX_INSN 300 /* Use uregs to represent registers internally, translate to Mesa's * expected formats on emit. -- cgit v1.2.3 From cacf5f21efcbf0ddde90bf8b7fc2b9ba1873302e Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 28 Aug 2008 15:11:04 -0600 Subject: mesa: dynamically grow the fixed function vertex program as needed Don't use a fixed-size array. Saves memory in most cases and avoids potential overflow for long programs. --- src/mesa/main/ffvertex_prog.c | 56 +++++++++++++++++++++++++++++++++++-------- 1 file changed, 46 insertions(+), 10 deletions(-) (limited to 'src/mesa/main') diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c index b93376a564c..e9ddc069808 100644 --- a/src/mesa/main/ffvertex_prog.c +++ b/src/mesa/main/ffvertex_prog.c @@ -319,7 +319,6 @@ static struct state_key *make_state_key( GLcontext *ctx ) */ #define PREFER_DP4 0 -#define MAX_INSN 300 /* Use uregs to represent registers internally, translate to Mesa's * expected formats on emit. @@ -335,16 +334,18 @@ static struct state_key *make_state_key( GLcontext *ctx ) */ struct ureg { GLuint file:4; - GLint idx:8; /* relative addressing may be negative */ + GLint idx:9; /* relative addressing may be negative */ + /* sizeof(idx) should == sizeof(prog_src_reg::Index) */ GLuint negate:1; GLuint swz:12; - GLuint pad:7; + GLuint pad:6; }; struct tnl_program { const struct state_key *state; struct gl_vertex_program *program; + GLint max_inst; /** number of instructions allocated for program */ GLuint temp_in_use; GLuint temp_reserved; @@ -362,7 +363,7 @@ struct tnl_program { static const struct ureg undef = { PROGRAM_UNDEFINED, - ~0, + 0, 0, 0, 0 @@ -558,6 +559,8 @@ static void emit_arg( struct prog_src_register *src, src->Abs = 0; src->NegateAbs = 0; src->RelAddr = 0; + /* Check that bitfield sizes aren't exceeded */ + ASSERT(src->Index == reg.idx); } static void emit_dst( struct prog_dst_register *dst, @@ -571,6 +574,8 @@ static void emit_dst( struct prog_dst_register *dst, dst->CondSwizzle = SWIZZLE_NOOP; dst->CondSrc = 0; dst->pad = 0; + /* Check that bitfield sizes aren't exceeded */ + ASSERT(dst->Index == reg.idx); } static void debug_insn( struct prog_instruction *inst, const char *fn, @@ -600,14 +605,37 @@ static void emit_op3fn(struct tnl_program *p, const char *fn, GLuint line) { - GLuint nr = p->program->Base.NumInstructions++; - struct prog_instruction *inst = &p->program->Base.Instructions[nr]; + GLuint nr; + struct prog_instruction *inst; - if (p->program->Base.NumInstructions > MAX_INSN) { - _mesa_problem(0, "Out of instructions in emit_op3fn\n"); - return; + assert(p->program->Base.NumInstructions <= p->max_inst); + + if (p->program->Base.NumInstructions == p->max_inst) { + /* need to extend the program's instruction array */ + struct prog_instruction *newInst; + + /* double the size */ + p->max_inst *= 2; + + newInst = _mesa_alloc_instructions(p->max_inst); + if (!newInst) { + _mesa_error(NULL, GL_OUT_OF_MEMORY, "vertex program build"); + return; + } + + _mesa_copy_instructions(newInst, + p->program->Base.Instructions, + p->program->Base.NumInstructions); + + _mesa_free_instructions(p->program->Base.Instructions, + p->program->Base.NumInstructions); + + p->program->Base.Instructions = newInst; } + nr = p->program->Base.NumInstructions++; + + inst = &p->program->Base.Instructions[nr]; inst->Opcode = (enum prog_opcode) op; inst->StringPos = 0; inst->Data = 0; @@ -1621,12 +1649,16 @@ static void build_tnl_program( struct tnl_program *p ) #if 0 else build_constant_pointsize(p); +#else + (void) build_constant_pointsize; #endif /* Finish up: */ emit_op1(p, OPCODE_END, undef, 0, undef); + _mesa_print_program(&p->program->Base); + /* Disassemble: */ if (DISASSEM) { @@ -1657,7 +1689,11 @@ create_new_program( const struct state_key *key, else p.temp_reserved = ~((1<Base.Instructions = _mesa_alloc_instructions(MAX_INSN); + /* Start by allocating 32 instructions. + * If we need more, we'll grow the instruction array as needed. + */ + p.max_inst = 32; + p.program->Base.Instructions = _mesa_alloc_instructions(p.max_inst); p.program->Base.String = NULL; p.program->Base.NumInstructions = p.program->Base.NumTemporaries = -- cgit v1.2.3 From ee87d7d9ecc5eca261ce58115ae1ed2c273ceda6 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 28 Aug 2008 15:21:44 -0600 Subject: mesa: remove debug code --- src/mesa/main/ffvertex_prog.c | 2 -- 1 file changed, 2 deletions(-) (limited to 'src/mesa/main') diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c index e9ddc069808..62802ffe5d4 100644 --- a/src/mesa/main/ffvertex_prog.c +++ b/src/mesa/main/ffvertex_prog.c @@ -1657,8 +1657,6 @@ static void build_tnl_program( struct tnl_program *p ) */ emit_op1(p, OPCODE_END, undef, 0, undef); - _mesa_print_program(&p->program->Base); - /* Disassemble: */ if (DISASSEM) { -- cgit v1.2.3 From 39e8860e45fae2968917bdb7fe572c8793bbce30 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 1 Sep 2008 13:10:23 -0600 Subject: mesa: use CALLOC instead of MALLOC to fix valgrind warning --- src/mesa/main/arrayobj.