From b663d6bc6f4de9439107fc6444e436d14e21ee79 Mon Sep 17 00:00:00 2001 From: Francisco Jerez Date: Sat, 31 Jan 2015 17:00:19 +0200 Subject: mesa: Initialize image units to default state on context creation. This is the required initial image unit state according to "Table 23.45. Image State (state per image unit)" of the OpenGL 4.3 specification. Reviewed-by: Matt Turner --- src/mesa/main/context.c | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/mesa/main/context.c') diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 4aaf8b1af57..0a192de8c0a 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -118,6 +118,7 @@ #include "scissor.h" #include "shared.h" #include "shaderobj.h" +#include "shaderimage.h" #include "util/simple_list.h" #include "state.h" #include "stencil.h" @@ -821,6 +822,7 @@ init_attrib_groups(struct gl_context *ctx) _mesa_init_feedback( ctx ); _mesa_init_fog( ctx ); _mesa_init_hint( ctx ); + _mesa_init_image_units( ctx ); _mesa_init_line( ctx ); _mesa_init_lighting( ctx ); _mesa_init_matrix( ctx ); -- cgit v1.2.3