From 2f351408467a1d2e46927b8df0d3047b67ae2623 Mon Sep 17 00:00:00 2001 From: Mathias Fröhlich Date: Sat, 3 Feb 2018 15:22:33 +0100 Subject: mesa: Use atomics for shared VAO reference counts. MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit VAOs will be used in the next change as immutable object across multiple contexts. Only reference counting may write concurrently on the VAO. So, make the reference count thread safe for those and only those VAO objects. v3: Use bool/true/false for gl_vertex_array_object::SharedAndImmutable. Signed-off-by: Mathias Fröhlich Reviewed-by: Brian Paul --- src/mesa/main/arrayobj.c | 35 ++++++++++++++++++++++++++++++----- 1 file changed, 30 insertions(+), 5 deletions(-) (limited to 'src/mesa/main/arrayobj.c') diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c index cf9c5d7ecc7..2526404fda3 100644 --- a/src/mesa/main/arrayobj.c +++ b/src/mesa/main/arrayobj.c @@ -53,6 +53,7 @@ #include "varray.h" #include "main/dispatch.h" #include "util/bitscan.h" +#include "util/u_atomic.h" const GLubyte @@ -331,10 +332,16 @@ _mesa_reference_vao_(struct gl_context *ctx, /* Unreference the old array object */ struct gl_vertex_array_object *oldObj = *ptr; - assert(oldObj->RefCount > 0); - oldObj->RefCount--; + bool deleteFlag; + if (oldObj->SharedAndImmutable) { + deleteFlag = p_atomic_dec_zero(&oldObj->RefCount); + } else { + assert(oldObj->RefCount > 0); + oldObj->RefCount--; + deleteFlag = (oldObj->RefCount == 0); + } - if (oldObj->RefCount == 0) + if (deleteFlag) _mesa_delete_vao(ctx, oldObj); *ptr = NULL; @@ -343,9 +350,13 @@ _mesa_reference_vao_(struct gl_context *ctx, if (vao) { /* reference new array object */ - assert(vao->RefCount > 0); + if (vao->SharedAndImmutable) { + p_atomic_inc(&vao->RefCount); + } else { + assert(vao->RefCount > 0); + vao->RefCount++; + } - vao->RefCount++; *ptr = vao; } } @@ -407,6 +418,7 @@ _mesa_initialize_vao(struct gl_context *ctx, vao->Name = name; vao->RefCount = 1; + vao->SharedAndImmutable = false; /* Init the individual arrays */ for (i = 0; i < ARRAY_SIZE(vao->VertexAttrib); i++) { @@ -452,6 +464,9 @@ _mesa_update_vao_derived_arrays(struct gl_context *ctx, { GLbitfield arrays = vao->NewArrays; + /* Make sure we do not run into problems with shared objects */ + assert(!vao->SharedAndImmutable || vao->NewArrays == 0); + while (arrays) { const int attrib = u_bit_scan(&arrays); struct gl_vertex_array *array = &vao->_VertexArray[attrib]; @@ -465,6 +480,16 @@ _mesa_update_vao_derived_arrays(struct gl_context *ctx, } +void +_mesa_set_vao_immutable(struct gl_context *ctx, + struct gl_vertex_array_object *vao) +{ + _mesa_update_vao_derived_arrays(ctx, vao); + vao->NewArrays = 0; + vao->SharedAndImmutable = true; +} + + bool _mesa_all_varyings_in_vbos(const struct gl_vertex_array_object *vao) { -- cgit v1.2.3