From 5ef4e4ffb8053db87f52df3c9b2ddb71d9c7d6e5 Mon Sep 17 00:00:00 2001 From: Roland Scheidegger Date: Wed, 2 Jul 2008 20:20:33 +0200 Subject: mesa: fix issues around multisample enable multisample enable is enabled by default, however gl mandates multisample rendering rules only apply if there's also a multisampled buffer. --- src/mesa/main/buffers.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa/main/buffers.c') diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c index b08095465d8..5ab969e0ebb 100644 --- a/src/mesa/main/buffers.c +++ b/src/mesa/main/buffers.c @@ -829,7 +829,7 @@ _mesa_init_scissor(GLcontext *ctx) void _mesa_init_multisample(GLcontext *ctx) { - ctx->Multisample.Enabled = GL_FALSE; + ctx->Multisample.Enabled = GL_TRUE; ctx->Multisample.SampleAlphaToCoverage = GL_FALSE; ctx->Multisample.SampleAlphaToOne = GL_FALSE; ctx->Multisample.SampleCoverage = GL_FALSE; -- cgit v1.2.3