From 99802519b47983be8301a0283f2946a44a9656a5 Mon Sep 17 00:00:00 2001 From: Paul Berry Date: Wed, 10 Oct 2012 07:20:57 -0700 Subject: glapi: Reformat python code generation scripts to use 4-space indentation. This brings us into accordance with the official Python style guide (http://www.python.org/dev/peps/pep-0008/#indentation). To preserve the indentation of the c code that is generated by these scripts, I've avoided re-indenting triple-quoted strings (unless those strings appear to be docstrings). Acked-by: Kenneth Graunke Reviewed-by: Ian Romanick --- src/mapi/glapi/gen/glX_XML.py | 936 +++++++++++++++++++++--------------------- 1 file changed, 468 insertions(+), 468 deletions(-) (limited to 'src/mapi/glapi/gen/glX_XML.py') diff --git a/src/mapi/glapi/gen/glX_XML.py b/src/mapi/glapi/gen/glX_XML.py index 4c2e0f95bf4..975321a76ab 100644 --- a/src/mapi/glapi/gen/glX_XML.py +++ b/src/mapi/glapi/gen/glX_XML.py @@ -31,540 +31,540 @@ import sys, getopt, string class glx_item_factory(gl_XML.gl_item_factory): - """Factory to create GLX protocol oriented objects derived from gl_item.""" - - def create_item(self, name, element, context): - if name == "function": - return glx_function(element, context) - elif name == "enum": - return glx_enum(element, context) - elif name == "api": - return glx_api(self) - else: - return gl_XML.gl_item_factory.create_item(self, name, element, context) + """Factory to create GLX protocol oriented objects derived from gl_item.""" + + def create_item(self, name, element, context): + if name == "function": + return glx_function(element, context) + elif name == "enum": + return glx_enum(element, context) + elif name == "api": + return glx_api(self) + else: + return gl_XML.gl_item_factory.create_item(self, name, element, context) class glx_enum(gl_XML.gl_enum): - def __init__(self, element, context): - gl_XML.gl_enum.__init__(self, element, context) - - self.functions = {} + def __init__(self, element, context): + gl_XML.gl_enum.__init__(self, element, context) + + self.functions = {} + + child = element.children + while child: + if child.type == "element" and child.name == "size": + n = child.nsProp( "name", None ) + c = child.nsProp( "count", None ) + m = child.nsProp( "mode", None ) - child = element.children - while child: - if child.type == "element" and child.name == "size": - n = child.nsProp( "name", None ) - c = child.nsProp( "count", None ) - m = child.nsProp( "mode", None ) - - if not c: - c = self.default_count - else: - c = int(c) + if not c: + c = self.default_count + else: + c = int(c) - if m == "get": - mode = 0 - else: - mode = 1 + if m == "get": + mode = 0 + else: + mode = 1 - if not self.functions.has_key(n): - self.functions[ n ] = [c, mode] + if not self.functions.has_key(n): + self.functions[ n ] = [c, mode] - child = child.next + child = child.next - return + return class glx_function(gl_XML.gl_function): - def __init__(self, element, context): - self.glx_rop = 0 - self.glx_sop = 0 - self.glx_vendorpriv = 0 - - self.glx_vendorpriv_names = [] - - # If this is set to true, it means that GLdouble parameters should be - # written to the GLX protocol packet in the order they appear in the - # prototype. This is different from the "classic" ordering. In the - # classic ordering GLdoubles are written to the protocol packet first, - # followed by non-doubles. NV_vertex_program was the first extension - # to break with this tradition. - - self.glx_doubles_in_order = 0 + def __init__(self, element, context): + self.glx_rop = 0 + self.glx_sop = 0 + self.glx_vendorpriv = 0 + + self.glx_vendorpriv_names = [] + + # If this is set to true, it means that GLdouble parameters should be + # written to the GLX protocol packet in the order they appear in the + # prototype. This is different from the "classic" ordering. In the + # classic ordering GLdoubles are written to the protocol packet first, + # followed by non-doubles. NV_vertex_program was the first extension + # to break with this tradition. + + self.glx_doubles_in_order = 0 + + self.vectorequiv = None + self.output = None + self.can_be_large = 0 + self.reply_always_array = 0 + self.dimensions_in_reply = 0 + self.img_reset = None + + self.server_handcode = 0 + self.client_handcode = 0 + self.ignore = 0 + + self.count_parameter_list = [] + self.counter_list = [] + self.parameters_by_name = {} + self.offsets_calculated = 0 + + gl_XML.gl_function.