From c356f5867f2c1fad7155df538b9affa8dbdcf869 Mon Sep 17 00:00:00 2001 From: Kristian Høgsberg Date: Wed, 28 Jul 2010 11:16:00 -0400 Subject: glx: Rename __GLXcontext and __GLXdisplayPrivate to struct types. --- src/glx/indirect.c | 1000 ++++++++++++++++++++++++++-------------------------- 1 file changed, 500 insertions(+), 500 deletions(-) (limited to 'src/glx/indirect.c') diff --git a/src/glx/indirect.c b/src/glx/indirect.c index 172727860e8..0dea8e9f5a8 100644 --- a/src/glx/indirect.c +++ b/src/glx/indirect.c @@ -91,7 +91,7 @@ __glXReadReply(Display * dpy, size_t size, void *dest, } NOINLINE void -__glXReadPixelReply(Display * dpy, __GLXcontext * gc, unsigned max_dim, +__glXReadPixelReply(Display * dpy, struct glx_context * gc, unsigned max_dim, GLint width, GLint height, GLint depth, GLenum format, GLenum type, void *dest, GLboolean dimensions_in_reply) { @@ -138,7 +138,7 @@ __glXReadPixelReply(Display * dpy, __GLXcontext * gc, unsigned max_dim, #define X_GLXSingle 0 NOINLINE FASTCALL GLubyte * -__glXSetupSingleRequest(__GLXcontext * gc, GLint sop, GLint cmdlen) +__glXSetupSingleRequest(struct glx_context * gc, GLint sop, GLint cmdlen) { xGLXSingleReq *req; Display *const dpy = gc->currentDpy; @@ -153,7 +153,7 @@ __glXSetupSingleRequest(__GLXcontext * gc, GLint sop, GLint cmdlen) } NOINLINE FASTCALL GLubyte * -__glXSetupVendorRequest(__GLXcontext * gc, GLint code, GLint vop, +__glXSetupVendorRequest(struct glx_context * gc, GLint code, GLint vop, GLint cmdlen) { xGLXVendorPrivateReq *req; @@ -185,7 +185,7 @@ const GLuint __glXDefaultPixelStore[9] = { 0, 0, 0, 0, 0, 0, 0, 0, 1 }; static FASTCALL NOINLINE void generic_3_byte(GLint rop, const void *ptr) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, rop, cmdlen); @@ -199,7 +199,7 @@ generic_3_byte(GLint rop, const void *ptr) static FASTCALL NOINLINE void generic_4_byte(GLint rop, const void *ptr) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, rop, cmdlen); @@ -213,7 +213,7 @@ generic_4_byte(GLint rop, const void *ptr) static FASTCALL NOINLINE void generic_6_byte(GLint rop, const void *ptr) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, rop, cmdlen); @@ -227,7 +227,7 @@ generic_6_byte(GLint rop, const void *ptr) static FASTCALL NOINLINE void generic_8_byte(GLint rop, const void *ptr) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, rop, cmdlen); @@ -241,7 +241,7 @@ generic_8_byte(GLint rop, const void *ptr) static FASTCALL NOINLINE void generic_12_byte(GLint rop, const void *ptr) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, rop, cmdlen); @@ -255,7 +255,7 @@ generic_12_byte(GLint rop, const void *ptr) static FASTCALL NOINLINE void generic_16_byte(GLint rop, const void *ptr) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, rop, cmdlen); @@ -269,7 +269,7 @@ generic_16_byte(GLint rop, const void *ptr) static FASTCALL NOINLINE void generic_24_byte(GLint rop, const void *ptr) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 28; emit_header(gc->pc, rop, cmdlen); @@ -283,7 +283,7 @@ generic_24_byte(GLint rop, const void *ptr) static FASTCALL NOINLINE void generic_32_byte(GLint rop, const void *ptr) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 36; emit_header(gc->pc, rop, cmdlen); @@ -298,7 +298,7 @@ generic_32_byte(GLint rop, const void *ptr) void __indirect_glNewList(GLuint list, GLenum mode) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -324,7 +324,7 @@ __indirect_glNewList(GLuint list, GLenum mode) void __indirect_glEndList(void) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 0; @@ -347,7 +347,7 @@ __indirect_glEndList(void) void __indirect_glCallList(GLuint list) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_CallList, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&list), 4); @@ -361,7 +361,7 @@ __indirect_glCallList(GLuint list) void __indirect_glCallLists(GLsizei n, GLenum type, const GLvoid * lists) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glCallLists_size(type); const GLuint cmdlen = 12 + __GLX_PAD((compsize * n)); if (n < 0) { @@ -399,7 +399,7 @@ __indirect_glCallLists(GLsizei n, GLenum type, const GLvoid * lists) void __indirect_glDeleteLists(GLuint list, GLsizei range) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -425,7 +425,7 @@ __indirect_glDeleteLists(GLuint list, GLsizei range) GLuint __indirect_glGenLists(GLsizei range) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; GLuint retval = (GLuint) 0; #ifndef USE_XCB @@ -458,7 +458,7 @@ __indirect_glGenLists(GLsizei range) void __indirect_glListBase(GLuint base) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_ListBase, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&base), 4); @@ -472,7 +472,7 @@ __indirect_glListBase(GLuint base) void __indirect_glBegin(GLenum