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa/main') diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c index d62661e2b52..af2feb35538 100644 --- a/src/mesa/main/arrayobj.c +++ b/src/mesa/main/arrayobj.c @@ -77,7 +77,7 @@ lookup_arrayobj(GLcontext *ctx, GLuint id) struct gl_array_object * _mesa_new_array_object( GLcontext *ctx, GLuint name ) { - struct gl_array_object *obj = MALLOC_STRUCT(gl_array_object); + struct gl_array_object *obj = CALLOC_STRUCT(gl_array_object); if (obj) _mesa_initialize_array_object(ctx, obj, name); return obj; -- cgit v1.2.3 From a28aa1854378f735a6ac5c4b25fd7645cdbc1358 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 2 Sep 2008 18:10:34 -0600 Subject: fix BUFFER_DEPTH/BUFFER_ACCUM mix-up --- src/mesa/main/framebuffer.c | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'src/mesa/main') diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c index dab449fc09a..494743f1349 100644 --- a/src/mesa/main/framebuffer.c +++ b/src/mesa/main/framebuffer.c @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 6.5.1 + * Version: 7.2 * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -565,13 +565,13 @@ _mesa_update_framebuffer_visual(struct gl_framebuffer *fb) if (fb->Attachment[BUFFER_ACCUM].Renderbuffer) { fb->Visual.haveAccumBuffer = GL_TRUE; fb->Visual.accumRedBits - = fb->Attachment[BUFFER_DEPTH].Renderbuffer->RedBits; + = fb->Attachment[BUFFER_ACCUM].Renderbuffer->RedBits; fb->Visual.accumGreenBits - = fb->Attachment[BUFFER_DEPTH].Renderbuffer->GreenBits; + = fb->Attachment[BUFFER_ACCUM].Renderbuffer->GreenBits; fb->Visual.accumBlueBits - = fb->Attachment[BUFFER_DEPTH].Renderbuffer->BlueBits; + = fb->Attachment[BUFFER_ACCUM].Renderbuffer->BlueBits; fb->Visual.accumAlphaBits - = fb->Attachment[BUFFER_DEPTH].Renderbuffer->AlphaBits; + = fb->Attachment[BUFFER_ACCUM].Renderbuffer->AlphaBits; } compute_depth_max(fb); -- cgit v1.2.3 From 55e89eecff6a8dc0433eca16e2ea699ec9636d1b Mon Sep 17 00:00:00 2001 From: "Xiang, Haihao" Date: Thu, 4 Sep 2008 11:32:52 +0800 Subject: mesa: merge stencil values into depth values for MESA_FORMAT_S8_Z24 Cherry-picked from master --- src/mesa/main/texstore.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/mesa/main') diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index e821d9f367f..0fd6a2daae2 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -2522,7 +2522,7 @@ _mesa_texstore_s8_z24(TEXSTORE_PARAMS) for (row = 0; row < srcHeight; row++) { GLubyte stencil[MAX_WIDTH]; GLint i; - /* the 24 depth bits will be in the high position: */ + /* the 24 depth bits will be in the low position: */ _mesa_unpack_depth_span(ctx, srcWidth, GL_UNSIGNED_INT, /* dst type */ dstRow, /* dst addr */ @@ -2536,7 +2536,7 @@ _mesa_texstore_s8_z24(TEXSTORE_PARAMS) ctx->_ImageTransferState); /* merge stencil values into depth values */ for (i = 0; i < srcWidth; i++) - dstRow[i] = stencil[i] << 24; + dstRow[i] |= stencil[i] << 24; src += srcRowStride; dstRow += dstRowStride / sizeof(GLuint); -- cgit v1.2.3 From 978f07bebdd5a368b8f900ed9cf77d3464a77ec0 Mon Sep 17 00:00:00 2001 From: Michal Krol Date: Thu, 4 Sep 2008 13:37:15 +0200 Subject: mesa: Silence compiler warnings on Windows. --- src/mesa/main/ffvertex_prog.