From 7e3825abdb53c791633ee85ed544ac1cbe1a65e6 Mon Sep 17 00:00:00 2001 From: Vinson Lee Date: Tue, 15 Dec 2009 16:32:51 -0800 Subject: savage: Silence compiler warnings. --- src/mesa/drivers/dri/savage/savage_xmesa.c | 4 ++-- src/mesa/drivers/dri/savage/savageioctl.c | 2 ++ src/mesa/drivers/dri/savage/savagetris.c | 3 ++- 3 files changed, 6 insertions(+), 3 deletions(-) (limited to 'src/mesa/drivers/dri/savage') diff --git a/src/mesa/drivers/dri/savage/savage_xmesa.c b/src/mesa/drivers/dri/savage/savage_xmesa.c index 931ceff0a81..048fbe452c2 100644 --- a/src/mesa/drivers/dri/savage/savage_xmesa.c +++ b/src/mesa/drivers/dri/savage/savage_xmesa.c @@ -436,7 +436,7 @@ savageCreateContext( const __GLcontextModes *mesaVis, if (ctx->Const.MaxTextureLevels <= 6) { /*spec requires at least 64x64*/ __driUtilMessage("Not enough texture memory. " "Falling back to indirect rendering."); - Xfree(imesa); + _mesa_free(imesa); return GL_FALSE; } @@ -574,7 +574,7 @@ savageDestroyContext(__DRIcontextPrivate *driContextPriv) _mesa_destroy_context(imesa->glCtx); /* no longer use vertex_dma_buf*/ - Xfree(imesa); + _mesa_free(imesa); } } diff --git a/src/mesa/drivers/dri/savage/savageioctl.c b/src/mesa/drivers/dri/savage/savageioctl.c index 948ed18419e..77ab8d16e0a 100644 --- a/src/mesa/drivers/dri/savage/savageioctl.c +++ b/src/mesa/drivers/dri/savage/savageioctl.c @@ -337,6 +337,8 @@ static void savageDDClear( GLcontext *ctx, GLbitfield mask ) GLint ch = ctx->DrawBuffer->_Ymax - cy; /* XXX FIX ME: the cx,cy,cw,ch vars are currently ignored! */ + (void) ch; + (void) cw; if (SAVAGE_DEBUG & DEBUG_VERBOSE_MSG) fprintf (stderr, "%s\n", __FUNCTION__); diff --git a/src/mesa/drivers/dri/savage/savagetris.c b/src/mesa/drivers/dri/savage/savagetris.c index c04763b40e1..0714101dc05 100644 --- a/src/mesa/drivers/dri/savage/savagetris.c +++ b/src/mesa/drivers/dri/savage/savagetris.c @@ -435,7 +435,8 @@ do { \ #define LOCAL_VARS(n) \ savageContextPtr imesa = SAVAGE_CONTEXT(ctx); \ - GLuint color[n], spec[n]; \ + GLuint color[n] = { 0 }; \ + GLuint spec[n] = { 0 }; \ GLuint coloroffset = \ ((imesa->skip & SAVAGE_SKIP_W) ? 3 : 4); \ GLboolean specoffset = \ -- cgit v1.2.3