mode) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_Begin, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); @@ -488,7 +488,7 @@ __indirect_glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = (bitmap != NULL) ? __glImageSize(width, height, 1, GL_COLOR_INDEX, GL_BITMAP, 0) : 0; @@ -539,7 +539,7 @@ __indirect_glBitmap(GLsizei width, GLsizei height, GLfloat xorig, void __indirect_glColor3b(GLbyte red, GLbyte green, GLbyte blue) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_Color3bv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 1); @@ -562,7 +562,7 @@ __indirect_glColor3bv(const GLbyte *v) void __indirect_glColor3d(GLdouble red, GLdouble green, GLdouble blue) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 28; emit_header(gc->pc, X_GLrop_Color3dv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 8); @@ -585,7 +585,7 @@ __indirect_glColor3dv(const GLdouble * v) void __indirect_glColor3f(GLfloat red, GLfloat green, GLfloat blue) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_Color3fv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); @@ -608,7 +608,7 @@ __indirect_glColor3fv(const GLfloat * v) void __indirect_glColor3i(GLint red, GLint green, GLint blue) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_Color3iv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); @@ -631,7 +631,7 @@ __indirect_glColor3iv(const GLint * v) void __indirect_glColor3s(GLshort red, GLshort green, GLshort blue) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_Color3sv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 2); @@ -654,7 +654,7 @@ __indirect_glColor3sv(const GLshort * v) void __indirect_glColor3ub(GLubyte red, GLubyte green, GLubyte blue) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_Color3ubv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 1); @@ -677,7 +677,7 @@ __indirect_glColor3ubv(const GLubyte *v) void __indirect_glColor3ui(GLuint red, GLuint green, GLuint blue) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_Color3uiv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); @@ -700,7 +700,7 @@ __indirect_glColor3uiv(const GLuint * v) void __indirect_glColor3us(GLushort red, GLushort green, GLushort blue) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_Color3usv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 2); @@ -723,7 +723,7 @@ __indirect_glColor3usv(const GLushort * v) void __indirect_glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_Color4bv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 1); @@ -748,7 +748,7 @@ void __indirect_glColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 36; emit_header(gc->pc, X_GLrop_Color4dv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 8); @@ -772,7 +772,7 @@ __indirect_glColor4dv(const GLdouble * v) void __indirect_glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_Color4fv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); @@ -796,7 +796,7 @@ __indirect_glColor4fv(const GLfloat * v) void __indirect_glColor4i(GLint red, GLint green, GLint blue, GLint alpha) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_Color4iv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); @@ -820,7 +820,7 @@ __indirect_glColor4iv(const GLint * v) void __indirect_glColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_Color4sv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 2); @@ -844,7 +844,7 @@ __indirect_glColor4sv(const GLshort * v) void __indirect_glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_Color4ubv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 1); @@ -868,7 +868,7 @@ __indirect_glColor4ubv(const GLubyte *v) void __indirect_glColor4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_Color4uiv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); @@ -893,7 +893,7 @@ void __indirect_glColor4us(GLushort red, GLushort green, GLushort blue, GLushort alpha) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_Color4usv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 2); @@ -917,7 +917,7 @@ __indirect_glColor4usv(const GLushort * v) void __indirect_glEdgeFlag(GLboolean flag) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_EdgeFlagv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&flag), 1); @@ -931,7 +931,7 @@ __indirect_glEdgeFlag(GLboolean flag) void __indirect_glEdgeFlagv(const GLboolean * flag) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_EdgeFlagv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (flag), 1); @@ -945,7 +945,7 @@ __indirect_glEdgeFlagv(const GLboolean * flag) void __indirect_glEnd(void) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 4; emit_header(gc->pc, X_GLrop_End, cmdlen); gc->pc += cmdlen; @@ -958,7 +958,7 @@ __indirect_glEnd(void) void __indirect_glIndexd(GLdouble c) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_Indexdv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&c), 