From 74f98ab76f2a21ef511e6bbddaa08ac1748aca2e Mon Sep 17 00:00:00 2001 From: Nicolai Hähnle Date: Sat, 10 Jun 2017 20:14:44 +0200 Subject: mesa/glspirv: Add struct gl_spirv_module v2: * Make the SPIR-V module struct part of a larger gl_shader_spirv_data struct that will be introduced later, and don't reference it directly in gl_shader. (Eduardo Lima) * Readability improvements (Ian Romanick) Reviewed-by: Ian Romanick --- src/mesa/main/glspirv.c | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) (limited to 'src/mesa/main/glspirv.c') diff --git a/src/mesa/main/glspirv.c b/src/mesa/main/glspirv.c index 3989f424241..d4832db549d 100644 --- a/src/mesa/main/glspirv.c +++ b/src/mesa/main/glspirv.c @@ -25,6 +25,23 @@ #include "errors.h" +#include "util/u_atomic.h" + +void +_mesa_spirv_module_reference(struct gl_spirv_module **dest, + struct gl_spirv_module *src) +{ + struct gl_spirv_module *old = *dest; + + if (old && p_atomic_dec_zero(&old->RefCount)) + free(old); + + *dest = src; + + if (src) + p_atomic_inc(&src->RefCount); +} + void GLAPIENTRY _mesa_SpecializeShaderARB(GLuint shader, const GLchar *pEntryPoint, -- cgit v1.2.3