From 878c371e6cf6eb28afacc482d8aeaa0119f00d5b Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 13 Sep 2005 04:42:09 +0000 Subject: Replace ctx->Driver.StencilOp/Func/Mask() functions with ctx->Driver.Stencil*Separate() functions. --- src/mesa/drivers/dri/savage/savagestate.c | 25 ++++++++++++++----------- 1 file changed, 14 insertions(+), 11 deletions(-) (limited to 'src/mesa/drivers/dri/savage') diff --git a/src/mesa/drivers/dri/savage/savagestate.c b/src/mesa/drivers/dri/savage/savagestate.c index 4affe8799b9..c3c04d587eb 100644 --- a/src/mesa/drivers/dri/savage/savagestate.c +++ b/src/mesa/drivers/dri/savage/savagestate.c @@ -992,8 +992,9 @@ static void savageDDFogfv(GLcontext *ctx, GLenum pname, const GLfloat *param) } -static void savageDDStencilFunc(GLcontext *ctx, GLenum func, GLint ref, - GLuint mask) +static void +savageDDStencilFuncSeparate(GLcontext *ctx, GLenum face, GLenum func, + GLint ref, GLuint mask) { savageContextPtr imesa = SAVAGE_CONTEXT(ctx); unsigned a=0; @@ -1024,7 +1025,8 @@ static void savageDDStencilFunc(GLcontext *ctx, GLenum func, GLint ref, imesa->dirty |= SAVAGE_UPLOAD_GLOBAL; } -static void savageDDStencilMask(GLcontext *ctx, GLuint mask) +static void +savageDDStencilMaskSeparate(GLcontext *ctx, GLenum face, GLuint mask) { savageContextPtr imesa = SAVAGE_CONTEXT(ctx); @@ -1052,8 +1054,9 @@ static unsigned get_stencil_op_value( GLenum op ) return STENCIL_Keep; } -static void savageDDStencilOp(GLcontext *ctx, GLenum fail, GLenum zfail, - GLenum zpass) +static void +savageDDStencilOpSeparate(GLcontext *ctx, GLenum face, GLenum fail, + GLenum zfail, GLenum zpass) { savageContextPtr imesa = SAVAGE_CONTEXT(ctx); const u_int32_t stencilCtrl = imesa->regs.s4.stencilCtrl.ui; @@ -1732,9 +1735,9 @@ void savageDDInitStateFuncs(GLcontext *ctx) ctx->Driver.ColorMask = savageDDColorMask_s4; ctx->Driver.ShadeModel = savageDDShadeModel_s4; ctx->Driver.LightModelfv = savageDDLightModelfv_s4; - ctx->Driver.StencilFunc = savageDDStencilFunc; - ctx->Driver.StencilMask = savageDDStencilMask; - ctx->Driver.StencilOp = savageDDStencilOp; + ctx->Driver.StencilFuncSeparate = savageDDStencilFuncSeparate; + ctx->Driver.StencilMaskSeparate = savageDDStencilMaskSeparate; + ctx->Driver.StencilOpSeparate = savageDDStencilOpSeparate; } else { ctx->Driver.Enable = savageDDEnable_s3d; ctx->Driver.AlphaFunc = savageDDAlphaFunc_s3d; @@ -1744,9 +1747,9 @@ void savageDDInitStateFuncs(GLcontext *ctx) ctx->Driver.ColorMask = savageDDColorMask_s3d; ctx->Driver.ShadeModel = savageDDShadeModel_s3d; ctx->Driver.LightModelfv = savageDDLightModelfv_s3d; - ctx->Driver.StencilFunc = 0; - ctx->Driver.StencilMask = 0; - ctx->Driver.StencilOp = 0; + ctx->Driver.StencilFuncSeparate = NULL; + ctx->Driver.StencilMaskSeparate = NULL; + ctx->Driver.StencilOpSeparate = NULL; } /* Swrast hooks for imaging extensions: -- cgit v1.2.3