From 63e7a4c6e5bf51d8090046ebc5adcb4207448565 Mon Sep 17 00:00:00 2001 From: José Fonseca Date: Wed, 9 Nov 2011 10:20:51 +0000 Subject: mesa,glsl,mapi: Put extern "C" { ... } where appropriate. Probably a several places missing, but enough to cover all headers (in)directly included by uniform_query.cpp, and fix the MSVC build. --- src/mesa/main/uniforms.h | 11 +++++++++++ 1 file changed, 11 insertions(+) (limited to 'src/mesa/main/uniforms.h') diff --git a/src/mesa/main/uniforms.h b/src/mesa/main/uniforms.h index c73aab3c1d5..123d7b95423 100644 --- a/src/mesa/main/uniforms.h +++ b/src/mesa/main/uniforms.h @@ -30,6 +30,11 @@ #include "../glsl/glsl_types.h" #include "../glsl/ir_uniform.h" +#ifdef __cplusplus +extern "C" { +#endif + + struct gl_program; struct _glapi_table; @@ -281,4 +286,10 @@ _mesa_uniform_split_location_offset(GLint location, unsigned *base_location, } /*@}*/ + +#ifdef __cplusplus +} +#endif + + #endif /* UNIFORMS_H */ -- cgit v1.2.3