From 9eaed3eb6e6989427e73e4e63f0dc98c892151bf Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 27 Jan 2014 12:10:41 -0700 Subject: mesa: remove unused _mesa_select_tex_object() function The _mesa_get_current_tex_object() function is now used everywhere that _mesa_select_tex_object() was formerly used. Reviewed-by: Kenneth Graunke --- src/mesa/main/teximage.c | 28 ++++++---------------------- 1 file changed, 6 insertions(+), 22 deletions(-) (limited to 'src/mesa/main/teximage.c') diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 59a9870ed1b..508d5466724 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -737,20 +737,14 @@ _mesa_get_proxy_target(GLenum target) /** - * Get the texture object that corresponds to the target of the given - * texture unit. The target should have already been checked for validity. - * - * \param ctx GL context. - * \param texUnit texture unit. - * \param target texture target. - * - * \return pointer to the texture object on success, or NULL on failure. + * Return a pointer to the current texture object for the given target + * on the current texture unit. + * Note: all error checking should have been done by this point. */ struct gl_texture_object * -_mesa_select_tex_object(struct gl_context *ctx, - const struct gl_texture_unit *texUnit, - GLenum target) +_mesa_get_current_tex_object(struct gl_context *ctx, GLenum target) { + struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); const GLboolean arrayTex = ctx->Extensions.EXT_texture_array; switch (target) { @@ -818,22 +812,12 @@ _mesa_select_tex_object(struct gl_context *ctx, return ctx->Extensions.ARB_texture_multisample ? ctx->Texture.ProxyTex[TEXTURE_2D_MULTISAMPLE_ARRAY_INDEX] : NULL; default: - _mesa_problem(NULL, "bad target in _mesa_select_tex_object()"); + _mesa_problem(NULL, "bad target in _mesa_get_current_tex_object()"); return NULL; } } -/** - * Return pointer to texture object for given target on current texture unit. - */ -struct gl_texture_object * -_mesa_get_current_tex_object(struct gl_context *ctx, GLenum target) -{ - struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); - return _mesa_select_tex_object(ctx, texUnit, target); -} - /** * Get a texture image pointer from a texture object, given a texture -- cgit v1.2.3