From 6df0fd8fe9ccf5c927797897277343f068420a45 Mon Sep 17 00:00:00 2001 From: Matt Turner Date: Fri, 8 Aug 2014 11:58:16 -0700 Subject: mesa: Upload boolean uniforms using UniformBooleanTrue. Reviewed-by: Anuj Phogat --- src/mesa/main/uniform_query.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/mesa/main') diff --git a/src/mesa/main/uniform_query.cpp b/src/mesa/main/uniform_query.cpp index 7e630e65bf9..4cd2bca01e3 100644 --- a/src/mesa/main/uniform_query.cpp +++ b/src/mesa/main/uniform_query.cpp @@ -799,9 +799,9 @@ _mesa_uniform(struct gl_context *ctx, struct gl_shader_program *shProg, for (i = 0; i < elems; i++) { if (basicType == GLSL_TYPE_FLOAT) { - dst[i].i = src[i].f != 0.0f ? 1 : 0; + dst[i].i = src[i].f != 0.0f ? ctx->Const.UniformBooleanTrue : 0; } else { - dst[i].i = src[i].i != 0 ? 1 : 0; + dst[i].i = src[i].i != 0 ? ctx->Const.UniformBooleanTrue : 0; } } } -- cgit v1.2.3