From 002211f9eea258acc253528024ee104aa1fcd90d Mon Sep 17 00:00:00 2001 From: Marek Olšák Date: Sun, 3 Aug 2014 04:31:56 +0200 Subject: mesa: move ShaderCompilerOptions into gl_constants Reviewed-by: Ian Romanick Reviewed-by: Ilia Mirkin --- src/mesa/drivers/dri/r200/r200_context.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa/drivers/dri/r200') diff --git a/src/mesa/drivers/dri/r200/r200_context.c b/src/mesa/drivers/dri/r200/r200_context.c index d5749f3e10d..7815c4e9656 100644 --- a/src/mesa/drivers/dri/r200/r200_context.c +++ b/src/mesa/drivers/dri/r200/r200_context.c @@ -340,7 +340,7 @@ GLboolean r200CreateContext( gl_api api, ctx->Const.MaxDrawBuffers = 1; ctx->Const.MaxColorAttachments = 1; - ctx->ShaderCompilerOptions[MESA_SHADER_VERTEX].OptimizeForAOS = GL_TRUE; + ctx->Const.ShaderCompilerOptions[MESA_SHADER_VERTEX].OptimizeForAOS = GL_TRUE; /* Install the customized pipeline: */ -- cgit v1.2.3