From 9c9e6abbf82fbf591575a9c352f86721bc72aa90 Mon Sep 17 00:00:00 2001 From: Ben Skeggs Date: Sat, 25 Nov 2006 09:58:35 +0000 Subject: Incomplete shader stuff, should mostly work for NV40. Other cards, not so much.. --- src/mesa/drivers/dri/nouveau/nouveau_object.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa/drivers/dri/nouveau/nouveau_object.c') diff --git a/src/mesa/drivers/dri/nouveau/nouveau_object.c b/src/mesa/drivers/dri/nouveau/nouveau_object.c index fe3b44df695..cd46feff7cf 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_object.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_object.c @@ -54,7 +54,7 @@ void nouveauObjectInit(nouveauContextPtr nmesa) nouveauCreateContextObject(nmesa, Nv3D, nmesa->screen->card->class_3d, 0, 0, 0, 0); nouveauObjectOnSubchannel(nmesa, NvSub3D, Nv3D); /* We need to know vram size.. */ -#if 0 +#if 0 nouveauCreateDmaObject( nmesa, NvDmaFB, 0, (256*1024*1024), 0 /*NV_DMA_TARGET_FB*/, 0 /*NV_DMA_ACCESS_RW*/); -- cgit v1.2.3