From c40d1dd62dd9bcbb97128e37a75d991a8d3b2d8c Mon Sep 17 00:00:00 2001 From: Kendall Bennett Date: Tue, 21 Oct 2003 22:22:17 +0000 Subject: Added GLAPIENTRY decorations for all first level OpenGL API function entry points so that the calling conventions will work correctly with the assembler stubs with the Open Watcom compiler. --- src/mesa/main/matrix.c | 44 ++++++++++++++++++++++---------------------- 1 file changed, 22 insertions(+), 22 deletions(-) (limited to 'src/mesa/main/matrix.c') diff --git a/src/mesa/main/matrix.c b/src/mesa/main/matrix.c index e74e1728e79..76ca28451f7 100644 --- a/src/mesa/main/matrix.c +++ b/src/mesa/main/matrix.c @@ -61,7 +61,7 @@ * the top matrix of the current matrix stack and sets * __GLcontextRec::NewState. */ -void +void GLAPIENTRY _mesa_Frustum( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval ) @@ -103,7 +103,7 @@ _mesa_Frustum( GLdouble left, GLdouble right, * the top matrix of the current matrix stack and sets * __GLcontextRec::NewState. */ -void +void GLAPIENTRY _mesa_Ortho( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval ) @@ -142,7 +142,7 @@ _mesa_Ortho( GLdouble left, GLdouble right, * __GLcontextRec::CurrentStack and gl_transform_attrib::MatrixMode with the * specified matrix stack. */ -void +void GLAPIENTRY _mesa_MatrixMode( GLenum mode ) { GET_CURRENT_CONTEXT(ctx); @@ -222,7 +222,7 @@ _mesa_MatrixMode( GLenum mode ) * matrix in the stack. Marks __GLcontextRec::NewState with the stack dirty * flag. */ -void +void GLAPIENTRY _mesa_PushMatrix( void ) { GET_CURRENT_CONTEXT(ctx); @@ -254,7 +254,7 @@ _mesa_PushMatrix( void ) * moves the stack head down. Marks __GLcontextRec::NewState with the dirty * stack flag. */ -void +void GLAPIENTRY _mesa_PopMatrix( void ) { GET_CURRENT_CONTEXT(ctx); @@ -284,7 +284,7 @@ _mesa_PopMatrix( void ) * matrix in the current stack. Marks __GLcontextRec::NewState with the stack * dirty flag. */ -void +void GLAPIENTRY _mesa_LoadIdentity( void ) { GET_CURRENT_CONTEXT(ctx); @@ -309,7 +309,7 @@ _mesa_LoadIdentity( void ) * in the current stack and the given matrix. Marks __GLcontextRec::NewState * with the dirty stack flag. */ -void +void GLAPIENTRY _mesa_LoadMatrixf( const GLfloat *m ) { GET_CURRENT_CONTEXT(ctx); @@ -339,7 +339,7 @@ _mesa_LoadMatrixf( const GLfloat *m ) * matrix in the current stack and the given matrix. Marks * __GLcontextRec::NewState with the dirty stack flag. */ -void +void GLAPIENTRY _mesa_MultMatrixf( const GLfloat *m ) { GET_CURRENT_CONTEXT(ctx); @@ -371,7 +371,7 @@ _mesa_MultMatrixf( const GLfloat *m ) * matrix in the current stack and the given parameters. Marks * __GLcontextRec::NewState with the dirty stack flag. */ -void +void GLAPIENTRY _mesa_Rotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloat z ) { GET_CURRENT_CONTEXT(ctx); @@ -396,7 +396,7 @@ _mesa_Rotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloat z ) * matrix in the current stack and the given parameters. Marks * __GLcontextRec::NewState with the dirty stack flag. */ -void +void GLAPIENTRY _mesa_Scalef( GLfloat x, GLfloat y, GLfloat z ) { GET_CURRENT_CONTEXT(ctx); @@ -419,7 +419,7 @@ _mesa_Scalef( GLfloat x, GLfloat y, GLfloat z ) * matrix in the current stack and the given parameters. Marks * __GLcontextRec::NewState with the dirty stack flag. */ -void +void GLAPIENTRY _mesa_Translatef( GLfloat x, GLfloat y, GLfloat z ) { GET_CURRENT_CONTEXT(ctx); @@ -430,7 +430,7 @@ _mesa_Translatef( GLfloat x, GLfloat y, GLfloat z ) #if _HAVE_FULL_GL -void +void GLAPIENTRY _mesa_LoadMatrixd( const GLdouble *m ) { GLint i; @@ -441,7 +441,7 @@ _mesa_LoadMatrixd( const GLdouble *m ) _mesa_LoadMatrixf(f); } -void +void GLAPIENTRY _mesa_MultMatrixd( const GLdouble *m ) { GLint i; @@ -453,21 +453,21 @@ _mesa_MultMatrixd( const GLdouble *m ) } -void +void GLAPIENTRY _mesa_Rotated( GLdouble angle, GLdouble x, GLdouble y, GLdouble z ) { _mesa_Rotatef((GLfloat) angle, (GLfloat) x, (GLfloat) y, (GLfloat) z); } -void +void GLAPIENTRY _mesa_Scaled( GLdouble x, GLdouble y, GLdouble z ) { _mesa_Scalef((GLfloat) x, (GLfloat) y, (GLfloat) z); } -void +void GLAPIENTRY _mesa_Translated( GLdouble x, GLdouble y, GLdouble z ) { _mesa_Translatef((GLfloat) x, (GLfloat) y, (GLfloat) z); @@ -476,7 +476,7 @@ _mesa_Translated( GLdouble x, GLdouble y, GLdouble z ) #if _HAVE_FULL_GL -void +void GLAPIENTRY _mesa_LoadTransposeMatrixfARB( const GLfloat *m ) { GLfloat tm[16]; @@ -486,7 +486,7 @@ _mesa_LoadTransposeMatrixfARB( const GLfloat *m ) } -void +void GLAPIENTRY _mesa_LoadTransposeMatrixdARB( const GLdouble *m ) { GLfloat tm[16]; @@ -496,7 +496,7 @@ _mesa_LoadTransposeMatrixdARB( const GLdouble *m ) } -void +void GLAPIENTRY _mesa_MultTransposeMatrixfARB( const GLfloat *m ) { GLfloat tm[16]; @@ -506,7 +506,7 @@ _mesa_MultTransposeMatrixfARB( const GLfloat *m ) } -void +void GLAPIENTRY _mesa_MultTransposeMatrixdARB( const GLdouble *m ) { GLfloat tm[16]; @@ -528,7 +528,7 @@ _mesa_MultTransposeMatrixdARB( const GLdouble *m ) * Flushes the vertices and calls _mesa_set_viewport() with the given * parameters. */ -void +void GLAPIENTRY _mesa_Viewport( GLint x, GLint y, GLsizei width, GLsizei height ) { GET_CURRENT_CONTEXT(ctx); @@ -625,7 +625,7 @@ _mesa_set_viewport( GLcontext *ctx, GLint x, GLint y, #if _HAVE_FULL_GL -void +void GLAPIENTRY _mesa_DepthRange( GLclampd nearval, GLclampd farval ) { /* -- cgit v1.2.3