From 2df8f4a2534e1e2258a719e7c5cbf342621fdf1f Mon Sep 17 00:00:00 2001 From: Kenneth Graunke Date: Thu, 14 Apr 2016 02:19:59 -0700 Subject: mesa: Make TexSubImage check negative dimensions sooner. Two dEQP tests expect INVALID_VALUE errors for negative width/height parameters, but get INVALID_OPERATION because they haven't actually created a destination image. This is arguably not a bug in Mesa, as there's no specified ordering of error conditions. However, it's also really easy to make the tests pass, and there's no real harm in doing these checks earlier. Fixes: dEQP-GLES3.functional.negative_api.texture.texsubimage3d_neg_width_height dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.texsubimage3d_neg_width_height v2: Drop redundant check (caught by Anuj Phogat). Signed-off-by: Kenneth Graunke Reviewed-by: Anuj Phogat --- src/mesa/main/teximage.c | 62 +++++++++++++++++++++++++++++++++--------------- 1 file changed, 43 insertions(+), 19 deletions(-) (limited to 'src/mesa/main') diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 58b7f2740cd..26a6c21cd0f 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -1102,6 +1102,32 @@ _mesa_legal_texture_dimensions(struct gl_context *ctx, GLenum target, } } +static bool +error_check_subtexture_negative_dimensions(struct gl_context *ctx, + GLuint dims, + GLsizei subWidth, + GLsizei subHeight, + GLsizei subDepth, + const char *func) +{ + /* Check size */ + if (subWidth < 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "%s(width=%d)", func, subWidth); + return true; + } + + if (dims > 1 && subHeight < 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "%s(height=%d)", func, subHeight); + return true; + } + + if (dims > 2 && subDepth < 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "%s(depth=%d)", func, subDepth); + return true; + } + + return false; +} /** * Do error checking of xoffset, yoffset, zoffset, width, height and depth @@ -1119,25 +1145,6 @@ error_check_subtexture_dimensions(struct gl_context *ctx, GLuint dims, const GLenum target = destImage->TexObject->Target; GLuint bw, bh, bd; - /* Check size */ - if (subWidth < 0) { - _mesa_error(ctx, GL_INVALID_VALUE, - "%s(width=%d)", func, subWidth); - return GL_TRUE; - } - - if (dims > 1 && subHeight < 0) { - _mesa_error(ctx, GL_INVALID_VALUE, - "%s(height=%d)", func, subHeight); - return GL_TRUE; - } - - if (dims > 2 && subDepth < 0) { - _mesa_error(ctx, GL_INVALID_VALUE, - "%s(depth=%d)", func, subDepth); - return GL_TRUE; - } - /* check xoffset and width */ if (xoffset < - (GLint) destImage->Border) { _mesa_error(ctx, GL_INVALID_VALUE, "%s(xoffset)", func); @@ -2104,6 +2111,12 @@ texsubimage_error_check(struct gl_context *ctx, GLuint dimensions, return GL_TRUE; } + if (error_check_subtexture_negative_dimensions(ctx, dimensions, + width, height, depth, + callerName)) { + return GL_TRUE; + } + texImage = _mesa_select_tex_image(texObj, target, level); if (!texImage) { /* non-existant texture level */ @@ -2497,6 +2510,11 @@ copytexsubimage_error_check(struct gl_context *ctx, GLuint dimensions, return GL_TRUE; } + if (error_check_subtexture_negative_dimensions(ctx, dimensions, + width, height, 1, caller)) { + return GL_TRUE; + } + if (error_check_subtexture_dimensions(ctx, dimensions, texImage, xoffset, yoffset, zoffset, width, height, 1, caller)) { @@ -4387,6 +4405,12 @@ compressed_subtexture_error_check(struct gl_context *ctx, GLint dims, return GL_TRUE; } + if (error_check_subtexture_negative_dimensions(ctx, dims, + width, height, depth, + callerName)) { + return GL_TRUE; + } + if (error_check_subtexture_dimensions(ctx, dims, texImage, xoffset, yoffset, zoffset, width, height, depth, -- cgit v1.2.3