From 18ebcfe39360dc0ef1e175fe6c39cbb857432ab4 Mon Sep 17 00:00:00 2001 From: Richard Li Date: Mon, 14 Dec 2009 18:02:05 -0500 Subject: r600 : add texture support for vertex shader. --- src/mesa/drivers/dri/r600/r700_assembler.c | 98 +++++++++++++++++++---------- src/mesa/drivers/dri/r600/r700_assembler.h | 2 + src/mesa/drivers/dri/r600/r700_chip.c | 34 ++++++++-- src/mesa/drivers/dri/r600/r700_shaderinst.h | 7 +++ 4 files changed, 104 insertions(+), 37 deletions(-) (limited to 'src/mesa/drivers') diff --git a/src/mesa/drivers/dri/r600/r700_assembler.c b/src/mesa/drivers/dri/r600/r700_assembler.c index e84f5245253..d493d4e2b17 100644 --- a/src/mesa/drivers/dri/r600/r700_assembler.c +++ b/src/mesa/drivers/dri/r600/r700_assembler.c @@ -539,6 +539,8 @@ int Init_r700_AssemblerBase(SHADER_PIPE_TYPE spt, r700_AssemblerBase* pAsm, R700 pAsm->unNumPresub = 0; pAsm->unCurNumILInsts = 0; + pAsm->unVetTexBits = 0; + return 0; } @@ -1412,43 +1414,65 @@ GLboolean tex_src(r700_AssemblerBase *pAsm) pAsm->S[0].src.rtype = SRC_REG_TEMPORARY; break; case PROGRAM_INPUT: - switch (pILInst->SrcReg[0].Index) + if(SPT_VP == pAsm->currentShaderType) + { + switch (pILInst->SrcReg[0].Index) + { + case VERT_ATTRIB_TEX0: + case VERT_ATTRIB_TEX1: + case VERT_ATTRIB_TEX2: + case VERT_ATTRIB_TEX3: + case VERT_ATTRIB_TEX4: + case VERT_ATTRIB_TEX5: + case VERT_ATTRIB_TEX6: + case VERT_ATTRIB_TEX7: + bValidTexCoord = GL_TRUE; + pAsm->S[0].src.reg = + pAsm->ucVP_AttributeMap[pILInst->SrcReg[0].Index]; + pAsm->S[0].src.rtype = SRC_REG_INPUT; + break; + } + } + else { - case FRAG_ATTRIB_WPOS: - case FRAG_ATTRIB_COL0: - case FRAG_ATTRIB_COL1: - case FRAG_ATTRIB_FOGC: - case FRAG_ATTRIB_TEX0: - case FRAG_ATTRIB_TEX1: - case FRAG_ATTRIB_TEX2: - case FRAG_ATTRIB_TEX3: - case FRAG_ATTRIB_TEX4: - case FRAG_ATTRIB_TEX5: - case FRAG_ATTRIB_TEX6: - case FRAG_ATTRIB_TEX7: - bValidTexCoord = GL_TRUE; + switch (pILInst->SrcReg[0].Index) + { + case FRAG_ATTRIB_WPOS: + case FRAG_ATTRIB_COL0: + case FRAG_ATTRIB_COL1: + case FRAG_ATTRIB_FOGC: + case FRAG_ATTRIB_TEX0: + case FRAG_ATTRIB_TEX1: + case FRAG_ATTRIB_TEX2: + case FRAG_ATTRIB_TEX3: + case FRAG_ATTRIB_TEX4: + case FRAG_ATTRIB_TEX5: + case FRAG_ATTRIB_TEX6: + case FRAG_ATTRIB_TEX7: + bValidTexCoord = GL_TRUE; + pAsm->S[0].src.reg = + pAsm->uiFP_AttributeMap[pILInst->SrcReg[0].Index]; + pAsm->S[0].src.rtype = SRC_REG_INPUT; + break; + case FRAG_ATTRIB_FACE: + fprintf(stderr, "FRAG_ATTRIB_FACE unsupported\n"); + break; + case FRAG_ATTRIB_PNTC: + fprintf(stderr, "FRAG_ATTRIB_PNTC unsupported\n"); + break; + } + + if( (pILInst->SrcReg[0].Index >= FRAG_ATTRIB_VAR0) || + (pILInst->SrcReg[0].Index < FRAG_ATTRIB_MAX) ) + { + bValidTexCoord = GL_TRUE; pAsm->S[0].src.reg = pAsm->uiFP_AttributeMap[pILInst->SrcReg[0].Index]; pAsm->S[0].src.rtype = SRC_REG_INPUT; - break; - case FRAG_ATTRIB_FACE: - fprintf(stderr, "FRAG_ATTRIB_FACE unsupported\n"); - break; - case FRAG_ATTRIB_PNTC: - fprintf(stderr, "FRAG_ATTRIB_PNTC unsupported\n"); - break; - } - - if( (pILInst->SrcReg[0].Index >= FRAG_ATTRIB_VAR0) || - (pILInst->SrcReg[0].Index < FRAG_ATTRIB_MAX) ) - { - bValidTexCoord = GL_TRUE; - pAsm->S[0].src.reg = - pAsm->uiFP_AttributeMap[pILInst->SrcReg[0].Index]; - pAsm->S[0].src.rtype = SRC_REG_INPUT; + } } - break; + break; } } @@ -1493,8 +1517,17 @@ GLboolean assemble_tex_instruction(r700_AssemblerBase *pAsm, GLboolean normalize tex_instruction_ptr->m_Word0.f.tex_inst = pAsm->D.dst.opcode; tex_instruction_ptr->m_Word0.f.bc_frac_mode = 0x0; tex_instruction_ptr->m_Word0.f.fetch_whole_quad = 0x0; + tex_instruction_ptr->m_Word0.f.alt_const = 0; - tex_instruction_ptr->m_Word0.f.resource_id = texture_unit_source->reg; + if(SPT_VP == pAsm->currentShaderType) + { + tex_instruction_ptr->m_Word0.f.resource_id = texture_unit_source->reg + VERT_ATTRIB_MAX; + pAsm->unVetTexBits |= 1 < texture_unit_source->reg; + } + else + { + tex_instruction_ptr->m_Word0.f.resource_id = texture_unit_source->reg; + } tex_instruction_ptr->m_Word1.f.lod_bias = 0x0; if (normalized) { @@ -1513,7 +1546,6 @@ GLboolean assemble_tex_instruction(r700_AssemblerBase *pAsm, GLboolean normalize tex_instruction_ptr->m_Word2.f.offset_x = 0x0; tex_instruction_ptr->m_Word2.f.offset_y = 0x0; tex_instruction_ptr->m_Word2.f.offset_z = 0x0; - tex_instruction_ptr->m_Word2.f.sampler_id = texture_unit_source->reg; // dst diff --git a/src/mesa/drivers/dri/r600/r700_assembler.h b/src/mesa/drivers/dri/r600/r700_assembler.h index 6ef945dfda3..dbd9860f7d0 100644 --- a/src/mesa/drivers/dri/r600/r700_assembler.h +++ b/src/mesa/drivers/dri/r600/r700_assembler.h @@ -485,6 +485,8 @@ typedef struct r700_AssemblerBase GLuint unNumPresub; GLuint unCurNumILInsts; + GLuint unVetTexBits; + } r700_AssemblerBase; //Internal use diff --git a/src/mesa/drivers/dri/r600/r700_chip.c b/src/mesa/drivers/dri/r600/r700_chip.c index ee2a0a4c8a6..0b90079c182 100644 --- a/src/mesa/drivers/dri/r600/r700_chip.c +++ b/src/mesa/drivers/dri/r600/r700_chip.c @@ -45,6 +45,9 @@ static void r700SendTexState(GLcontext *ctx, struct radeon_state_atom *atom) { context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); + + struct r700_vertex_program *vp = context->selected_vp; + struct radeon_bo *bo = NULL; unsigned int i; BATCH_LOCALS(&context->radeon); @@ -52,7 +55,7 @@ static void r700SendTexState(GLcontext *ctx, struct radeon_state_atom *atom) radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); for (i = 0; i < R700_TEXTURE_NUMBERUNITS; i++) { - if (ctx->Texture.Unit[i]._ReallyEnabled) { + if (ctx->Texture.Unit[i]._ReallyEnabled) { radeonTexObj *t = r700->textures[i]; uint32_t offset; if (t) { @@ -71,7 +74,16 @@ static void r700SendTexState(GLcontext *ctx, struct radeon_state_atom *atom) BEGIN_BATCH_NO_AUTOSTATE(9 + 4); R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_RESOURCE, 7)); - R600_OUT_BATCH(i * 7); + + if( (1r700AsmCode.unVetTexBits ) + { /* vs texture */ + R600_OUT_BATCH((i + VERT_ATTRIB_MAX + SQ_FETCH_RESOURCE_VS_OFFSET) * FETCH_RESOURCE_STRIDE); + } + else + { + R600_OUT_BATCH(i * 7); + } + R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE0); R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE1); R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE2); @@ -95,21 +107,35 @@ static void r700SendTexState(GLcontext *ctx, struct radeon_state_atom *atom) } } +#define SAMPLER_STRIDE 3 + static void r700SendTexSamplerState(GLcontext *ctx, struct radeon_state_atom *atom) { context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); unsigned int i; + + struct r700_vertex_program *vp = context->selected_vp; + BATCH_LOCALS(&context->radeon); radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); for (i = 0; i < R700_TEXTURE_NUMBERUNITS; i++) { - if (ctx->Texture.Unit[i]._ReallyEnabled) { + if (ctx->Texture.Unit[i]._ReallyEnabled) { radeonTexObj *t = r700->textures[i]; if (t) { BEGIN_BATCH_NO_AUTOSTATE(5); R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_SAMPLER, 3)); - R600_OUT_BATCH(i * 3); + + if( (1r700AsmCode.unVetTexBits ) + { /* vs texture */ + R600_OUT_BATCH((i+SQ_TEX_SAMPLER_VS_OFFSET) * SAMPLER_STRIDE); //work 1 + } + else + { + R600_OUT_BATCH(i * 3); + } + R600_OUT_BATCH(r700->textures[i]->SQ_TEX_SAMPLER0); R600_OUT_BATCH(r700->textures[i]->SQ_TEX_SAMPLER1); R600_OUT_BATCH(r700->textures[i]->SQ_TEX_SAMPLER2); diff --git a/src/mesa/drivers/dri/r600/r700_shaderinst.h b/src/mesa/drivers/dri/r600/r700_shaderinst.h index 2829cca0a3c..cdb9a570f7c 100644 --- a/src/mesa/drivers/dri/r600/r700_shaderinst.h +++ b/src/mesa/drivers/dri/r600/r700_shaderinst.h @@ -42,6 +42,13 @@ #define SQ_FETCH_RESOURCE_VS_OFFSET 0x000000a0 #define SQ_FETCH_RESOURCE_VS_COUNT 0x000000b0 +//richard dec.10 glsl +#define SQ_TEX_SAMPLER_PS_OFFSET 0x00000000 +#define SQ_TEX_SAMPLER_PS_COUNT 0x00000012 +#define SQ_TEX_SAMPLER_VS_OFFSET 0x00000012 +#define SQ_TEX_SAMPLER_VS_COUNT 0x00000012 +//------------------- + #define SHADERINST_TYPEMASK_CF 0x10 #define SHADERINST_TYPEMASK_ALU 0x20 #define SHADERINST_TYPEMASK_TEX 0x40 -- cgit v1.2.3