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa/main') diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c index 62802ffe5d4..787672be9f1 100644 --- a/src/mesa/main/ffvertex_prog.c +++ b/src/mesa/main/ffvertex_prog.c @@ -608,7 +608,7 @@ static void emit_op3fn(struct tnl_program *p, GLuint nr; struct prog_instruction *inst; - assert(p->program->Base.NumInstructions <= p->max_inst); + assert((GLint) p->program->Base.NumInstructions <= p->max_inst); if (p->program->Base.NumInstructions == p->max_inst) { /* need to extend the program's instruction array */ -- cgit v1.2.3 From a69fc5129bdf2f245c5bf2e0fe7b542caf7809a9 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 4 Sep 2008 15:25:45 -0600 Subject: mesa: improved gl_buffer_object reference counting Use new _mesa_reference_buffer_object() function wherever possible. Fixes buffer object/display list crash reported in ParaView. --- src/mesa/main/arrayobj.c | 31 ++++--- src/mesa/main/attrib.c | 87 +++++++++++--------- src/mesa/main/bufferobj.c | 188 +++++++++++++++++++++---------------------- src/mesa/main/bufferobj.h | 11 +-- src/mesa/main/varray.c | 15 ++-- src/mesa/vbo/vbo_exec_api.c | 8 +- src/mesa/vbo/vbo_exec_draw.c | 26 ++++-- src/mesa/vbo/vbo_save.c | 16 ++-- src/mesa/vbo/vbo_save_api.c | 17 +++- src/mesa/vbo/vbo_save_draw.c | 28 +++++-- 10 files changed, 241 insertions(+), 186 deletions(-) (limited to 'src/mesa/main') diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c index af2feb35538..14612393176 100644 --- a/src/mesa/main/arrayobj.c +++ b/src/mesa/main/arrayobj.c @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 6.5 + * Version: 7.2 * - * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * (C) Copyright IBM Corporation 2006 * * Permission is hereby granted, free of charge, to any person obtaining a @@ -219,6 +219,15 @@ _mesa_remove_array_object( GLcontext *ctx, struct gl_array_object *obj ) } +static void +unbind_buffer_object( GLcontext *ctx, struct gl_buffer_object *bufObj ) +{ + if (bufObj != ctx->Array.NullBufferObj) { + _mesa_reference_buffer_object(ctx, &bufObj, NULL); + } +} + + /**********************************************************************/ /* API Functions */ /**********************************************************************/ @@ -320,18 +329,18 @@ _mesa_DeleteVertexArraysAPPLE(GLsizei n, const GLuint *ids) /* Unbind any buffer objects that might be bound to arrays in * this array object. */ - _mesa_unbind_buffer_object( ctx, obj->Vertex.BufferObj ); - _mesa_unbind_buffer_object( ctx, obj->Normal.BufferObj ); - _mesa_unbind_buffer_object( ctx, obj->Color.BufferObj ); - _mesa_unbind_buffer_object( ctx, obj->SecondaryColor.BufferObj ); - _mesa_unbind_buffer_object( ctx, obj->FogCoord.BufferObj ); - _mesa_unbind_buffer_object( ctx, obj->Index.BufferObj ); + unbind_buffer_object( ctx, obj->Vertex.BufferObj ); + unbind_buffer_object( ctx, obj->Normal.BufferObj ); + unbind_buffer_object( ctx, obj->Color.BufferObj ); + unbind_buffer_object( ctx, obj->SecondaryColor.BufferObj ); + unbind_buffer_object( ctx, obj->FogCoord.BufferObj ); + unbind_buffer_object( ctx, obj->Index.BufferObj ); for (i = 0; i < MAX_TEXTURE_UNITS; i++) { - _mesa_unbind_buffer_object( ctx, obj->TexCoord[i].BufferObj ); + unbind_buffer_object( ctx, obj->TexCoord[i].BufferObj ); } - _mesa_unbind_buffer_object( ctx, obj->EdgeFlag.BufferObj ); + unbind_buffer_object( ctx, obj->EdgeFlag.BufferObj ); for (i = 0; i < VERT_ATTRIB_MAX; i++) { - _mesa_unbind_buffer_object( ctx, obj->VertexAttrib[i].BufferObj ); + unbind_buffer_object( ctx, obj->VertexAttrib[i].BufferObj ); } #endif diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c index b990369a9e8..4cbb0273ab6 100644 --- a/src/mesa/main/attrib.c +++ b/src/mesa/main/attrib.c @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 7.1 + * Version: 7.2 * - * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -1269,6 +1269,29 @@ adjust_buffer_object_ref_counts(struct gl_array_attrib *array, GLint step) } +/** + * Copy gl_pixelstore_attrib from src to dst, updating buffer + * object refcounts. + */ +static void +copy_pixelstore(GLcontext *ctx, + struct gl_pixelstore_attrib *dst, + const struct gl_pixelstore_attrib *src) +{ + dst->Alignment = src->Alignment; + dst->RowLength = src->RowLength; + dst->SkipPixels = src->SkipPixels; + dst->SkipRows = src->SkipRows; + dst->ImageHeight = src->ImageHeight; + dst->SkipImages = src->SkipImages; + dst->SwapBytes = src->SwapBytes; + dst->LsbFirst = src->LsbFirst; + dst->ClientStorage = src->ClientStorage; + dst->Invert = src->Invert; + _mesa_reference_buffer_object(ctx, &dst->BufferObj, src->BufferObj); +} + + #define GL_CLIENT_PACK_BIT (1<<20) #define GL_CLIENT_UNPACK_BIT (1<<21) @@ -1287,31 +1310,29 @@ _mesa_PushClientAttrib(GLbitfield mask) return; } - /* Build linked list of attribute nodes which save all attribute */ - /* groups specified by the mask. */ + /* Build linked list of attribute nodes which save all attribute + * groups specified by the mask. + */ head = NULL; if (mask & GL_CLIENT_PIXEL_STORE_BIT) { struct gl_pixelstore_attrib *attr; -#if FEATURE_EXT_pixel_buffer_object - ctx->Pack.BufferObj->RefCount++; - ctx->Unpack.BufferObj->RefCount++; -#endif /* packing attribs */ - attr = MALLOC_STRUCT( gl_pixelstore_attrib ); - MEMCPY( attr, &ctx->Pack, sizeof(struct gl_pixelstore_attrib) ); + attr = CALLOC_STRUCT( gl_pixelstore_attrib ); + copy_pixelstore(ctx, attr, &ctx->Pack); newnode = new_attrib_node( GL_CLIENT_PACK_BIT ); newnode->data = attr; newnode->next = head; head = newnode; /* unpacking attribs */ attr = MALLOC_STRUCT( gl_pixelstore_attrib ); - MEMCPY( attr, &ctx->Unpack, sizeof(struct gl_pixelstore_attrib) ); + copy_pixelstore(ctx, attr, &ctx->Unpack); newnode = new_attrib_node( GL_CLIENT_UNPACK_BIT ); newnode->data = attr; newnode->next = head; head = newnode; } + if (mask & GL_CLIENT_VERTEX_ARRAY_BIT) { struct gl_array_attrib *attr; struct gl_array_object *obj; @@ -1348,7 +1369,7 @@ _mesa_PushClientAttrib(GLbitfield mask) void GLAPIENTRY _mesa_PopClientAttrib(void) { - struct gl_attrib_node *attr, *next; + struct gl_attrib_node *node, *next; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); @@ -1359,37 +1380,31 @@ _mesa_PopClientAttrib(void) } ctx->ClientAttribStackDepth--; - attr = ctx->ClientAttribStack[ctx->ClientAttribStackDepth]; + node = ctx->ClientAttribStack[ctx->ClientAttribStackDepth]; - while (attr) { - switch (attr->kind) { + while (node) { + switch (node->kind) { case GL_CLIENT_PACK_BIT: -#if FEATURE_EXT_pixel_buffer_object - ctx->Pack.BufferObj->RefCount--; - if (ctx->Pack.BufferObj->RefCount <= 0) { - _mesa_remove_buffer_object( ctx, ctx->Pack.BufferObj ); - (*ctx->Driver.DeleteBuffer)( ctx, ctx->Pack.BufferObj ); + { + struct gl_pixelstore_attrib *store = + (struct gl_pixelstore_attrib *) node->data; + copy_pixelstore(ctx, &ctx->Pack, store); + _mesa_reference_buffer_object(ctx, &store->BufferObj, NULL); } -#endif - MEMCPY( &ctx->Pack, attr->data, - sizeof(struct gl_pixelstore_attrib) ); ctx->NewState |= _NEW_PACKUNPACK; break; case GL_CLIENT_UNPACK_BIT: -#if FEATURE_EXT_pixel_buffer_object - ctx->Unpack.BufferObj->RefCount--; - if (ctx->Unpack.BufferObj->RefCount <= 0) { - _mesa_remove_buffer_object( ctx, ctx->Unpack.BufferObj ); - (*ctx->Driver.DeleteBuffer)( ctx, ctx->Unpack.BufferObj ); + { + struct gl_pixelstore_attrib *store = + (struct gl_pixelstore_attrib *) node->data; + copy_pixelstore(ctx, &ctx->Unpack, store); + _mesa_reference_buffer_object(ctx, &store->BufferObj, NULL); } -#endif - MEMCPY( &ctx->Unpack, attr->data, - sizeof(struct gl_pixelstore_attrib) ); ctx->NewState |= _NEW_PACKUNPACK; break; case GL_CLIENT_VERTEX_ARRAY_BIT: { struct gl_array_attrib * data = - (struct gl_array_attrib *) attr->data; + (struct gl_array_attrib *) node->data; adjust_buffer_object_ref_counts(&ctx->Array, -1); @@ -1424,10 +1439,10 @@ _mesa_PopClientAttrib(void) break; } - next = attr->next; - FREE( attr->data ); - FREE( attr ); - attr = next; + next = node->next; + FREE( node->data ); + FREE( node ); + node = next; } } diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c index dc0307feb56..f1e0932b077 100644 --- a/src/mesa/main/bufferobj.c +++ b/src/mesa/main/bufferobj.c @@ -1,6 +1,6 @@ /* * Mesa 3-D graphics library - * Version: 7.1 + * Version: 7.2 * * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * @@ -166,22 +166,75 @@ _mesa_delete_buffer_object( GLcontext *ctx, struct gl_buffer_object *bufObj ) if (bufObj->Data) _mesa_free(bufObj->Data); + + /* assign strange values here to help w/ debugging */ + bufObj->RefCount = -1000; + bufObj->Name = ~0; + _mesa_free(bufObj); } + +/** + * Set ptr to bufObj w/ reference counting. + */ void -_mesa_unbind_buffer_object( GLcontext *ctx, struct gl_buffer_object *bufObj ) +_mesa_reference_buffer_object(GLcontext *ctx, + struct gl_buffer_object **ptr, + struct gl_buffer_object *bufObj) { - if (bufObj != ctx->Array.NullBufferObj) { - bufObj->RefCount--; - if (bufObj->RefCount <= 0) { + if (*ptr == bufObj) + return; + + if (*ptr) { + /* Unreference the old texture */ + GLboolean deleteFlag = GL_FALSE; + struct gl_buffer_object *oldObj = *ptr; + + /*_glthread_LOCK_MUTEX(oldObj->Mutex);*/ + ASSERT(oldObj->RefCount > 0); + oldObj->RefCount--; +#if 0 + printf("BufferObj %p %d DECR to %d\n", + (void *) oldObj, oldObj->Name, oldObj->RefCount); +#endif + deleteFlag = (oldObj->RefCount == 0); + /*_glthread_UNLOCK_MUTEX(oldObj->Mutex);*/ + + if (deleteFlag) { + + /* some sanity checking: don't delete a buffer still in use */ ASSERT(ctx->Array.ArrayBufferObj != bufObj); ASSERT(ctx->Array.ElementArrayBufferObj != bufObj); ASSERT(ctx->Array.ArrayObj->Vertex.BufferObj != bufObj); ASSERT(ctx->Driver.DeleteBuffer); - ctx->Driver.DeleteBuffer(ctx, bufObj); + + ctx->Driver.DeleteBuffer(ctx, oldObj); } + + *ptr = NULL; + } + ASSERT(!