__init__(self, element, context) + return + + + def process_element(self, element): + gl_XML.gl_function.process_element(self, element) + + # If the function already has a vector equivalent set, don't + # set it again. This can happen if an alias to a function + # appears after the function that it aliases. + + if not self.vectorequiv: + self.vectorequiv = element.nsProp("vectorequiv", None) + + + name = element.nsProp("name", None) + if name == self.name: + for param in self.parameters: + self.parameters_by_name[ param.name ] = param + + if len(param.count_parameter_list): + self.count_parameter_list.extend( param.count_parameter_list ) + + if param.counter and param.counter not in self.counter_list: + self.counter_list.append(param.counter) + + + child = element.children + while child: + if child.type == "element" and child.name == "glx": + rop = child.nsProp( 'rop', None ) + sop = child.nsProp( 'sop', None ) + vop = child.nsProp( 'vendorpriv', None ) + + if rop: + self.glx_rop = int(rop) + + if sop: + self.glx_sop = int(sop) + + if vop: + self.glx_vendorpriv = int(vop) + self.glx_vendorpriv_names.append(name) + + self.img_reset = child.nsProp( 'img_reset', None ) + + # The 'handcode' attribute can be one of 'true', + # 'false', 'client', or 'server'. + + handcode = child.nsProp( 'handcode', None ) + if handcode == "false": + self.server_handcode = 0 + self.client_handcode = 0 + elif handcode == "true": + self.server_handcode = 1 + self.client_handcode = 1 + elif handcode == "client": + self.server_handcode = 0 + self.client_handcode = 1 + elif handcode == "server": + self.server_handcode = 1 + self.client_handcode = 0 + else: + raise RuntimeError('Invalid handcode mode "%s" in function "%s".' % (handcode, self.name)) + + self.ignore = gl_XML.is_attr_true( child, 'ignore' ) + self.can_be_large = gl_XML.is_attr_true( child, 'large' ) + self.glx_doubles_in_order = gl_XML.is_attr_true( child, 'doubles_in_order' ) + self.reply_always_array = gl_XML.is_attr_true( child, 'always_array' ) + self.dimensions_in_reply = gl_XML.is_attr_true( child, 'dimensions_in_reply' ) + + child = child.next + + + # Do some validation of the GLX protocol information. As + # new tests are discovered, they should be added here. + + for param in self.parameters: + if param.is_output and self.glx_rop != 0: + raise RuntimeError("Render / RenderLarge commands cannot have outputs (%s)." % (self.name)) + + return + + + def has_variable_size_request(self): + """Determine if the GLX request packet is variable sized. + + The GLX request packet is variable sized in several common + situations. + + 1. The function has a non-output parameter that is counted + by another parameter (e.g., the 'textures' parameter of + glDeleteTextures). + + 2. The function has a non-output parameter whose count is + determined by another parameter that is an enum (e.g., the + 'params' parameter of glLightfv). + + 3. The function has a non-output parameter that is an + image. + + 4. The function must be hand-coded on the server. + """ + + if self.glx_rop == 0: + return 0 + + if self.server_handcode or self.images: + return 1 + + for param in self.parameters: + if not param.is_output: + if param.counter or len(param.count_parameter_list): + return 1 + + return 0 + + + def variable_length_parameter(self): + for param in self.parameters: + if not param.is_output: + if param.counter or len(param.count_parameter_list): + return param + + return None + + + def calculate_offsets(self): + if not self.offsets_calculated: + # Calculate the offset of the first function parameter + # in the GLX command packet. This byte offset is + # measured from the end of the Render / RenderLarge + # header. The offset for all non-pixel