From 1aef45578ced422df622a251fcce83bbe01d617e Mon Sep 17 00:00:00 2001 From: Paul Berry Date: Thu, 9 Jan 2014 11:27:38 -0800 Subject: mesa: Fold long lines introduced by the previous patch. Reviewed-by: Chris Forbes Reviewed-by: Brian Paul --- src/mesa/main/state.c | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) (limited to 'src/mesa/main/state.c') diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c index bde548f68d8..bdebbc14104 100644 --- a/src/mesa/main/state.c +++ b/src/mesa/main/state.c @@ -94,9 +94,12 @@ update_program_enables(struct gl_context *ctx) static GLbitfield update_program(struct gl_context *ctx) { - const struct gl_shader_program *vsProg = ctx->Shader.CurrentProgram[MESA_SHADER_VERTEX]; - const struct gl_shader_program *gsProg = ctx->Shader.CurrentProgram[MESA_SHADER_GEOMETRY]; - struct gl_shader_program *fsProg = ctx->Shader.CurrentProgram[MESA_SHADER_FRAGMENT]; + const struct gl_shader_program *vsProg = + ctx->Shader.CurrentProgram[MESA_SHADER_VERTEX]; + const struct gl_shader_program *gsProg = + ctx->Shader.CurrentProgram[MESA_SHADER_GEOMETRY]; + struct gl_shader_program *fsProg = + ctx->Shader.CurrentProgram[MESA_SHADER_FRAGMENT]; const struct gl_vertex_program *prevVP = ctx->VertexProgram._Current; const struct gl_fragment_program *prevFP = ctx->FragmentProgram._Current; const struct gl_geometry_program *prevGP = ctx->GeometryProgram._Current; -- cgit v1.2.3