From ebf91993c18bdf90c4699b42e58cb84d0b160f25 Mon Sep 17 00:00:00 2001 From: Matt Turner Date: Fri, 3 Jan 2014 14:48:53 -0800 Subject: mesa: rename PreferDP4 to OptimizeForAOS. This flag was really just a proxy for determining whether the backend was vector (AOS) or scalar (SOA). It will be used to apply a future optimization only for vector backends. Reviewed-by: Kenneth Graunke Reviewed-by: Ian Romanick --- src/mesa/drivers/dri/i965/brw_context.c | 2 +- src/mesa/drivers/dri/r200/r200_context.c | 2 +- src/mesa/drivers/dri/radeon/radeon_context.c | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) (limited to 'src/mesa/drivers/dri') diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c index d6c41e610cc..f9dc068fb7f 100644 --- a/src/mesa/drivers/dri/i965/brw_context.c +++ b/src/mesa/drivers/dri/i965/brw_context.c @@ -473,7 +473,7 @@ brw_initialize_context_constants(struct brw_context *brw) ctx->ShaderCompilerOptions[i].LowerClipDistance = true; } - ctx->ShaderCompilerOptions[MESA_SHADER_VERTEX].PreferDP4 = true; + ctx->ShaderCompilerOptions[MESA_SHADER_VERTEX].OptimizeForAOS = true; /* ARB_viewport_array */ if (brw->gen >= 7 && ctx->API == API_OPENGL_CORE) { diff --git a/src/mesa/drivers/dri/r200/r200_context.c b/src/mesa/drivers/dri/r200/r200_context.c index 0af6c9a19be..5427fc2059d 100644 --- a/src/mesa/drivers/dri/r200/r200_context.c +++ b/src/mesa/drivers/dri/r200/r200_context.c @@ -338,7 +338,7 @@ GLboolean r200CreateContext( gl_api api, ctx->Const.MaxDrawBuffers = 1; ctx->Const.MaxColorAttachments = 1; - ctx->ShaderCompilerOptions[MESA_SHADER_VERTEX].PreferDP4 = GL_TRUE; + ctx->ShaderCompilerOptions[MESA_SHADER_VERTEX].OptimizeForAOS = GL_TRUE; /* Install the customized pipeline: */ diff --git a/src/mesa/drivers/dri/radeon/radeon_context.c b/src/mesa/drivers/dri/radeon/radeon_context.c index 66ba229e030..0757f7ec4ad 100644 --- a/src/mesa/drivers/dri/radeon/radeon_context.c +++ b/src/mesa/drivers/dri/radeon/radeon_context.c @@ -301,7 +301,7 @@ r100CreateContext( gl_api api, ctx->Const.MaxColorAttachments = 1; ctx->Const.MaxRenderbufferSize = 2048; - ctx->ShaderCompilerOptions[MESA_SHADER_VERTEX].PreferDP4 = true; + ctx->ShaderCompilerOptions[MESA_SHADER_VERTEX].OptimizeForAOS = true; /* Install the customized pipeline: */ -- cgit v1.2.3