commends is + # zero. The offset for pixel commands depends on the + # number of dimensions of the pixel data. + + if len(self.images) and not self.images[0].is_output: + [dim, junk, junk, junk, junk] = self.images[0].get_dimensions() + + # The base size is the size of the pixel pack info + # header used by images with the specified number + # of dimensions. + + if dim <= 2: + offset = 20 + elif dim <= 4: + offset = 36 + else: + raise RuntimeError('Invalid number of dimensions %u for parameter "%s" in function "%s".' % (dim, self.image.name, self.name)) + else: + offset = 0 + + for param in self.parameterIterateGlxSend(): + if param.img_null_flag: + offset += 4 + + if param.name != self.img_reset: + param.offset = offset + if not param.is_variable_length() and not param.is_client_only: + offset += param.size() + + if self.pad_after( param ): + offset += 4 + + + self.offsets_calculated = 1 + return + + + def offset_of(self, param_name): + self.calculate_offsets() + return self.parameters_by_name[ param_name ].offset + + + def parameterIterateGlxSend(self, include_variable_parameters = 1): + """Create an iterator for parameters in GLX request order.""" + + # The parameter lists are usually quite short, so it's easier + # (i.e., less code) to just generate a new list with the + # required elements than it is to create a new iterator class. + + temp = [ [], [], [] ] + for param in self.parameters: + if param.is_output: continue + + if param.is_variable_length(): + temp[2].append( param ) + elif not self.glx_doubles_in_order and param.is_64_bit(): + temp[0].append( param ) + else: + temp[1].append( param ) + + parameters = temp[0] + parameters.extend( temp[1] ) + if include_variable_parameters: + parameters.extend( temp[2] ) + return parameters.__iter__() + + + def parameterIterateCounters(self): + temp = [] + for name in self.counter_list: + temp.append( self.parameters_by_name[ name ] ) + + return temp.__iter__() + + + def parameterIterateOutputs(self): + temp = [] + for p in self.parameters: + if p.is_output: + temp.append( p ) + + return temp + + + def command_fixed_length(self): + """Return the length, in bytes as an integer, of the + fixed-size portion of the command.""" + + if len(self.parameters) == 0: + return 0 + + self.calculate_offsets() + + size = 0 + for param in self.parameterIterateGlxSend(0): + if param.name != self.img_reset and not param.is_client_only: + if size == 0: + size = param.offset + param.size() + else: + size += param.size() + + if self.pad_after( param ): + size += 4 + + for param in self.images: + if param.img_null_flag or param.is_output: + size += 4 + + return size + + + def command_variable_length(self): + """Return the length, as a string, of the variable-sized + portion of the command.""" + + size_string = "" + for p in self.parameterIterateGlxSend(): + if (not p.is_output) and (p.is_variable_length() or p.is_image()): + # FIXME Replace the 1 in the size_string call + # FIXME w/0 to eliminate some un-needed parnes + # FIXME This would already be done, but it + # FIXME adds some extra diffs to the generated + # FIXME code. + + size_string = size_string + " + __GLX_PAD(%s)" % (p.size_string(1)) + + return size_string + + + def command_length(self): + size = self.command_fixed_length() - self.vectorequiv = None - self.output = None - self.can_be_large = 0 - self.reply_always_array = 0 - self.dimensions_in_reply = 0 - self.img_reset = None - - self.server_handcode = 0 - self.client_handcode = 0 - self.ignore = 0 - - self.count_parameter_list = [] - self.counter_list = [] - self.parameters_by_name = {} - self.offsets_calculated = 0 - - gl_XML.gl_function.