*ptr); + + if (bufObj) { + /* reference new texture */ + /*_glthread_LOCK_MUTEX(tex->Mutex);*/ + if (bufObj->RefCount == 0) { + /* this buffer's being deleted (look just above) */ + /* Not sure this can every really happen. Warn if it does. */ + _mesa_problem(NULL, "referencing deleted buffer object"); + *ptr = NULL; + } + else { + bufObj->RefCount++; +#if 0 + printf("BufferObj %p %d INCR to %d\n", + (void *) bufObj, bufObj->Name, bufObj->RefCount); +#endif + *ptr = bufObj; + } + /*_glthread_UNLOCK_MUTEX(tex->Mutex);*/ } } @@ -203,33 +256,6 @@ _mesa_initialize_buffer_object( struct gl_buffer_object *obj, } -/** - * Add the given buffer object to the buffer object pool. - */ -void -_mesa_save_buffer_object( GLcontext *ctx, struct gl_buffer_object *obj ) -{ - if (obj->Name > 0) { - /* insert into hash table */ - _mesa_HashInsert(ctx->Shared->BufferObjects, obj->Name, obj); - } -} - - -/** - * Remove the given buffer object from the buffer object pool. - * Do not deallocate the buffer object though. - */ -void -_mesa_remove_buffer_object( GLcontext *ctx, struct gl_buffer_object *bufObj ) -{ - if (bufObj->Name > 0) { - /* remove from hash table */ - _mesa_HashRemove(ctx->Shared->BufferObjects, bufObj->Name); - } -} - - /** * Allocate space for and store data in a buffer object. Any data that was * previously stored in the buffer object is lost. If \c data is \c NULL, @@ -400,6 +426,7 @@ _mesa_init_buffer_objects( GLcontext *ctx ) { /* Allocate the default buffer object and set refcount so high that * it never gets deleted. + * XXX with recent/improved refcounting this may not longer be needed. */ ctx->Array.NullBufferObj = _mesa_new_buffer_object(ctx, 0, 0); if (ctx->Array.NullBufferObj) @@ -621,6 +648,23 @@ _mesa_lookup_bufferobj(GLcontext *ctx, GLuint buffer) } +/** + * If *ptr points to obj, set ptr = the Null/default buffer object. + * This is a helper for buffer object deletion. + * The GL spec says that deleting a buffer object causes it to get + * unbound from all arrays in the current context. + */ +static void +unbind(GLcontext *ctx, + struct gl_buffer_object **ptr, + struct gl_buffer_object *obj) +{ + if (*ptr == obj) { + _mesa_reference_buffer_object(ctx, ptr, ctx->Array.NullBufferObj); + } +} + + /**********************************************************************/ /* API Functions */ @@ -678,28 +722,16 @@ _mesa_BindBufferARB(GLenum target, GLuint buffer) _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindBufferARB"); return; } - _mesa_save_buffer_object(ctx, newBufObj); + _mesa_HashInsert(ctx->Shared->BufferObjects, buffer, newBufObj); } } - /* Make new binding */ - *bindTarget = newBufObj; - newBufObj->RefCount++; + /* bind new buffer */ + _mesa_reference_buffer_object(ctx, bindTarget, newBufObj); /* Pass BindBuffer call to device driver */ if (ctx->Driver.BindBuffer && newBufObj) ctx->Driver.BindBuffer( ctx, target, newBufObj ); - - /* decr ref count on old buffer obj, delete if needed */ - if (oldBufObj) { - oldBufObj->RefCount--; - assert(oldBufObj->RefCount >= 0); - if (oldBufObj->RefCount == 0) { - assert(oldBufObj->Name != 0); - ASSERT(ctx->Driver.DeleteBuffer); - ctx->Driver.DeleteBuffer( ctx, oldBufObj ); - } - } } @@ -731,54 +763,18 @@ _mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids) ASSERT(bufObj->Name == ids[i]); - if (ctx->Array.ArrayObj->Vertex.BufferObj == bufObj) { - bufObj->RefCount--; - ctx->Array.ArrayObj->Vertex.BufferObj = ctx->Array.NullBufferObj; - ctx->Array.NullBufferObj->RefCount++; - } - if (ctx->Array.ArrayObj->Normal.BufferObj == bufObj) { - bufObj->RefCount--; - ctx->Array.ArrayObj->Normal.BufferObj = ctx->Array.NullBufferObj; - ctx->Array.NullBufferObj->RefCount++; - } - if (ctx->Array.ArrayObj->Color.BufferObj == bufObj) { - bufObj->RefCount--; - ctx->Array.ArrayObj->Color.BufferObj = ctx->Array.NullBufferObj; - ctx->Array.NullBufferObj->RefCount++; - } - if (ctx->Array.ArrayObj->SecondaryColor.BufferObj == bufObj) { - bufObj->RefCount--; - ctx->Array.ArrayObj->SecondaryColor.BufferObj = ctx->Array.NullBufferObj; - ctx->Array.NullBufferObj->RefCount++; - } - if (ctx->Array.ArrayObj->FogCoord.BufferObj == bufObj) { - bufObj->RefCount--; - ctx->Array.ArrayObj->FogCoord.BufferObj = ctx->Array.NullBufferObj; - ctx->Array.NullBufferObj->RefCount++; - } - if (ctx->Array.ArrayObj->Index.BufferObj == bufObj) { - bufObj->RefCount--; - ctx->Array.ArrayObj->Index.BufferObj = ctx->Array.NullBufferObj; - ctx->Array.NullBufferObj->RefCount++; - } - if (ctx->Array.ArrayObj->EdgeFlag.BufferObj == bufObj) { - bufObj->RefCount--; - ctx->Array.ArrayObj->EdgeFlag.BufferObj = ctx->Array.NullBufferObj; - ctx->Array.NullBufferObj->RefCount++; - } + unbind(ctx, &ctx->Array.ArrayObj->Vertex.BufferObj, bufObj); + unbind(ctx, &ctx->Array.ArrayObj->Normal.BufferObj, bufObj); + unbind(ctx, &ctx->Array.ArrayObj->Color.BufferObj, bufObj); + unbind(ctx, &ctx->Array.ArrayObj->SecondaryColor.BufferObj, bufObj); + unbind(ctx, &ctx->Array.ArrayObj->FogCoord.BufferObj, bufObj); + unbind(ctx, &ctx->Array.ArrayObj->Index.BufferObj, bufObj); + unbind(ctx, &ctx->Array.ArrayObj->EdgeFlag.BufferObj, bufObj); for (j = 0; j < MAX_TEXTURE_UNITS; j++) { - if (ctx->Array.ArrayObj->TexCoord[j].BufferObj == bufObj) { - bufObj->RefCount--; - ctx->Array.ArrayObj->TexCoord[j].BufferObj = ctx->Array.NullBufferObj; - ctx->Array.NullBufferObj->RefCount++; - } + unbind(ctx, &ctx->Array.ArrayObj->TexCoord[j].BufferObj, bufObj); } for (j = 0; j < VERT_ATTRIB_MAX; j++) { - if (ctx->Array.ArrayObj->VertexAttrib[j].BufferObj == bufObj) { - bufObj->RefCount--; - ctx->Array.ArrayObj->VertexAttrib[j].BufferObj = ctx->Array.NullBufferObj; - ctx->Array.NullBufferObj->RefCount++; - } + unbind(ctx, &ctx->Array.ArrayObj->VertexAttrib[j].BufferObj, bufObj); } if (ctx->Array.ArrayBufferObj == bufObj) { @@ -796,8 +792,8 @@ _mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids) } /* The ID is immediately freed for re-use */ - _mesa_remove_buffer_object(ctx, bufObj); - _mesa_unbind_buffer_object(ctx, bufObj); + _mesa_HashRemove(ctx->Shared->BufferObjects, bufObj->Name); + _mesa_reference_buffer_object(ctx, &bufObj, NULL); } } @@ -846,7 +842,7 @@ _mesa_GenBuffersARB(GLsizei n, GLuint *buffer) _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenBuffersARB"); return; } - _mesa_save_buffer_object(ctx, bufObj); + _mesa_HashInsert(ctx->Shared->BufferObjects, first + i, bufObj); buffer[i] = first + i; } diff --git a/src/mesa/main/bufferobj.h b/src/mesa/main/bufferobj.h index 024e5a8c3c8..2f908c5c35d 100644 --- a/src/mesa/main/bufferobj.h +++ b/src/mesa/main/bufferobj.h @@ -1,6 +1,6 @@ /* * Mesa 3-D graphics library - * Version: 7.1 + * Version: 7.2 * * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * @@ -52,10 +52,9 @@ _mesa_initialize_buffer_object( struct gl_buffer_object *obj, GLuint name, GLenum target ); extern void -_mesa_save_buffer_object( GLcontext *ctx, struct gl_buffer_object *obj ); - -extern void -_mesa_remove_buffer_object( GLcontext *ctx, struct gl_buffer_object *bufObj ); +_mesa_reference_buffer_object(GLcontext *ctx, + struct gl_buffer_object **ptr, + struct gl_buffer_object *bufObj); extern void _mesa_buffer_data( GLcontext *ctx, GLenum target, GLsizeiptrARB size, @@ -115,8 +114,6 @@ _mesa_unmap_readpix_pbo(GLcontext *ctx, const struct gl_pixelstore_attrib *pack); -extern void -_mesa_unbind_buffer_object( GLcontext *ctx, struct gl_buffer_object *bufObj ); /* * API functions diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index a6aa9c34b25..9f1fcd9d262 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 6.5.1 + * Version: 7.2 * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -62,14 +62,9 @@ update_array(GLcontext *ctx, struct gl_client_array *array, array->Normalized = normalized; array->Ptr = (const GLubyte *) ptr; #if FEATURE_ARB_vertex_buffer_object - array->BufferObj->RefCount--; - if (array->BufferObj->RefCount <= 0) { - ASSERT(array->BufferObj->Name); - _mesa_remove_buffer_object( ctx, array->BufferObj ); - (*ctx->Driver.DeleteBuffer)( ctx, array->BufferObj ); - } - array->BufferObj = ctx->Array.ArrayBufferObj; - array->BufferObj->RefCount++; + _mesa_reference_buffer_object(ctx, &array->BufferObj, + ctx->Array.ArrayBufferObj); + /* Compute the index of the last array element that's inside the buffer. * Later in glDrawArrays we'll check if start + count > _MaxElement to * be sure we won't go out of bounds. diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c index 579bbeb4f31..d70b4bb1a11 100644 --- a/src/mesa/vbo/vbo_exec_api.c +++ b/src/mesa/vbo/vbo_exec_api.c @@ -1,6 +1,6 @@ /************************************************************************** -Copyright 2002 Tungsten Graphics Inc., Cedar Park, Texas. +Copyright 