From 8413a3aefaf4968f8b17263826b34baa99c2a907 Mon Sep 17 00:00:00 2001 From: Maciej Cencora Date: Sat, 12 Dec 2009 02:02:53 +0100 Subject: radeon: fix #25463 This is just a workaroung until we properly fix texture mapping in radeonSpanRenderStart --- src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c') diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c index 91f0db958b9..d7b5d71d21f 100644 --- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c +++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c @@ -436,7 +436,10 @@ static void migrate_image_to_miptree(radeon_mipmap_tree *mt, radeon_bo_unmap(image->mt->bo); radeon_miptree_unreference(&image->mt); - } else { + } else if (image->base.Data) { + /* This condition should be removed, it's here to workaround + * a segfault when mapping textures during software fallbacks. + */ const uint32_t srcrowstride = _mesa_format_row_stride(image->base.TexFormat, image->base.Width); uint32_t rows = image->base.Height * image->base.Depth; -- cgit v1.2.3