From 93b2ee18a1c00f8b60a60e34cee3743dca45bd47 Mon Sep 17 00:00:00 2001 From: Marek Olšák Date: Mon, 24 Feb 2020 19:26:12 -0500 Subject: glthread: replace custom glBindBuffer marshalling with generated one Reviewed-by: Timothy Arceri Part-of: --- src/mesa/main/marshal.h | 7 +------ 1 file changed, 1 insertion(+), 6 deletions(-) (limited to 'src/mesa/main/marshal.h') diff --git a/src/mesa/main/marshal.h b/src/mesa/main/marshal.h index c53c060f593..b75613b9a3e 100644 --- a/src/mesa/main/marshal.h +++ b/src/mesa/main/marshal.h @@ -151,7 +151,6 @@ struct _glapi_table * _mesa_create_marshal_table(const struct gl_context *ctx); struct marshal_cmd_ShaderSource; -struct marshal_cmd_BindBuffer; struct marshal_cmd_BufferData; struct marshal_cmd_BufferSubData; struct marshal_cmd_NamedBufferData; @@ -165,12 +164,8 @@ void _mesa_unmarshal_ShaderSource(struct gl_context *ctx, const struct marshal_cmd_ShaderSource *cmd); -void GLAPIENTRY -_mesa_marshal_BindBuffer(GLenum target, GLuint buffer); - void -_mesa_unmarshal_BindBuffer(struct gl_context *ctx, - const struct marshal_cmd_BindBuffer *cmd); +_mesa_glthread_BindBuffer(struct gl_context *ctx, GLenum target, GLuint buffer); void _mesa_unmarshal_BufferData(struct gl_context *ctx, -- cgit v1.2.3