From 8fa8abef4b9be450ad4e6a0057d9c27035cc6f13 Mon Sep 17 00:00:00 2001 From: Rafael Antognolli Date: Tue, 2 May 2017 09:20:02 -0700 Subject: i965: Move enums to brw_compiler.h. These enums live inside struct brw_wm_prog_data, so it makes sense to keep them in the same header. It also allows to use them without including brw_eu_defines.h. Signed-off-by: Rafael Antognolli Reviewed-by: Jason Ekstrand Reviewed-by: Kenneth Graunke --- src/intel/compiler/brw_compiler.h | 21 +++++++++++++++++++++ 1 file changed, 21 insertions(+) (limited to 'src/intel/compiler/brw_compiler.h') diff --git a/src/intel/compiler/brw_compiler.h b/src/intel/compiler/brw_compiler.h index 922841381f2..b5b1ee946a8 100644 --- a/src/intel/compiler/brw_compiler.h +++ b/src/intel/compiler/brw_compiler.h @@ -458,6 +458,27 @@ brw_mark_surface_used(struct brw_stage_prog_data *prog_data, MAX2(prog_data->binding_table.size_bytes, (surf_index + 1) * 4); } +enum brw_barycentric_mode { + BRW_BARYCENTRIC_PERSPECTIVE_PIXEL = 0, + BRW_BARYCENTRIC_PERSPECTIVE_CENTROID = 1, + BRW_BARYCENTRIC_PERSPECTIVE_SAMPLE = 2, + BRW_BARYCENTRIC_NONPERSPECTIVE_PIXEL = 3, + BRW_BARYCENTRIC_NONPERSPECTIVE_CENTROID = 4, + BRW_BARYCENTRIC_NONPERSPECTIVE_SAMPLE = 5, + BRW_BARYCENTRIC_MODE_COUNT = 6 +}; +#define BRW_BARYCENTRIC_NONPERSPECTIVE_BITS \ + ((1 << BRW_BARYCENTRIC_NONPERSPECTIVE_PIXEL) | \ + (1 << BRW_BARYCENTRIC_NONPERSPECTIVE_CENTROID) | \ + (1 << BRW_BARYCENTRIC_NONPERSPECTIVE_SAMPLE)) + +enum brw_pixel_shader_computed_depth_mode { + BRW_PSCDEPTH_OFF = 0, /* PS does not compute depth */ + BRW_PSCDEPTH_ON = 1, /* PS computes depth; no guarantee about value */ + BRW_PSCDEPTH_ON_GE = 2, /* PS guarantees output depth >= source depth */ + BRW_PSCDEPTH_ON_LE = 3, /* PS guarantees output depth <= source depth */ +}; + /* Data about a particular attempt to compile a program. Note that * there can be many of these, each in a different GL state * corresponding to a different brw_wm_prog_key struct, with different -- cgit v1.2.3