__init__(self, element, context) - return - - - def process_element(self, element): - gl_XML.gl_function.process_element(self, element) - - # If the function already has a vector equivalent set, don't - # set it again. This can happen if an alias to a function - # appears after the function that it aliases. - - if not self.vectorequiv: - self.vectorequiv = element.nsProp("vectorequiv", None) - - - name = element.nsProp("name", None) - if name == self.name: - for param in self.parameters: - self.parameters_by_name[ param.name ] = param - - if len(param.count_parameter_list): - self.count_parameter_list.extend( param.count_parameter_list ) - - if param.counter and param.counter not in self.counter_list: - self.counter_list.append(param.counter) + if self.glx_rop != 0: + size += 4 + size = ((size + 3) & ~3) + return "%u%s" % (size, self.command_variable_length()) - child = element.children - while child: - if child.type == "element" and child.name == "glx": - rop = child.nsProp( 'rop', None ) - sop = child.nsProp( 'sop', None ) - vop = child.nsProp( 'vendorpriv', None ) - - if rop: - self.glx_rop = int(rop) - - if sop: - self.glx_sop = int(sop) - - if vop: - self.glx_vendorpriv = int(vop) - self.glx_vendorpriv_names.append(name) - - self.img_reset = child.nsProp( 'img_reset', None ) - - # The 'handcode' attribute can be one of 'true', - # 'false', 'client', or 'server'. - - handcode = child.nsProp( 'handcode', None ) - if handcode == "false": - self.server_handcode = 0 - self.client_handcode = 0 - elif handcode == "true": - self.server_handcode = 1 - self.client_handcode = 1 - elif handcode == "client": - self.server_handcode = 0 - self.client_handcode = 1 - elif handcode == "server": - self.server_handcode = 1 - self.client_handcode = 0 - else: - raise RuntimeError('Invalid handcode mode "%s" in function "%s".' % (handcode, self.name)) - - self.ignore = gl_XML.is_attr_true( child, 'ignore' ) - self.can_be_large = gl_XML.is_attr_true( child, 'large' ) - self.glx_doubles_in_order = gl_XML.is_attr_true( child, 'doubles_in_order' ) - self.reply_always_array = gl_XML.is_attr_true( child, 'always_array' ) - self.dimensions_in_reply = gl_XML.is_attr_true( child, 'dimensions_in_reply' ) - - child = child.next - - - # Do some validation of the GLX protocol information. As - # new tests are discovered, they should be added here. - - for param in self.parameters: - if param.is_output and self.glx_rop != 0: - raise RuntimeError("Render / RenderLarge commands cannot have outputs (%s)." % (self.name)) - - return - - - def has_variable_size_request(self): - """Determine if the GLX request packet is variable sized. - - The GLX request packet is variable sized in several common - situations. - - 1. The function has a non-output parameter that is counted - by another parameter (e.g., the 'textures' parameter of - glDeleteTextures). - - 2. The function has a non-output parameter whose count is - determined by another parameter that is an enum (e.g., the - 'params' parameter of glLightfv). - - 3. The function has a non-output parameter that is an - image. - - 4. The function must be hand-coded on the server. - """ - - if self.glx_rop == 0: - return 0 - - if self.server_handcode or self.images: - return 1 - - for param in self.parameters: - if not param.is_output: - if param.counter or len(param.count_parameter_list): - return 1 - - return 0 - - - def variable_length_parameter(self): - for param in self.parameters: - if not param.is_output: - if param.counter or len(param.count_parameter_list): - return param - - return None + def opcode_real_value(self): + """Get the true numeric value of the GLX opcode - def calculate_offsets(self): - if not self.offsets_calculated: - # Calculate the offset of the first function parameter - # in the GLX command packet. This byte offset is - # measured from the end of the Render / RenderLarge - # header. The offset for all non-pixel commends is - # zero. The offset for pixel commands depends on the - # number of dimensions of the pixel data. - - if len(self.images) and not self.images[0].is_output: - [dim, junk, junk, junk, junk] = self.images[0].get_dimensions() - - # The base size is the size of the pixel pack info - # header used by images with the specified number - # of dimensions. - - if dim <= 2: - offset = 20 - elif dim <= 4: - offset = 36 - else: - raise RuntimeError('Invalid number of dimensions %u for parameter "%s" in function "%s".' % (dim, self.image.name, self.name)) - else: - offset = 0 - - for param in self.parameterIterateGlxSend(): - if param.img_null_flag: - offset += 4 - - if param.name != self.img_reset: - param.offset = offset - if not param.is_variable_length() and not param.is_client_only: - offset += param.size() - - if self.pad_after( param ): - offset += 4 + Behaves similarly to opcode_value, except for + X_GLXVendorPrivate and X_GLXVendorPrivateWithReply commands. + In these cases the value for the GLX opcode field (i.e., + 16 for X_GLXVendorPrivate or 17 for + X_GLXVendorPrivateWithReply) is returned. For other 'single' + commands, the opcode for the command (e.g., 101 for + X_GLsop_NewList) is returned.""" + if self.glx_vendorpriv != 0: + if self.needs_reply(): + return 17 + else: + return 16 + else: + return self.opcode_value() - self.offsets_calculated = 1 - return + def opcode_value(self): + """Get the unique protocol opcode for the glXFunction""" - def offset_of(self, param_name): - self.calculate_offsets() - return self.parameters_by_name[ param_name ].offset + if (self.glx_rop == 0) and self.vectorequiv: + equiv = self.context.functions_by_name[ self.vectorequiv ] + self.glx_rop = equiv.glx_rop - def parameterIterateGlxSend(self, include_variable_parameters = 1): - """Create an iterator for parameters in GLX request order.""" + if self.glx_rop != 0: + return self.glx_rop + elif self.glx_sop != 0: + return self.glx_sop + elif self.glx_vendorpriv != 0: + return self.glx_vendorpriv + else: + return -1 - # The parameter lists are usually quite short, so it's easier - # (i.e., less code) to just generate a new list with the - # required elements than it is to create a new iterator class. - - temp = [ [], [], [] ] - for param in self.parameters: - if param.is_output: continue - - if param.is_variable_length(): - temp[2].append( param ) - elif not self.glx_doubles_in_order and param.is_64_bit(): - temp[0].append( param ) - else: - temp[1].append( param ) - parameters = temp[0] - parameters.extend( temp[1] ) - if include_variable_parameters: - parameters.extend( temp[2] ) - return parameters.__iter__() + def opcode_rop_basename(self): + """Return either the name to be used for GLX protocol enum. + Returns either the name of the function or the name of the + name of the equivalent vector (e.g., glVertex3fv for + glVertex3f) function.""" - def parameterIterateCounters(self): - temp = [] - for name in self.counter_list: - temp.append( self.parameters_by_name[ name ] ) + if self.vectorequiv == None: + return self.name + else: + return self.vectorequiv - return temp.__iter__() + def opcode_name(self): + """Get the unique protocol enum name for the glXFunction""" - def parameterIterateOutputs(self): - temp = [] - for p in self.parameters: - if p.is_output: - temp.append( p ) + if (self.glx_rop == 0) and self.vectorequiv: + equiv = self.context.functions_by_name[ self.vectorequiv ] + self.glx_rop = equiv.glx_rop + self.glx_doubles_in_order = equiv.glx_doubles_in_order - return temp + if self.glx_rop != 0: + return "X_GLrop_%s" % (self.opcode_rop_basename()) + elif self.glx_sop != 0: + return "X_GLsop_%s" % (self.name) + elif self.glx_vendorpriv != 0: + return "X_GLvop_%s" % (self.name) + else: + raise RuntimeError('Function "%s" has no opcode.' % (self.name)) - def command_fixed_length(self): - """Return the length, in bytes as an integer, of the - fixed-size portion of the command.""" - - if len(self.parameters) == 0: - return 0 - - self.calculate_offsets() - size = 0 - for param in self.parameterIterateGlxSend(0): - if param.name != self.img_reset and not param.is_client_only: - if size == 0: - size = param.offset + param.size() - else: - size += param.size() + def opcode_vendor_name(self, name): + if name in self.glx_vendorpriv_names: + return "X_GLvop_%s" % (name) + else: + raise RuntimeError('Function "%s" has no VendorPrivate opcode.' % (name)) - if self.pad_after( param ): - size += 4 - for param in self.images: - if param.img_null_flag or param.is_output: - size += 4 + def opcode_real_name(self): + """Get the true protocol enum name