From 85d816028a2472e0378afda65e7ab6f7ff4d76b4 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 17 Jun 2002 23:36:31 +0000 Subject: Port glXCopyContext bug from 4.0 branch. --- src/mesa/main/context.c | 81 +++++++++++++++++++++++++++++++++++-------------- 1 file changed, 58 insertions(+), 23 deletions(-) (limited to 'src/mesa/main/context.c') diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 6fc70b545a9..c8c6b99b243 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1,4 +1,4 @@ -/* $Id: context.c,v 1.169 2002/06/16 01:10:41 brianp Exp $ */ +/* $Id: context.c,v 1.170 2002/06/17 23:36:31 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -49,6 +49,7 @@ #include "state.h" #include "teximage.h" #include "texobj.h" +#include "texstate.h" #include "mtypes.h" #include "varray.h" #include "vpstate.h" @@ -461,6 +462,8 @@ _mesa_initialize_framebuffer( GLframebuffer *buffer, assert(buffer); assert(visual); + BZERO(buffer, sizeof(GLframebuffer)); + /* sanity checks */ if (softwareDepth ) { assert(visual->depthBits > 0); @@ -1978,72 +1981,104 @@ void _mesa_copy_context( const GLcontext *src, GLcontext *dst, GLuint mask ) { if (mask & GL_ACCUM_BUFFER_BIT) { - MEMCPY( &dst->Accum, &src->Accum, sizeof(struct gl_accum_attrib) ); + /* OK to memcpy */ + dst->Accum = src->Accum; } if (mask & GL_COLOR_BUFFER_BIT) { - MEMCPY( &dst->Color, &src->Color, sizeof(struct gl_colorbuffer_attrib) ); + /* OK to memcpy */ + dst->Color = src->Color; } if (mask & GL_CURRENT_BIT) { - MEMCPY( &dst->Current, &src->Current, sizeof(struct gl_current_attrib) ); + /* OK to memcpy */ + dst->Current = src->Current; } if (mask & GL_DEPTH_BUFFER_BIT) { - MEMCPY( &dst->Depth, &src->Depth, sizeof(struct gl_depthbuffer_attrib) ); + /* OK to memcpy */ + dst->Depth = src->Depth; } if (mask & GL_ENABLE_BIT) { /* no op */ } if (mask & GL_EVAL_BIT) { - MEMCPY( &dst->Eval, &src->Eval, sizeof(struct gl_eval_attrib) ); + /* OK to memcpy */ + dst->Eval = src->Eval; } if (mask & GL_FOG_BIT) { - MEMCPY( &dst->Fog, &src->Fog, sizeof(struct gl_fog_attrib) ); + /* OK to memcpy */ + dst->Fog = src->Fog; } if (mask & GL_HINT_BIT) { - MEMCPY( &dst->Hint, &src->Hint, sizeof(struct gl_hint_attrib) ); + /* OK to memcpy */ + dst->Hint = src->Hint; } if (mask & GL_LIGHTING_BIT) { - MEMCPY( &dst->Light, &src->Light, sizeof(struct gl_light_attrib) ); - /* gl_reinit_light_attrib( &dst->Light ); */ + GLuint i; + /* begin with memcpy */ + MEMCPY( &dst->Light, &src->Light, sizeof(struct gl_light) ); + /* fixup linked lists to prevent pointer insanity */ + make_empty_list( &(dst->Light.EnabledList) ); + for (i = 0; i < MAX_LIGHTS; i++) { + if (dst->Light.Light[i].Enabled) { + insert_at_tail(&(dst->Light.EnabledList), &(dst->Light.Light[i])); + } + } } if (mask & GL_LINE_BIT) { - MEMCPY( &dst->Line, &src->Line, sizeof(struct gl_line_attrib) ); + /* OK to memcpy */ + dst->Line = src->Line; } if (mask & GL_LIST_BIT) { - MEMCPY( &dst->List, &src->List, sizeof(struct gl_list_attrib) ); + /* OK to memcpy */ + dst->List = src->List; } if (mask & GL_PIXEL_MODE_BIT) { - MEMCPY( &dst->Pixel, &src->Pixel, sizeof(struct gl_pixel_attrib) ); + /* OK to memcpy */ + dst->Pixel = src->Pixel; } if (mask & GL_POINT_BIT) { - MEMCPY( &dst->Point, &src->Point, sizeof(struct gl_point_attrib) ); + /* OK to memcpy */ + dst->Point = src->Point; } if (mask & GL_POLYGON_BIT) { - MEMCPY( &dst->Polygon, &src->Polygon, sizeof(struct gl_polygon_attrib) ); + /* OK to memcpy */ + dst->Polygon = src->Polygon; } if (mask & GL_POLYGON_STIPPLE_BIT) { /* Use loop instead of MEMCPY due to problem with Portland Group's * C compiler. Reported by John Stone. */ - int i; - for (i=0;i<32;i++) { + GLuint i; + for (i = 0; i < 32; i++) { dst->PolygonStipple[i] = src->PolygonStipple[i]; } } if (mask & GL_SCISSOR_BIT) { - MEMCPY( &dst->Scissor, &src->Scissor, sizeof(struct gl_scissor_attrib) ); + /* OK to memcpy */ + dst->Scissor = src->Scissor; } if (mask & GL_STENCIL_BUFFER_BIT) { - MEMCPY( &dst->Stencil, &src->Stencil, sizeof(struct gl_stencil_attrib) ); + /* OK to memcpy */ + dst->Stencil = src->Stencil; } if (mask & GL_TEXTURE_BIT) { - MEMCPY( &dst->Texture, &src->Texture, sizeof(struct gl_texture_attrib) ); + /* Cannot memcpy because of pointers */ + _mesa_copy_texture_state(src, dst); } if (mask & GL_TRANSFORM_BIT) { - MEMCPY( &dst->Transform, &src->Transform, sizeof(struct gl_transform_attrib) ); + /* OK to memcpy */ + dst->Transform = src->Transform; } if (mask & GL_VIEWPORT_BIT) { - MEMCPY( &dst->Viewport, &src->Viewport, sizeof(struct gl_viewport_attrib) ); + /* Cannot use memcpy, because of pointers in GLmatrix _WindowMap */ + dst->Viewport.X = src->Viewport.X; + dst->Viewport.Y = src->Viewport.Y; + dst->Viewport.Width = src->Viewport.Width; + dst->Viewport.Height = src->Viewport.Height; + dst->Viewport.Near = src->Viewport.Near; + dst->Viewport.Far = src->Viewport.Far; + _math_matrix_copy(&dst->Viewport._WindowMap, &src->Viewport._WindowMap); } + /* XXX FIXME: Call callbacks? */ dst->NewState = _NEW_ALL; @@ -2134,7 +2169,7 @@ _mesa_make_current2( GLcontext *newCtx, GLframebuffer *drawBuffer, newCtx->DrawBuffer = drawBuffer; newCtx->ReadBuffer = readBuffer; newCtx->NewState |= _NEW_BUFFERS; - /* _mesa_update_state( newCtx ); */ + /* _mesa_update_state( newCtx ); */ } /* This is only for T&L - a bit out of place, or misnamed (BP) */ -- cgit v1.2.3