From 1a2bb37264b4448d33f2948fe1702c9dc936395d Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 5 Oct 2009 17:12:36 -0600 Subject: mesa: lift _mesa_set_fetch_functions() calls out of drivers Call it from in the main Mesa glTexImage functions. --- src/mesa/main/texfetch.c | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'src/mesa/main/texfetch.c') diff --git a/src/mesa/main/texfetch.c b/src/mesa/main/texfetch.c index 6b7db584f81..851659e9c53 100644 --- a/src/mesa/main/texfetch.c +++ b/src/mesa/main/texfetch.c @@ -595,6 +595,7 @@ fetch_texel_float_to_chan(const struct gl_texture_image *texImage, } +#if 0 /** * Adaptor for fetching a float texel from a GLchan-valued texture. */ @@ -620,6 +621,7 @@ fetch_texel_chan_to_float(const struct gl_texture_image *texImage, texelOut[3] = CHAN_TO_FLOAT(temp[3]); } } +#endif /** @@ -631,17 +633,15 @@ _mesa_set_fetch_functions(struct gl_texture_image *texImage, GLuint dims) ASSERT(dims == 1 || dims == 2 || dims == 3); ASSERT(texImage->TexFormat); - texImage->FetchTexelf = - _mesa_get_texel_fetch_func(texImage->TexFormat, dims); + if (!texImage->FetchTexelf) { + texImage->FetchTexelf = + _mesa_get_texel_fetch_func(texImage->TexFormat, dims); + } /* now check if we need to use a float/chan adaptor */ if (!texImage->FetchTexelc) { texImage->FetchTexelc = fetch_texel_float_to_chan; } - else if (!texImage->FetchTexelf) { - texImage->FetchTexelf = fetch_texel_chan_to_float; - } - ASSERT(texImage->FetchTexelc); ASSERT(texImage->FetchTexelf); -- cgit v1.2.3