for the GLX opcode - return size + Behaves similarly to opcode_name, except for + X_GLXVendorPrivate and X_GLXVendorPrivateWithReply commands. + In these cases the string 'X_GLXVendorPrivate' or + 'X_GLXVendorPrivateWithReply' is returned. For other + single or render commands 'X_GLsop' or 'X_GLrop' plus the + name of the function returned.""" + if self.glx_vendorpriv != 0: + if self.needs_reply(): + return "X_GLXVendorPrivateWithReply" + else: + return "X_GLXVendorPrivate" + else: + return self.opcode_name() - def command_variable_length(self): - """Return the length, as a string, of the variable-sized - portion of the command.""" - size_string = "" - for p in self.parameterIterateGlxSend(): - if (not p.is_output) and (p.is_variable_length() or p.is_image()): - # FIXME Replace the 1 in the size_string call - # FIXME w/0 to eliminate some un-needed parnes - # FIXME This would already be done, but it - # FIXME adds some extra diffs to the generated - # FIXME code. + def needs_reply(self): + try: + x = self._needs_reply + except Exception, e: + x = 0 + if self.return_type != 'void': + x = 1 - size_string = size_string + " + __GLX_PAD(%s)" % (p.size_string(1)) + for param in self.parameters: + if param.is_output: + x = 1 + break - return size_string + self._needs_reply = x + return x - def command_length(self): - size = self.command_fixed_length() - if self.glx_rop != 0: - size += 4 + def pad_after(self, p): + """Returns the name of the field inserted after the + specified field to pad out the command header.""" - size = ((size + 3) & ~3) - return "%u%s" % (size, self.command_variable_length()) - - - def opcode_real_value(self): - """Get the true numeric value of the GLX opcode - - Behaves similarly to opcode_value, except for - X_GLXVendorPrivate and X_GLXVendorPrivateWithReply commands. - In these cases the value for the GLX opcode field (i.e., - 16 for X_GLXVendorPrivate or 17 for - X_GLXVendorPrivateWithReply) is returned. For other 'single' - commands, the opcode for the command (e.g., 101 for - X_GLsop_NewList) is returned.""" - - if self.glx_vendorpriv != 0: - if self.needs_reply(): - return 17 - else: - return 16 - else: - return self.opcode_value() + for image in self.images: + if image.img_pad_dimensions: + if not image.height: + if p.name == image.width: + return "height" + elif p.name == image.img_xoff: + return "yoffset" + elif not image.extent: + if p.name == image.depth: + # Should this be "size4d"? + return "extent" + elif p.name == image.img_zoff: + return "woffset" + return None - def opcode_value(self): - """Get the unique protocol opcode for the glXFunction""" - if (self.glx_rop == 0) and self.vectorequiv: - equiv = self.context.functions_by_name[ self.vectorequiv ] - self.glx_rop = equiv.glx_rop + def has_different_protocol(self, name): + """Returns true if the named version of the function uses different protocol from the other versions. + Some functions, such as glDeleteTextures and + glDeleteTexturesEXT are functionally identical, but have + different protocol. This function returns true if the + named function is an alias name and that named version uses + different protocol from the function that is aliased. + """ - if self.glx_rop != 0: - return self.glx_rop - elif self.glx_sop != 0: - return self.glx_sop - elif self.glx_vendorpriv != 0: - return self.glx_vendorpriv - else: - return -1 - - - def opcode_rop_basename(self): - """Return either the name to be used for GLX protocol enum. - - Returns either the name of the function or the name of the - name of the equivalent vector (e.g., glVertex3fv for - glVertex3f) function.""" - - if self.vectorequiv == None: - return self.name - else: - return self.vectorequiv - - - def opcode_name(self): - """Get the unique protocol enum name for the glXFunction""" - - if (self.glx_rop == 0) and self.vectorequiv: - equiv = self.context.functions_by_name[ self.vectorequiv ] - self.glx_rop = equiv.glx_rop - self.glx_doubles_in_order = equiv.glx_doubles_in_order - - - if self.glx_rop != 0: - return "X_GLrop_%s" % (self.opcode_rop_basename()) - elif