From 1f7c914ad0beea8a29c1a171c7cd1a12f2efe0fa Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 30 Sep 2009 20:28:45 -0600 Subject: mesa: replace gl_texture_format with gl_format Now gl_texture_image::TexFormat is a simple MESA_FORMAT_x enum. ctx->Driver.ChooseTexture format also returns a MESA_FORMAT_x. gl_texture_format will go away next. --- src/mesa/drivers/common/meta.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa/drivers/common/meta.c') diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c index 94cfdfe5333..6b35dbb5ad9 100644 --- a/src/mesa/drivers/common/meta.c +++ b/src/mesa/drivers/common/meta.c @@ -2407,7 +2407,7 @@ copy_tex_sub_image(GLcontext *ctx, GLuint dims, GLenum target, GLint level, texObj = _mesa_select_tex_object(ctx, texUnit, target); texImage = _mesa_select_tex_image(ctx, texObj, target, level); - format = _mesa_get_format_base_format(texImage->TexFormat->MesaFormat); + format = _mesa_get_format_base_format(texImage->TexFormat); type = get_temp_image_type(ctx, format); bpp = _mesa_bytes_per_pixel(format, type); if (bpp <= 0) { -- cgit v1.2.3