From c9a7dfcf92e6adb4b85338c2c8dbbfbaf39fbfe7 Mon Sep 17 00:00:00 2001 From: Pauli Nieminen Date: Tue, 12 Jun 2012 21:38:44 +0300 Subject: mesa: Remove unnecessary parameters from AllocTextureImageBuffer Size and format information is always stored in gl_texture_image structure. That makes it preferable to remove duplicate information from parameters to make interface easier to understand. Signed-off-by: Pauli Nieminen Reviewed-by: Brian Paul Reviewed-by: Kenneth Graunke --- src/mesa/main/texstore.c | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-) (limited to 'src/mesa/main/texstore.c') diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index 52eef3ebab3..393b9a8a5f1 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -4345,9 +4345,7 @@ _mesa_store_teximage(struct gl_context *ctx, return; /* allocate storage for texture data */ - if (!ctx->Driver.AllocTextureImageBuffer(ctx, texImage, texImage->TexFormat, - texImage->Width, texImage->Height, - texImage->Depth)) { + if (!ctx->Driver.AllocTextureImageBuffer(ctx, texImage)) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage%uD", dims); return; } @@ -4402,8 +4400,7 @@ _mesa_store_compressed_teximage(struct gl_context *ctx, GLuint dims, ASSERT(texImage->Depth == 1); /* allocate storage for texture data */ - if (!ctx->Driver.AllocTextureImageBuffer(ctx, texImage, texImage->TexFormat, - width, height, 1)) { + if (!ctx->Driver.AllocTextureImageBuffer(ctx, texImage)) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2D"); return; } -- cgit v1.2.3