From f4535f6e5ae63d8c59428cf190a95e0eb4ae233d Mon Sep 17 00:00:00 2001 From: Jakob Bornecrantz Date: Fri, 6 Jun 2008 16:12:55 +0200 Subject: mesa: Add MESA_FORMAT_S8_Z24 texture format None of the fetch and store functions implemented. This atleast stops shadowtex from locking the GPU on i915 with the linux-dri-x86 target. It most of it looks okay, with the exception of actually displaying the texture. --- src/mesa/main/texformat.c | 35 +++++++++++++++++++++++++++++++++++ 1 file changed, 35 insertions(+) (limited to 'src/mesa/main/texformat.c') diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c index 88fbd8f07c2..d479bf510ee 100644 --- a/src/mesa/main/texformat.c +++ b/src/mesa/main/texformat.c @@ -1207,6 +1207,41 @@ const struct gl_texture_format _mesa_texformat_z24_s8 = { store_texel_z24_s8 /* StoreTexel */ }; +const struct gl_texture_format _mesa_texformat_s8_z24 = { + MESA_FORMAT_S8_Z24, /* MesaFormat */ + GL_DEPTH_STENCIL_EXT, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ + 0, /* RedBits */ + 0, /* GreenBits */ + 0, /* BlueBits */ + 0, /* AlphaBits */ + 0, /* LuminanceBits */ + 0, /* IntensityBits */ + 0, /* IndexBits */ + 24, /* DepthBits */ + 8, /* StencilBits */ + 4, /* TexelBytes */ +#if 0 + _mesa_texstore_s8_z24, /* StoreTexImageFunc */ +#else + _mesa_texstore_z24_s8, /* StoreTexImageFunc */ +#endif + NULL, /* FetchTexel1D */ + NULL, /* FetchTexel2D */ + NULL, /* FetchTexel3D */ +#if 0 + fetch_texel_1d_f_s8_z24, /* FetchTexel1Df */ + fetch_texel_2d_f_s8_z24, /* FetchTexel2Df */ + fetch_texel_3d_f_s8_z24, /* FetchTexel3Df */ + store_texel_s8_z24 /* StoreTexel */ +#else + fetch_texel_1d_f_z24_s8, /* FetchTexel1Df */ + fetch_texel_2d_f_z24_s8, /* FetchTexel2Df */ + fetch_texel_3d_f_z24_s8, /* FetchTexel3Df */ + store_texel_z24_s8 /* StoreTexel */ +#endif +}; + const struct gl_texture_format _mesa_texformat_z16 = { MESA_FORMAT_Z16, /* MesaFormat */ GL_DEPTH_COMPONENT, /* BaseFormat */ -- cgit v1.2.3