From 0e3f5999b925aab627b21bca6670a9e1806715b2 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 7 Nov 2013 19:01:39 -0700 Subject: osmesa: fix broken triangle/line drawing when using float color buffer Doesn't seem to help with bug 71363 but it fixed a failure I found in my testing. Cc: "9.2" Cc: "10.0" (cherry picked from commit a66a008b17872f3eab91b7d04dd70e4537bdb627) --- src/mesa/drivers/osmesa/osmesa.c | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) (limited to 'src/mesa/drivers') diff --git a/src/mesa/drivers/osmesa/osmesa.c b/src/mesa/drivers/osmesa/osmesa.c index 102001edfa0..6f6f824b462 100644 --- a/src/mesa/drivers/osmesa/osmesa.c +++ b/src/mesa/drivers/osmesa/osmesa.c @@ -197,6 +197,14 @@ osmesa_choose_line_function( struct gl_context *ctx ) const OSMesaContext osmesa = OSMESA_CONTEXT(ctx); const SWcontext *swrast = SWRAST_CONTEXT(ctx); + if (ctx->DrawBuffer && + ctx->DrawBuffer->Visual.redBits == 32) { + /* the special-case line functions in this file don't work + * for float color channels. + */ + return NULL; + } + if (ctx->RenderMode != GL_RENDER) return NULL; if (ctx->Line.SmoothFlag) return NULL; if (ctx->Texture._EnabledUnits) return NULL; @@ -298,6 +306,14 @@ osmesa_choose_triangle_function( struct gl_context *ctx ) const OSMesaContext osmesa = OSMESA_CONTEXT(ctx); const SWcontext *swrast = SWRAST_CONTEXT(ctx); + if (ctx->DrawBuffer && + ctx->DrawBuffer->Visual.redBits == 32) { + /* the special-case triangle functions in this file don't work + * for float color channels. + */ + return (swrast_tri_func) NULL; + } + if (ctx->RenderMode != GL_RENDER) return (swrast_tri_func) NULL; if (ctx->Polygon.SmoothFlag) return (swrast_tri_func) NULL; if (ctx->Polygon.StippleFlag) return (swrast_tri_func) NULL; -- cgit v1.2.3