From 76d1275474d7b5ac2f0edf5856ae1c5fc234f0d9 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Thu, 13 Oct 2011 12:02:43 -0700 Subject: Add MapRenderbuffer implementations for software drivers. Mesa core's is generic for things like osmesa. For swrast_dri.so, we have to do Y flipping. The front-buffer path isn't actually tested, though, because both before and after it fails with a BadMatch in XGetImage. Reviewed-by: Brian Paul --- src/mesa/main/renderbuffer.h | 12 ++++++++++++ 1 file changed, 12 insertions(+) (limited to 'src/mesa/main/renderbuffer.h') diff --git a/src/mesa/main/renderbuffer.h b/src/mesa/main/renderbuffer.h index de471cd6b22..cb0d712ebe6 100644 --- a/src/mesa/main/renderbuffer.h +++ b/src/mesa/main/renderbuffer.h @@ -46,6 +46,18 @@ _mesa_delete_renderbuffer(struct gl_renderbuffer *rb); extern struct gl_renderbuffer * _mesa_new_soft_renderbuffer(struct gl_context *ctx, GLuint name); +void +_mesa_map_soft_renderbuffer(struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLuint x, GLuint y, GLuint w, GLuint h, + GLbitfield mode, + GLubyte **out_map, + GLint *out_stride); + +void +_mesa_unmap_soft_renderbuffer(struct gl_context *ctx, + struct gl_renderbuffer *rb); + extern void _mesa_set_renderbuffer_accessors(struct gl_renderbuffer *rb); -- cgit v1.2.3