From b67633ce5e3ca29526f8378168ec312aa80c2861 Mon Sep 17 00:00:00 2001 From: Timothy Arceri Date: Mon, 3 Oct 2016 10:39:28 +1100 Subject: i965: rename max_hs_* variables to max_tcs_* Using consistent naming allows us to create macros more easily. Reviewed-by: Kenneth Graunke --- src/intel/vulkan/anv_allocator.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/intel/vulkan/anv_allocator.c') diff --git a/src/intel/vulkan/anv_allocator.c b/src/intel/vulkan/anv_allocator.c index 83a701e0b0d..65fd38b1a04 100644 --- a/src/intel/vulkan/anv_allocator.c +++ b/src/intel/vulkan/anv_allocator.c @@ -949,7 +949,7 @@ anv_scratch_pool_alloc(struct anv_device *device, struct anv_scratch_pool *pool, uint32_t max_threads[] = { [MESA_SHADER_VERTEX] = devinfo->max_vs_threads, - [MESA_SHADER_TESS_CTRL] = devinfo->max_hs_threads, + [MESA_SHADER_TESS_CTRL] = devinfo->max_tcs_threads, [MESA_SHADER_TESS_EVAL] = devinfo->max_ds_threads, [MESA_SHADER_GEOMETRY] = devinfo->max_gs_threads, [MESA_SHADER_FRAGMENT] = devinfo->max_wm_threads, -- cgit v1.2.3