From 075ed20614e91110322aadff44dbd4c1ca2422e8 Mon Sep 17 00:00:00 2001 From: Jason Ekstrand Date: Mon, 20 Feb 2017 11:03:04 -0800 Subject: intel/blorp: Explicitly flush all allocated state Found by inspection. However, I expect it fixes real bugs when using blorp from Vulkan on little-core platforms. Reviewed-by: Lionel Landwerlin Cc: "13.0 17.0" --- src/intel/blorp/blorp_genX_exec.h | 19 ++++++++++++++++++- 1 file changed, 18 insertions(+), 1 deletion(-) (limited to 'src/intel/blorp') diff --git a/src/intel/blorp/blorp_genX_exec.h b/src/intel/blorp/blorp_genX_exec.h index a673ab8141a..f0c4f38578f 100644 --- a/src/intel/blorp/blorp_genX_exec.h +++ b/src/intel/blorp/blorp_genX_exec.h @@ -66,6 +66,10 @@ blorp_alloc_binding_table(struct blorp_batch *batch, unsigned num_entries, unsigned state_size, unsigned state_alignment, uint32_t *bt_offset, uint32_t *surface_offsets, void **surface_maps); + +static void +blorp_flush_range(struct blorp_batch *batch, void *start, size_t size); + static void blorp_surface_reloc(struct blorp_batch *batch, uint32_t ss_offset, struct blorp_address address, uint32_t delta); @@ -182,6 +186,7 @@ blorp_emit_vertex_data(struct blorp_batch *batch, void *data = blorp_alloc_vertex_buffer(batch, sizeof(vertices), addr); memcpy(data, vertices, sizeof(vertices)); *size = sizeof(vertices); + blorp_flush_range(batch, data, *size); } static void @@ -199,7 +204,8 @@ blorp_emit_input_varying_data(struct blorp_batch *batch, *size = 16 + num_varyings * vec4_size_in_bytes; const uint32_t *const inputs_src = (const uint32_t *)¶ms->wm_inputs; - uint32_t *inputs = blorp_alloc_vertex_buffer(batch, *size, addr); + void *data = blorp_alloc_vertex_buffer(batch, *size, addr); + uint32_t *inputs = data; /* Copy in the VS inputs */ assert(sizeof(params->vs_inputs) == 16); @@ -223,6 +229,8 @@ blorp_emit_input_varying_data(struct blorp_batch *batch, inputs += 4; } } + + blorp_flush_range(batch, data, *size); } static void @@ -906,6 +914,7 @@ blorp_emit_blend_state(struct blorp_batch *batch, GENX(BLEND_STATE_length) * 4, 64, &offset); GENX(BLEND_STATE_pack)(NULL, state, &blend); + blorp_flush_range(batch, state, GENX(BLEND_STATE_length) * 4); #if GEN_GEN >= 7 blorp_emit(batch, GENX(3DSTATE_BLEND_STATE_POINTERS), sp) { @@ -940,6 +949,7 @@ blorp_emit_color_calc_state(struct blorp_batch *batch, GENX(COLOR_CALC_STATE_length) * 4, 64, &offset); GENX(COLOR_CALC_STATE_pack)(NULL, state, &cc); + blorp_flush_range(batch, state, GENX(COLOR_CALC_STATE_length) * 4); #if GEN_GEN >= 7 blorp_emit(batch, GENX(3DSTATE_CC_STATE_POINTERS), sp) { @@ -1016,6 +1026,7 @@ blorp_emit_depth_stencil_state(struct blorp_batch *batch, GENX(DEPTH_STENCIL_STATE_length) * 4, 64, &offset); GENX(DEPTH_STENCIL_STATE_pack)(NULL, state, &ds); + blorp_flush_range(batch, state, GENX(DEPTH_STENCIL_STATE_length) * 4); #endif #if GEN_GEN == 7 @@ -1068,6 +1079,8 @@ blorp_emit_surface_state(struct blorp_batch *batch, blorp_surface_reloc(batch, state_offset + isl_dev->ss.aux_addr_offset, surface->aux_addr, *aux_addr); } + + blorp_flush_range(batch, state, GENX(RENDER_SURFACE_STATE_length) * 4); } static void @@ -1098,6 +1111,8 @@ blorp_emit_null_surface_state(struct blorp_batch *batch, }; GENX(RENDER_SURFACE_STATE_pack)(NULL, state, &ss); + + blorp_flush_range(batch, state, GENX(RENDER_SURFACE_STATE_length) * 4); } static void @@ -1181,6 +1196,7 @@ blorp_emit_sampler_state(struct blorp_batch *batch, GENX(SAMPLER_STATE_length) * 4, 32, &offset); GENX(SAMPLER_STATE_pack)(NULL, state, &sampler); + blorp_flush_range(batch, state, GENX(SAMPLER_STATE_length) * 4); #if GEN_GEN >= 7 blorp_emit(batch, GENX(3DSTATE_SAMPLER_STATE_POINTERS_PS), ssp) { @@ -1333,6 +1349,7 @@ blorp_emit_viewport_state(struct blorp_batch *batch, .MinimumDepth = 0.0, .MaximumDepth = 1.0, }); + blorp_flush_range(batch, state, GENX(CC_VIEWPORT_length) * 4); #if GEN_GEN >= 7 blorp_emit(batch, GENX(3DSTATE_VIEWPORT_STATE_POINTERS_CC), vsp) { -- cgit v1.2.3