From 6b48d7e83d4ed09ae8db0da2f8a100d68d6e5e66 Mon Sep 17 00:00:00 2001 From: Mathias Fröhlich Date: Wed, 29 Feb 2012 18:19:33 +0100 Subject: mesa: Remove _CosCutoffNeg from light state. It is only used as a temporary variable during computation of _CosCutoff. So, don't store it. Reviewed-by: Alex Deucher Reviewed-by: Brian Paul Signed-off-by: Mathias Froehlich --- src/mesa/main/light.c | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-) (limited to 'src/mesa/main/light.c') diff --git a/src/mesa/main/light.c b/src/mesa/main/light.c index a16d0e99884..552efa7f0a6 100644 --- a/src/mesa/main/light.c +++ b/src/mesa/main/light.c @@ -161,11 +161,9 @@ _mesa_light(struct gl_context *ctx, GLuint lnum, GLenum pname, const GLfloat *pa return; FLUSH_VERTICES(ctx, _NEW_LIGHT); light->SpotCutoff = params[0]; - light->_CosCutoffNeg = (GLfloat) (cos(light->SpotCutoff * DEG2RAD)); - if (light->_CosCutoffNeg < 0) + light->_CosCutoff = (GLfloat) (cos(light->SpotCutoff * DEG2RAD)); + if (light->_CosCutoff < 0) light->_CosCutoff = 0; - else - light->_CosCutoff = light->_CosCutoffNeg; if (light->SpotCutoff != 180.0F) light->_Flags |= LIGHT_SPOT; else @@ -1260,7 +1258,6 @@ init_light( struct gl_light *l, GLuint n ) ASSIGN_3V( l->SpotDirection, 0.0, 0.0, -1.0 ); l->SpotExponent = 0.0; l->SpotCutoff = 180.0; - l->_CosCutoffNeg = -1.0f; l->_CosCutoff = 0.0; /* KW: -ve values not admitted */ l->ConstantAttenuation = 1.0; l->LinearAttenuation = 0.0; -- cgit v1.2.3