From cbbcb0247e6aa8d7adc274a94206ee02f9c70bea Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 17 Apr 2013 11:58:33 -0600 Subject: mesa: remove DD_TRI_LIGHT_TWOSIDE flag v2: use conditional operator instead of bit shifting Reviewed-by: Eric Anholt --- src/mesa/main/state.c | 27 --------------------------- 1 file changed, 27 deletions(-) (limited to 'src/mesa/main/state.c') diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c index da7f713489d..01a7f958c64 100644 --- a/src/mesa/main/state.c +++ b/src/mesa/main/state.c @@ -314,27 +314,6 @@ update_twoside(struct gl_context *ctx) } -/** - * Update the ctx->_TriangleCaps bitfield. - * XXX that bitfield should really go away someday! - * This function must be called after other update_*() functions since - * there are dependencies on some other derived values. - */ -#if 0 -static void -update_tricaps(struct gl_context *ctx, GLbitfield new_state) -{ - ctx->_TriangleCaps = 0; - - /* - * Lighting and shading - */ - if (ctx->Light.Enabled && ctx->Light.Model.TwoSide) - ctx->_TriangleCaps |= DD_TRI_LIGHT_TWOSIDE; -} -#endif - - /** * Compute derived GL state. * If __struct gl_contextRec::NewState is non-zero then this function \b must @@ -411,12 +390,6 @@ _mesa_update_state_locked( struct gl_context *ctx ) if (new_state & (_NEW_MULTISAMPLE | _NEW_BUFFERS)) update_multisample( ctx ); -#if 0 - if (new_state & (_NEW_POINT | _NEW_LINE | _NEW_POLYGON | _NEW_LIGHT - | _NEW_STENCIL | _MESA_NEW_SEPARATE_SPECULAR)) - update_tricaps( ctx, new_state ); -#endif - /* ctx->_NeedEyeCoords is now up to date. * * If the truth value of this variable has changed, update for the -- cgit v1.2.3