self.glx_sop != 0: - return "X_GLsop_%s" % (self.name) - elif self.glx_vendorpriv != 0: - return "X_GLvop_%s" % (self.name) - else: - raise RuntimeError('Function "%s" has no opcode.' % (self.name)) - + return (name in self.glx_vendorpriv_names) and self.glx_sop - def opcode_vendor_name(self, name): - if name in self.glx_vendorpriv_names: - return "X_GLvop_%s" % (name) - else: - raise RuntimeError('Function "%s" has no VendorPrivate opcode.' % (name)) - - - def opcode_real_name(self): - """Get the true protocol enum name for the GLX opcode - - Behaves similarly to opcode_name, except for - X_GLXVendorPrivate and X_GLXVendorPrivateWithReply commands. - In these cases the string 'X_GLXVendorPrivate' or - 'X_GLXVendorPrivateWithReply' is returned. For other - single or render commands 'X_GLsop' or 'X_GLrop' plus the - name of the function returned.""" - if self.glx_vendorpriv != 0: - if self.needs_reply(): - return "X_GLXVendorPrivateWithReply" - else: - return "X_GLXVendorPrivate" - else: - return self.opcode_name() - - - def needs_reply(self): - try: - x = self._needs_reply - except Exception, e: - x = 0 - if self.return_type != 'void': - x = 1 - - for param in self.parameters: - if param.is_output: - x = 1 - break - - self._needs_reply = x - - return x - - - def pad_after(self, p): - """Returns the name of the field inserted after the - specified field to pad out the command header.""" + def static_glx_name(self, name): + if self.has_different_protocol(name): + for n in self.glx_vendorpriv_names: + if n in self.static_entry_points: + return n - for image in self.images: - if image.img_pad_dimensions: - if not image.height: - if p.name == image.width: - return "height" - elif p.name == image.img_xoff: - return "yoffset" - elif not image.extent: - if p.name == image.depth: - # Should this be "size4d"? - return "extent" - elif p.name == image.img_zoff: - return "woffset" - - return None - - - def has_different_protocol(self, name): - """Returns true if the named version of the function uses different protocol from the other versions. - - Some functions, such as glDeleteTextures and - glDeleteTexturesEXT are functionally identical, but have - different protocol. This function returns true if the - named function is an alias name and that named version uses - different protocol from the function that is aliased. - """ + return self.static_name(name) - return (name in self.glx_vendorpriv_names) and self.glx_sop + def client_supported_for_indirect(self): + """Returns true if the function is supported on the client + side for indirect rendering.""" - def static_glx_name(self, name): - if self.has_different_protocol(name): - for n in self.glx_vendorpriv_names: - if n in self.static_entry_points: - return n - - return self.static_name(name) - - - def client_supported_for_indirect(self): - """Returns true if the function is supported on the client - side for indirect rendering.""" - - return not self.ignore and (self.offset != -1) and (self.glx_rop or self.glx_sop or self.glx_vendorpriv or self.vectorequiv or self.client_handcode) + return not self.ignore and (self.offset != -1) and (self.glx_rop or self.glx_sop or self.glx_vendorpriv or self.vectorequiv or self.client_handcode) class glx_function_iterator: - """Class to iterate over a list of glXFunctions""" + """Class to iterate over a list of glXFunctions""" - def __init__(self, context): - self.iterator = context.functionIterateByOffset() - return + def __init__(self, context): + self.iterator = context.functionIterateByOffset() + return - def __iter__(self): - return self + def __iter__(self): + return self - def next(self): - f = self.iterator.next() + def next(self): + f = self.iterator.next() - if f.client_supported_for_indirect(): - return f - else: - return self.next() + if f.client_supported_for_indirect(): + return f + else: + return self.next() class glx_api(gl_XML.gl_api): - def functionIterateGlx(self): - return glx_function_iterator(self) + def functionIterateGlx(self): + return glx_function_iterator(self) -- cgit v1.2.3