From cab974cf6c2dbfbf5dd5d291e1aae0f8eeb34290 Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Tue, 26 Dec 2000 05:09:27 +0000 Subject: Major rework of tnl module New array_cache module Support 8 texture units in core mesa (now support 8 everywhere) Rework core mesa statechange operations to avoid flushing on many noop statechanges. --- src/mesa/main/hint.c | 49 ++++++++++++++++++++++++++++++++++++++++--------- 1 file changed, 40 insertions(+), 9 deletions(-) (limited to 'src/mesa/main/hint.c') diff --git a/src/mesa/main/hint.c b/src/mesa/main/hint.c index 577d320103e..88a15ca0f78 100644 --- a/src/mesa/main/hint.c +++ b/src/mesa/main/hint.c @@ -1,4 +1,4 @@ -/* $Id: hint.c,v 1.5 2000/10/30 13:32:00 keithw Exp $ */ +/* $Id: hint.c,v 1.6 2000/12/26 05:09:28 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -41,6 +41,7 @@ void _mesa_Hint( GLenum target, GLenum mode ) { GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); (void) _mesa_try_Hint( ctx, target, mode ); } @@ -48,8 +49,6 @@ _mesa_Hint( GLenum target, GLenum mode ) GLboolean _mesa_try_Hint( GLcontext *ctx, GLenum target, GLenum mode ) { - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, "glHint", GL_FALSE); - if (MESA_VERBOSE & VERBOSE_API) fprintf(stderr, "glHint %s %d\n", gl_lookup_enum_by_nr(target), mode); @@ -60,24 +59,42 @@ _mesa_try_Hint( GLcontext *ctx, GLenum target, GLenum mode ) switch (target) { case GL_FOG_HINT: + if (ctx->Hint.Fog == mode) + return GL_TRUE; + FLUSH_VERTICES(ctx, _NEW_HINT); ctx->Hint.Fog = mode; break; case GL_LINE_SMOOTH_HINT: + if (ctx->Hint.LineSmooth == mode) + return GL_TRUE; + FLUSH_VERTICES(ctx, _NEW_HINT); ctx->Hint.LineSmooth = mode; break; case GL_PERSPECTIVE_CORRECTION_HINT: + if (ctx->Hint.PerspectiveCorrection == mode) + return GL_TRUE; + FLUSH_VERTICES(ctx, _NEW_HINT); ctx->Hint.PerspectiveCorrection = mode; break; case GL_POINT_SMOOTH_HINT: + if (ctx->Hint.PointSmooth == mode) + return GL_TRUE; + FLUSH_VERTICES(ctx, _NEW_HINT); ctx->Hint.PointSmooth = mode; break; case GL_POLYGON_SMOOTH_HINT: + if (ctx->Hint.PolygonSmooth == mode) + return GL_TRUE; + FLUSH_VERTICES(ctx, _NEW_HINT); ctx->Hint.PolygonSmooth = mode; break; case GL_PREFER_DOUBLEBUFFER_HINT_PGI: case GL_STRICT_DEPTHFUNC_HINT_PGI: break; case GL_STRICT_LIGHTING_HINT_PGI: + if (ctx->Hint.StrictLighting == mode) + return GL_TRUE; + FLUSH_VERTICES(ctx, _NEW_HINT); ctx->Hint.StrictLighting = mode; break; case GL_STRICT_SCISSOR_HINT_PGI: @@ -88,6 +105,7 @@ _mesa_try_Hint( GLcontext *ctx, GLenum target, GLenum mode ) case GL_RECLAIM_MEMORY_HINT_PGI: break; case GL_ALWAYS_FAST_HINT_PGI: + FLUSH_VERTICES(ctx, _NEW_HINT); if (mode) { ctx->Hint.AllowDrawWin = GL_TRUE; ctx->Hint.AllowDrawFrg = GL_FALSE; @@ -99,6 +117,7 @@ _mesa_try_Hint( GLcontext *ctx, GLenum target, GLenum mode ) } break; case GL_ALWAYS_SOFT_HINT_PGI: + FLUSH_VERTICES(ctx, _NEW_HINT); ctx->Hint.AllowDrawWin = GL_TRUE; ctx->Hint.AllowDrawFrg = GL_TRUE; ctx->Hint.AllowDrawMem = GL_TRUE; @@ -106,12 +125,21 @@ _mesa_try_Hint( GLcontext *ctx, GLenum target, GLenum mode ) case GL_ALLOW_DRAW_OBJ_HINT_PGI: break; case GL_ALLOW_DRAW_WIN_HINT_PGI: + if (ctx->Hint.AllowDrawWin == mode) + return GL_TRUE; + FLUSH_VERTICES(ctx, _NEW_HINT); ctx->Hint.AllowDrawWin = mode; break; case GL_ALLOW_DRAW_FRG_HINT_PGI: + if (ctx->Hint.AllowDrawFrg == mode) + return GL_TRUE; + FLUSH_VERTICES(ctx, _NEW_HINT); ctx->Hint.AllowDrawFrg = mode; break; case GL_ALLOW_DRAW_MEM_HINT_PGI: + if (ctx->Hint.AllowDrawMem == mode) + return GL_TRUE; + FLUSH_VERTICES(ctx, _NEW_HINT); ctx->Hint.AllowDrawMem = mode; break; case GL_CLIP_NEAR_HINT_PGI: @@ -123,17 +151,22 @@ _mesa_try_Hint( GLcontext *ctx, GLenum target, GLenum mode ) /* GL_EXT_clip_volume_hint */ case GL_CLIP_VOLUME_CLIPPING_HINT_EXT: + if (ctx->Hint.ClipVolumeClipping == mode) + return GL_TRUE; + FLUSH_VERTICES(ctx, _NEW_HINT); ctx->Hint.ClipVolumeClipping = mode; break; /* GL_ARB_texture_compression */ case GL_TEXTURE_COMPRESSION_HINT_ARB: if (ctx->Extensions.ARB_texture_compression) { - ctx->Hint.TextureCompression = mode; - } - else { gl_error(ctx, GL_INVALID_ENUM, "glHint(target)"); + return GL_TRUE; } + if (ctx->Hint.TextureCompression == mode) + return GL_TRUE; + FLUSH_VERTICES(ctx, _NEW_HINT); + ctx->Hint.TextureCompression = mode; break; default: @@ -141,8 +174,6 @@ _mesa_try_Hint( GLcontext *ctx, GLenum target, GLenum mode ) return GL_FALSE; } - ctx->NewState |= _NEW_HINT; - if (ctx->Driver.Hint) { (*ctx->Driver.Hint)( ctx, target, mode ); } @@ -155,7 +186,7 @@ void _mesa_HintPGI( GLenum target, GLint mode ) { GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glHintPGI"); + ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE & VERBOSE_API) fprintf(stderr, "glHintPGI %s %d\n", gl_lookup_enum_by_nr(target), mode); -- cgit v1.2.3