From 46751edca9a95baff81771aa69986fa6e2422ed6 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 21 Aug 2012 20:22:27 -0600 Subject: mesa: new _mesa_num_tex_faces() helper Not a real big help now, but will be useful for the GL_ARB_texture_cube_map_array extension in the future. --- src/mesa/main/texobj.h | 11 +++++++++++ 1 file changed, 11 insertions(+) (limited to 'src/mesa/main/texobj.h') diff --git a/src/mesa/main/texobj.h b/src/mesa/main/texobj.h index 93e0d77382e..a6f1d3a14ff 100644 --- a/src/mesa/main/texobj.h +++ b/src/mesa/main/texobj.h @@ -78,6 +78,17 @@ _mesa_reference_texobj(struct gl_texture_object **ptr, } +/** + * Return number of faces for a texture target. This will be 6 for + * cube maps (and cube map arrays) and 1 otherwise. + */ +static inline GLuint +_mesa_num_tex_faces(GLenum target) +{ + return target == GL_TEXTURE_CUBE_MAP ? 6 : 1; +} + + /** Is the texture "complete" with respect to the given sampler state? */ static inline GLboolean _mesa_is_texture_complete(const struct gl_texture_object *texObj, -- cgit v1.2.3