From 37d63b50b196afe61b4d7c33b1118a49a5e1e13f Mon Sep 17 00:00:00 2001 From: Kenneth Graunke Date: Sat, 17 Dec 2016 20:04:32 -0800 Subject: mesa/get: Convert stencil values to TYPE_UINT. These are listed as Z+ in the GL spec, and often have values of 0xFFFFFFFF. For glGetFloat, we should return 4294967295.0 rather than -1.0. Similarly, for glGetInteger64v, we should return 0xFFFFFFFF, not the sign extended 0xFFFFFFFFFFFFFFFF. Fixes 6 dEQP tests matching the pattern dEQP-GLES3.functional.state_query.integers.stencil*value*mask*getfloat when run in a single process (with state reset code happening between tests, which makes dEQP set the stencil value mask to 0xFFFFFFFF). Signed-off-by: Kenneth Graunke Reviewed-by: Ilia Mirkin --- src/mesa/main/get_hash_params.py | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'src/mesa/main/get_hash_params.py') diff --git a/src/mesa/main/get_hash_params.py b/src/mesa/main/get_hash_params.py index 17970f8ac42..3b67d097988 100644 --- a/src/mesa/main/get_hash_params.py +++ b/src/mesa/main/get_hash_params.py @@ -37,10 +37,10 @@ descriptor=[ [ "STENCIL_FUNC", "LOC_CUSTOM, TYPE_ENUM, NO_OFFSET, NO_EXTRA" ], [ "STENCIL_PASS_DEPTH_FAIL", "LOC_CUSTOM, TYPE_ENUM, NO_OFFSET, NO_EXTRA" ], [ "STENCIL_PASS_DEPTH_PASS", "LOC_CUSTOM, TYPE_ENUM, NO_OFFSET, NO_EXTRA" ], - [ "STENCIL_REF", "LOC_CUSTOM, TYPE_INT, NO_OFFSET, NO_EXTRA" ], + [ "STENCIL_REF", "LOC_CUSTOM, TYPE_UINT, NO_OFFSET, NO_EXTRA" ], [ "STENCIL_TEST", "CONTEXT_BOOL(Stencil.Enabled), NO_EXTRA" ], - [ "STENCIL_VALUE_MASK", "LOC_CUSTOM, TYPE_INT, NO_OFFSET, NO_EXTRA" ], - [ "STENCIL_WRITEMASK", "LOC_CUSTOM, TYPE_INT, NO_OFFSET, NO_EXTRA" ], + [ "STENCIL_VALUE_MASK", "LOC_CUSTOM, TYPE_UINT, NO_OFFSET, NO_EXTRA" ], + [ "STENCIL_WRITEMASK", "LOC_CUSTOM, TYPE_UINT, NO_OFFSET, NO_EXTRA" ], [ "SUBPIXEL_BITS", "CONTEXT_INT(Const.SubPixelBits), NO_EXTRA" ], [ "TEXTURE_BINDING_2D", "LOC_CUSTOM, TYPE_INT, TEXTURE_2D_INDEX, NO_EXTRA" ], [ "UNPACK_ALIGNMENT", "CONTEXT_INT(Unpack.Alignment), NO_EXTRA" ], @@ -297,9 +297,9 @@ descriptor=[ # OpenGL 2.0 [ "STENCIL_BACK_FUNC", "CONTEXT_ENUM(Stencil.Function[1]), NO_EXTRA" ], - [ "STENCIL_BACK_VALUE_MASK", "CONTEXT_INT(Stencil.ValueMask[1]), NO_EXTRA" ], - [ "STENCIL_BACK_WRITEMASK", "CONTEXT_INT(Stencil.WriteMask[1]), NO_EXTRA" ], - [ "STENCIL_BACK_REF", "LOC_CUSTOM, TYPE_INT, NO_OFFSET, NO_EXTRA" ], + [ "STENCIL_BACK_VALUE_MASK", "CONTEXT_UINT(Stencil.ValueMask[1]), NO_EXTRA" ], + [ "STENCIL_BACK_WRITEMASK", "CONTEXT_UINT(Stencil.WriteMask[1]), NO_EXTRA" ], + [ "STENCIL_BACK_REF", "LOC_CUSTOM, TYPE_UINT, NO_OFFSET, NO_EXTRA" ], [ "STENCIL_BACK_FAIL", "CONTEXT_ENUM(Stencil.FailFunc[1]), NO_EXTRA" ], [ "STENCIL_BACK_PASS_DEPTH_FAIL", "CONTEXT_ENUM(Stencil.ZFailFunc[1]), NO_EXTRA" ], [ "STENCIL_BACK_PASS_DEPTH_PASS", "CONTEXT_ENUM(Stencil.ZPassFunc[1]), NO_EXTRA" ], -- cgit v1.2.3