2002-2008 Tungsten Graphics Inc., Cedar Park, Texas. All Rights Reserved. @@ -31,6 +31,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "main/glheader.h" +#include "main/bufferobj.h" #include "main/context.h" #include "main/macros.h" #include "main/vtxfmt.h" @@ -695,7 +696,10 @@ void vbo_exec_vtx_init( struct vbo_exec_context *exec ) * continuously, unless vbo_use_buffer_objects() is called to enable * use of real VBOs. */ - exec->vtx.bufferobj = ctx->Array.NullBufferObj; + _mesa_reference_buffer_object(ctx, + &exec->vtx.bufferobj, + ctx->Array.NullBufferObj); + exec->vtx.buffer_map = ALIGN_MALLOC(VBO_VERT_BUFFER_SIZE * sizeof(GLfloat), 64); vbo_exec_vtxfmt_init( exec ); diff --git a/src/mesa/vbo/vbo_exec_draw.c b/src/mesa/vbo/vbo_exec_draw.c index 3609a7452af..f497e9a5a55 100644 --- a/src/mesa/vbo/vbo_exec_draw.c +++ b/src/mesa/vbo/vbo_exec_draw.c @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 5.1 + * Version: 7.2 * - * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -26,6 +26,7 @@ */ #include "main/glheader.h" +#include "main/bufferobj.h" #include "main/context.h" #include "main/enums.h" #include "main/state.h" @@ -155,8 +156,12 @@ static void vbo_exec_bind_arrays( GLcontext *ctx ) */ switch (get_program_mode(exec->ctx)) { case VP_NONE: - memcpy(arrays, vbo->legacy_currval, 16 * sizeof(arrays[0])); - memcpy(arrays + 16, vbo->mat_currval, MAT_ATTRIB_MAX * sizeof(arrays[0])); + for (attr = 0; attr < 16; attr++) { + exec->vtx.inputs[attr] = &vbo->legacy_currval[attr]; + } + for (attr = 0; attr < MAT_ATTRIB_MAX; attr++) { + exec->vtx.inputs[attr + 16] = &vbo->mat_currval[attr]; + } map = vbo->map_vp_none; break; case VP_NV: @@ -165,8 +170,10 @@ static void vbo_exec_bind_arrays( GLcontext *ctx ) * occurred. NV vertex programs cannot access material values, * nor attributes greater than VERT_ATTRIB_TEX7. */ - memcpy(arrays, vbo->legacy_currval, 16 * sizeof(arrays[0])); - memcpy(arrays + 16, vbo->generic_currval, 16 * sizeof(arrays[0])); + for (attr = 0; attr < 16; attr++) { + exec->vtx.inputs[attr] = &vbo->legacy_currval[attr]; + exec->vtx.inputs[attr + 16] = &vbo->generic_currval[attr]; + } map = vbo->map_vp_arb; break; } @@ -178,6 +185,9 @@ static void vbo_exec_bind_arrays( GLcontext *ctx ) const GLuint src = map[attr]; if (exec->vtx.attrsz[src]) { + /* override the default array set above */ + exec->vtx.inputs[attr] = &arrays[attr]; + if (exec->vtx.bufferobj->Name) { /* a real buffer obj: Ptr is an offset, not a pointer*/ int offset; @@ -195,7 +205,9 @@ static void vbo_exec_bind_arrays( GLcontext *ctx ) arrays[attr].Stride = exec->vtx.vertex_size * sizeof(GLfloat); arrays[attr].Type = GL_FLOAT; arrays[attr].Enabled = 1; - arrays[attr].BufferObj = exec->vtx.bufferobj; + _mesa_reference_buffer_object(ctx, + &arrays[attr].BufferObj, + exec->vtx.bufferobj); arrays[attr]._MaxElement = count; /* ??? */ data += exec->vtx.attrsz[src] * sizeof(GLfloat); diff --git a/src/mesa/vbo/vbo_save.c b/src/mesa/vbo/vbo_save.c index 8dd87141c0c..9757c3d9f61 100644 --- a/src/mesa/vbo/vbo_save.c +++ b/src/mesa/vbo/vbo_save.c @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 6.3 + * Version: 7.2 * - * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -27,6 +27,7 @@ #include "main/mtypes.h" +#include "main/bufferobj.h" #include "main/dlist.h" #include "main/vtxfmt.h" #include "main/imports.h" @@ -71,19 +72,24 @@ void vbo_save_destroy( GLcontext *ctx ) { struct vbo_context *vbo = vbo_context(ctx); struct vbo_save_context *save = &vbo->save; + GLuint i; + if (save->prim_store) { if ( --save->prim_store->refcount == 0 ) { FREE( save->prim_store ); save->prim_store = NULL; } if ( --save->vertex_store->refcount == 0 ) { - if (save->vertex_store->bufferobj) - ctx->Driver.DeleteBuffer( ctx, save->vertex_store->bufferobj ); - + _mesa_reference_buffer_object(ctx, + &save->vertex_store->bufferobj, NULL); FREE( save->vertex_store ); save->vertex_store = NULL; } } + + for (i = 0; i < VBO_ATTRIB_MAX; i++) { + _mesa_reference_buffer_object(ctx, &save->arrays[i].BufferObj, NULL); + } } diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c index f62be5c14cf..88d573f1283 100644 --- a/src/mesa/vbo/vbo_save_api.c +++ b/src/mesa/vbo/vbo_save_api.c @@ -1,6 +1,6 @@ /************************************************************************** -Copyright 2002 Tungsten Graphics Inc., Cedar Park, Texas. +Copyright 2002-2008 Tungsten Graphics Inc., Cedar Park, Texas. All Rights Reserved. @@ -68,6 +68,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/glheader.h" +#include "main/bufferobj.h" #include "main/context.h" #include "main/dlist.h" #include "main/enums.h" @@ -85,6 +86,10 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #endif +/* An interesting VBO number/name to help with debugging */ +#define VBO_BUF_ID 12345 + + /* * NOTE: Old 'parity' issue is gone, but copying can still be * wrong-footed on replay. @@ -170,7 +175,9 @@ static struct vbo_save_vertex_store *alloc_vertex_store( GLcontext *ctx ) * user. Perhaps there could be a special number for internal * buffers: */ - vertex_store->bufferobj = ctx->Driver.NewBufferObject(ctx, 1, GL_ARRAY_BUFFER_ARB); + vertex_store->bufferobj = ctx->Driver.NewBufferObject(ctx, + VBO_BUF_ID, + GL_ARRAY_BUFFER_ARB); ctx->Driver.BufferData( ctx, GL_ARRAY_BUFFER_ARB, @@ -190,8 +197,9 @@ static void free_vertex_store( GLcontext *ctx, struct vbo_save_vertex_store *ver { assert(!vertex_store->buffer); - if (vertex_store->bufferobj) - ctx->Driver.DeleteBuffer( ctx, vertex_store->bufferobj ); + if (vertex_store->bufferobj) { + _mesa_reference_buffer_object(ctx, &vertex_store->bufferobj, NULL); + } FREE( vertex_store ); } @@ -1139,6 +1147,7 @@ void vbo_save_api_init( struct vbo_save_context *save ) _save_vtxfmt_init( ctx ); _save_current_init( ctx ); + /* These will actually get set again when binding/drawing */ for (i = 0; i < VBO_ATTRIB_MAX; i++) save->inputs[i] = &save->arrays[i]; diff --git a/src/mesa/vbo/vbo_save_draw.c b/src/mesa/vbo/vbo_save_draw.c index bf5c6d4eefe..ed82f09958d 100644 --- a/src/mesa/vbo/vbo_save_draw.c +++ b/src/mesa/vbo/vbo_save_draw.c @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 6.1 + * Version: 7.2 * - * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -27,6 +27,7 @@ */ #include "main/glheader.h" +#include "main/bufferobj.h" #include "main/context.h" #include "main/imports.h" #include "main/mtypes.h" @@ -115,8 +116,12 @@ static void vbo_bind_vertex_list( GLcontext *ctx, */ switch (get_program_mode(ctx)) { case VP_NONE: - memcpy(arrays, vbo->legacy_currval, 16 * sizeof(arrays[0])); - memcpy(arrays + 16, vbo->mat_currval, MAT_ATTRIB_MAX * sizeof(arrays[0])); + for (attr = 0; attr < 16; attr++) { + save->inputs[attr] = &vbo->legacy_currval[attr]; + } + for (attr = 0; attr < MAT_ATTRIB_MAX; attr++) { + save->inputs[attr + 16] = &vbo->mat_currval[attr]; + } map = vbo->map_vp_none; break; case VP_NV: @@ -125,8 +130,10 @@ static void vbo_bind_vertex_list( GLcontext *ctx, * occurred. NV vertex programs cannot access material values, * nor attributes greater than VERT_ATTRIB_TEX7. */ - memcpy(arrays, vbo->legacy_currval, 16 * sizeof(arrays[0])); - memcpy(arrays + 16, vbo->generic_currval, 16 * sizeof(arrays[0])); + for (attr = 0; attr < 16; attr++) { + save->inputs[attr] = &vbo->legacy_currval[attr]; + save->inputs[attr + 16] = &vbo->generic_currval[attr]; + } map = vbo->map_vp_arb; break; } @@ -135,13 +142,18 @@ static void vbo_bind_vertex_list( GLcontext *ctx, GLuint src = map[attr]; if (node->attrsz[src]) { - arrays[attr].Ptr = (const GLubyte *)data; + /* override the default array set above */ + save->inputs[attr] = &arrays[attr]; + + arrays[attr].Ptr = (const GLubyte *) data; arrays[attr].Size = node->attrsz[src]; arrays[attr].StrideB = node->vertex_size * sizeof(GLfloat); arrays[attr].Stride = node->vertex_size * sizeof(GLfloat); arrays[attr].Type = GL_FLOAT; arrays[attr].Enabled = 1; - arrays[attr].BufferObj = node->vertex_store->bufferobj; + _mesa_reference_buffer_object(ctx, + &arrays[attr].BufferObj, + node->vertex_store->bufferobj); arrays[attr]._MaxElement = node->count; /* ??? */ assert(arrays[attr].BufferObj->Name); -- cgit v1.2.3 From 0f6e76d7f1f46b76ae19b089596ba6770c31dc5a Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 5 Sep 2008 08:07:20 -0600 Subject: mesa: replace MALLOC w/ CALLOC to fix memory error in glPushClientAttrib() --- src/mesa/main/attrib.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa/main') diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c index 4cbb0273ab6..7179fba3db3 100644 --- a/src/mesa/main/attrib.c +++ b/src/mesa/main/attrib.c @@ -1325,7 +1325,7 @@ _mesa_PushClientAttrib(GLbitfield mask) newnode->next = head; head = newnode; /* unpacking attribs */ - attr = MALLOC_STRUCT( gl_pixelstore_attrib ); + attr = CALLOC_STRUCT( gl_pixelstore_attrib ); copy_pixelstore(ctx, attr, &ctx->Unpack); newnode = new_attrib_node( GL_CLIENT_UNPACK_BIT ); newnode->data = attr; -- cgit v1.2.3