From 0163c99e8f6959b5d6c7a937a322127cfdf9315f Mon Sep 17 00:00:00 2001 From: Kenneth Graunke Date: Mon, 29 Jun 2015 21:58:47 -0700 Subject: i965/vec4: Plumb log_data through so the backend_shader field gets set. Jason plumbed this through a while back in the FS backend, but apparently we were just passing NULL in the vec4 backend. This patch passes brw in as intended. Signed-off-by: Kenneth Graunke Reviewed-by: Topi Pohjolainen --- src/mesa/drivers/dri/i965/brw_vs.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/mesa/drivers/dri/i965/brw_vs.h') diff --git a/src/mesa/drivers/dri/i965/brw_vs.h b/src/mesa/drivers/dri/i965/brw_vs.h index 61f9b006a58..a15cba0b42c 100644 --- a/src/mesa/drivers/dri/i965/brw_vs.h +++ b/src/mesa/drivers/dri/i965/brw_vs.h @@ -91,6 +91,7 @@ class vec4_vs_visitor : public vec4_visitor { public: vec4_vs_visitor(const struct brw_compiler *compiler, + void *log_data, struct brw_vs_compile *vs_compile, struct brw_vs_prog_data *vs_prog_data, struct gl_shader_program *prog, -- cgit v1.2.3