8); @@ -979,7 +979,7 @@ __indirect_glIndexdv(const GLdouble * c) void __indirect_glIndexf(GLfloat c) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_Indexfv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&c), 4); @@ -1000,7 +1000,7 @@ __indirect_glIndexfv(const GLfloat * c) void __indirect_glIndexi(GLint c) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_Indexiv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&c), 4); @@ -1021,7 +1021,7 @@ __indirect_glIndexiv(const GLint * c) void __indirect_glIndexs(GLshort c) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_Indexsv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&c), 2); @@ -1035,7 +1035,7 @@ __indirect_glIndexs(GLshort c) void __indirect_glIndexsv(const GLshort * c) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_Indexsv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (c), 2); @@ -1049,7 +1049,7 @@ __indirect_glIndexsv(const GLshort * c) void __indirect_glNormal3b(GLbyte nx, GLbyte ny, GLbyte nz) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_Normal3bv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&nx), 1); @@ -1072,7 +1072,7 @@ __indirect_glNormal3bv(const GLbyte *v) void __indirect_glNormal3d(GLdouble nx, GLdouble ny, GLdouble nz) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 28; emit_header(gc->pc, X_GLrop_Normal3dv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&nx), 8); @@ -1095,7 +1095,7 @@ __indirect_glNormal3dv(const GLdouble * v) void __indirect_glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_Normal3fv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&nx), 4); @@ -1118,7 +1118,7 @@ __indirect_glNormal3fv(const GLfloat * v) void __indirect_glNormal3i(GLint nx, GLint ny, GLint nz) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_Normal3iv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&nx), 4); @@ -1141,7 +1141,7 @@ __indirect_glNormal3iv(const GLint * v) void __indirect_glNormal3s(GLshort nx, GLshort ny, GLshort nz) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_Normal3sv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&nx), 2); @@ -1164,7 +1164,7 @@ __indirect_glNormal3sv(const GLshort * v) void __indirect_glRasterPos2d(GLdouble x, GLdouble y) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_RasterPos2dv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8); @@ -1186,7 +1186,7 @@ __indirect_glRasterPos2dv(const GLdouble * v) void __indirect_glRasterPos2f(GLfloat x, GLfloat y) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_RasterPos2fv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); @@ -1208,7 +1208,7 @@ __indirect_glRasterPos2fv(const GLfloat * v) void __indirect_glRasterPos2i(GLint x, GLint y) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_RasterPos2iv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); @@ -1230,7 +1230,7 @@ __indirect_glRasterPos2iv(const GLint * v) void __indirect_glRasterPos2s(GLshort x, GLshort y) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_RasterPos2sv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 2); @@ -1252,7 +1252,7 @@ __indirect_glRasterPos2sv(const GLshort * v) void __indirect_glRasterPos3d(GLdouble x, GLdouble y, GLdouble z) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 28; emit_header(gc->pc, X_GLrop_RasterPos3dv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8); @@ -1275,7 +1275,7 @@ __indirect_glRasterPos3dv(const GLdouble * v) void __indirect_glRasterPos3f(GLfloat x, GLfloat y, GLfloat z) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_RasterPos3fv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); @@ -1298,7 +1298,7 @@ __indirect_glRasterPos3fv(const GLfloat * v) void __indirect_glRasterPos3i(GLint x, GLint y, GLint z) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_RasterPos3iv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); @@ -1321,7 +1321,7 @@ __indirect_glRasterPos3iv(const GLint * v) void __indirect_glRasterPos3s(GLshort x, GLshort y, GLshort z) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_RasterPos3sv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 2); @@ -1344,7 +1344,7 @@ __indirect_glRasterPos3sv(const GLshort * v) void __indirect_glRasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 36; emit_header(gc->pc, X_GLrop_RasterPos4dv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8); @@ -1368,7 +1368,7 @@ __indirect_glRasterPos4dv(const GLdouble * v) void __indirect_glRasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_RasterPos4fv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); @@ -1392,7 +1392,7 @@ __indirect_glRasterPos4fv(const GLfloat * v) void __indirect_glRasterPos4i(GLint x, GLint y, GLint z, GLint w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_RasterPos4iv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); @@ -1416,7 +1416,7 @@ __indirect_glRasterPos4iv(const GLint * v) void __indirect_glRasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_RasterPos4sv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 2); @@ -1440,7 +1440,7 @@ __indirect_glRasterPos4sv(const GLshort * v) void __indirect_glRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 36; emit_header(gc->pc, X_GLrop_Rectdv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x1), 8); @@ -1457,7 +1457,7 @@ __indirect_glRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2) void __indirect_glRectdv(const GLdouble * v1, const GLdouble * v2) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 36; emit_header(gc->pc, X_GLrop_Rectdv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (v1), 16); @@ -1472,7 +1472,7 @@ __indirect_glRectdv(const GLdouble * v1, const GLdouble * v2) void __indirect_glRectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_Rectfv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x1), 4); @@ -1489,7 +1489,7 @@ __indirect_glRectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) void __indirect_glRectfv(const GLfloat * v1, const GLfloat * v2) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_Rectfv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (v1), 8); @@ -1504,7 +1504,7 @@ __indirect_glRectfv(const GLfloat * v1, const GLfloat * v2) void __indirect_glRecti(GLint x1, GLint y1, GLint x2, GLint y2) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_Rectiv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x1), 4); @@ -1521,7 +1521,7 @@ __indirect_glRecti(GLint x1, GLint y1, GLint x2, GLint y2) void __indirect_glRectiv(const GLint * v1, const GLint * v2) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_Rectiv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (v1), 8); @@ -1536,7 +1536,7 @@ __indirect_glRectiv(const GLint * v1, const GLint * v2) void __indirect_glRects(GLshort x1, GLshort y1, GLshort x2, GLshort y2) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_Rectsv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x1), 2); @@ -1553,7 +1553,7 @@ __indirect_glRects(GLshort x1, GLshort y1, GLshort x2, GLshort y2) void __indirect_glRectsv(const GLshort * v1, const GLshort * v2) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_Rectsv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (v1), 4); @@ -1568,7 +1568,7 @@ __indirect_glRectsv(const GLshort * v1, const GLshort * v2) void __indirect_glTexCoord1d(GLdouble s) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_TexCoord1dv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8); @@ -1589,7 +1589,7 @@ __indirect_glTexCoord1dv(const GLdouble * v) void __indirect_glTexCoord1f(GLfloat s) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_TexCoord1fv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4); @@ -1610,7 +1610,7 @@ __indirect_glTexCoord1fv(const GLfloat * v) void __indirect_glTexCoord1i(GLint s) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_TexCoord1iv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4); @@ -1631,7 +1631,7 @@ __indirect_glTexCoord1iv(const GLint * v) void __indirect_glTexCoord1s(GLshort s) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_TexCoord1sv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 2); @@ -1645,7 +1645,7 @@ __indirect_glTexCoord1s(GLshort s) void __indirect_glTexCoord1sv(const GLshort * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_TexCoord1sv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (v), 2); @@ -1659,7 +1659,7 @@ __indirect_glTexCoord1sv(const GLshort * v) void __indirect_glTexCoord2d(GLdouble s, GLdouble t) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_TexCoord2dv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8); @@ -1681,7 +1681,7 @@ __indirect_glTexCoord2dv(const GLdouble * v) void __indirect_glTexCoord2f(GLfloat s, GLfloat t) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_TexCoord2fv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4); @@ -1703,7 +1703,7 @@ __indirect_glTexCoord2fv(const GLfloat * v) void __indirect_glTexCoord2i(GLint s, GLint t) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_TexCoord2iv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4); @@ -1725,7 +1725,7 @@ __indirect_glTexCoord2iv(const GLint * v) void __indirect_glTexCoord2s(GLshort s, GLshort t) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_TexCoord2sv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 2); @@ -1747,7 +1747,7 @@ __indirect_glTexCoord2sv(const GLshort * v) void __indirect_glTexCoord3d(GLdouble s, GLdouble t, GLdouble r) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 28; emit_header(gc->pc, X_GLrop_TexCoord3dv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8); @@ -1770,7 +1770,7 @@ __indirect_glTexCoord3dv(const GLdouble * v) void __indirect_glTexCoord3f(GLfloat s, GLfloat t, GLfloat r) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_TexCoord3fv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4); @@ -1793,7 +1793,7 @@ __indirect_glTexCoord3fv(const GLfloat * v) void __indirect_glTexCoord3i(GLint s, GLint t, GLint r) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_TexCoord3iv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4); @@ -1816,7 +1816,7 @@ __indirect_glTexCoord3iv(const GLint * v) void __indirect_glTexCoord3s(GLshort s, GLshort t, GLshort r) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_TexCoord3sv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 2); @@ -1839,7 +1839,7 @@ __indirect_glTexCoord3sv(const GLshort * v) void __indirect_glTexCoord4d(GLdouble s, GLdouble t, GLdouble r, GLdouble q) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 36; emit_header(gc->pc, X_GLrop_TexCoord4dv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8); @@ -1863,7 +1863,7 @@ __indirect_glTexCoord4dv(const GLdouble * v) void __indirect_glTexCoord4f(GLfloat s, GLfloat t, GLfloat r, GLfloat q) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_TexCoord4fv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4); @@ -1887,7 +1887,7 @@ __indirect_glTexCoord4fv(const GLfloat * v) void __indirect_glTexCoord4i(GLint s, GLint t, GLint r, GLint q) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_TexCoord4iv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4); @@ -1911,7 +1911,7 @@ __indirect_glTexCoord4iv(const GLint * v) void __indirect_glTexCoord4s(GLshort s, GLshort t, GLshort r, GLshort q) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_TexCoord4sv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 2); @@ -1935,7 +1935,7 @@ __indirect_glTexCoord4sv(const GLshort * v) void __indirect_glVertex2d(GLdouble x, GLdouble y) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_Vertex2dv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8); @@ -1957,7 +1957,7 @@ __indirect_glVertex2dv(const GLdouble * v) void __indirect_glVertex2f(GLfloat x, GLfloat y) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_Vertex2fv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); @@ -1979,7 +1979,7 @@ __indirect_glVertex2fv(const GLfloat * v) void __indirect_glVertex2i(GLint x, GLint y) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_Vertex2iv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); @@ -2001,7 +2001,7 @@ __indirect_glVertex2iv(const GLint * v) void __indirect_glVertex2s(GLshort x, GLshort y) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_Vertex2sv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 2); @@ -2023,7 +2023,7 @@ __indirect_glVertex2sv(const GLshort * v) void __indirect_glVertex3d(GLdouble x, GLdouble y, GLdouble z) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 28; emit_header(gc->pc, X_GLrop_Vertex3dv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8); @@ -2046,7 +2046,7 @@ __indirect_glVertex3dv(const GLdouble * v) void __indirect_glVertex3f(GLfloat x, GLfloat y, GLfloat z) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_Vertex3fv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); @@ -2069,7 +2069,7 @@ __indirect_glVertex3fv(const GLfloat * v) void __indirect_glVertex3i(GLint x, GLint y, GLint z) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_Vertex3iv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); @@ -2092,7 +2092,7 @@ __indirect_glVertex3iv(const GLint * v) void __indirect_glVertex3s(GLshort x, GLshort y, GLshort z) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_Vertex3sv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 2); @@ -2115,7 +2115,7 @@ __indirect_glVertex3sv(const GLshort * v) void __indirect_glVertex4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 36; emit_header(gc->pc, X_GLrop_Vertex4dv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8); @@ -2139,7 +2139,7 @@ __indirect_glVertex4dv(const GLdouble * v) void __indirect_glVertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_Vertex4fv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); @@ -2163,7 +2163,7 @@ __indirect_glVertex4fv(const GLfloat * v) void __indirect_glVertex4i(GLint x, GLint y, GLint z, GLint w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_Vertex4iv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); @@ -2187,7 +2187,7 @@ __indirect_glVertex4iv(const GLint * v) void __indirect_glVertex4s(GLshort x, GLshort y, GLshort z, GLshort w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_Vertex4sv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 2); @@ -2211,7 +2211,7 @@ __indirect_glVertex4sv(const GLshort * v) void __indirect_glClipPlane(GLenum plane, const GLdouble * equation) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 40; emit_header(gc->pc, X_GLrop_ClipPlane, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (equation), 32); @@ -2226,7 +2226,7 @@ __indirect_glClipPlane(GLenum plane, const GLdouble * equation) void __indirect_glColorMaterial(GLenum face, GLenum mode) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_ColorMaterial, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&face), 4); @@ -2241,7 +2241,7 @@ __indirect_glColorMaterial(GLenum face, GLenum mode) void __indirect_glCullFace(GLenum mode) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_CullFace, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); @@ -2255,7 +2255,7 @@ __indirect_glCullFace(GLenum mode) void __indirect_glFogf(GLenum pname, GLfloat param) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_Fogf, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); @@ -2270,7 +2270,7 @@ __indirect_glFogf(GLenum pname, GLfloat param) void __indirect_glFogfv(GLenum pname, const GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glFogfv_size(pname); const GLuint cmdlen = 8 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_Fogfv, cmdlen); @@ -2286,7 +2286,7 @@ __indirect_glFogfv(GLenum pname, const GLfloat * params) void __indirect_glFogi(GLenum pname, GLint param) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_Fogi, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); @@ -2301,7 +2301,7 @@ __indirect_glFogi(GLenum pname, GLint param) void __indirect_glFogiv(GLenum pname, const GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glFogiv_size(pname); const GLuint cmdlen = 8 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_Fogiv, cmdlen); @@ -2317,7 +2317,7 @@ __indirect_glFogiv(GLenum pname, const GLint * params) void __indirect_glFrontFace(GLenum mode) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_FrontFace, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); @@ -2331,7 +2331,7 @@ __indirect_glFrontFace(GLenum mode) void __indirect_glHint(GLenum target, GLenum mode) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_Hint, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -2346,7 +2346,7 @@ __indirect_glHint(GLenum target, GLenum mode) void __indirect_glLightf(GLenum light, GLenum pname, GLfloat param) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_Lightf, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&light), 4); @@ -2362,7 +2362,7 @@ __indirect_glLightf(GLenum light, GLenum pname, GLfloat param) void __indirect_glLightfv(GLenum light, GLenum pname, const GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glLightfv_size(pname); const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_Lightfv, cmdlen); @@ -2379,7 +2379,7 @@ __indirect_glLightfv(GLenum light, GLenum pname, const GLfloat * params) void __indirect_glLighti(GLenum light, GLenum pname, GLint param) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_Lighti, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&light), 4); @@ -2395,7 +2395,7 @@ __indirect_glLighti(GLenum light, GLenum pname, GLint param) void __indirect_glLightiv(GLenum light, GLenum pname, const GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glLightiv_size(pname); const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_Lightiv, cmdlen); @@ -2412,7 +2412,7 @@ __indirect_glLightiv(GLenum light, GLenum pname, const GLint * params) void __indirect_glLightModelf(GLenum pname, GLfloat param) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_LightModelf, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); @@ -2427,7 +2427,7 @@ __indirect_glLightModelf(GLenum pname, GLfloat param) void __indirect_glLightModelfv(GLenum pname, const GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glLightModelfv_size(pname); const GLuint cmdlen = 8 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_LightModelfv, cmdlen); @@ -2443,7 +2443,7 @@ __indirect_glLightModelfv(GLenum pname, const GLfloat * params) void __indirect_glLightModeli(GLenum pname, GLint param) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_LightModeli, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); @@ -2458,7 +2458,7 @@ __indirect_glLightModeli(GLenum pname, GLint param) void __indirect_glLightModeliv(GLenum pname, const GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glLightModeliv_size(pname); const GLuint cmdlen = 8 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_LightModeliv, cmdlen); @@ -2474,7 +2474,7 @@ __indirect_glLightModeliv(GLenum pname, const GLint * params) void __indirect_glLineStipple(GLint factor, GLushort pattern) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_LineStipple, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&factor), 4); @@ -2489,7 +2489,7 @@ __indirect_glLineStipple(GLint factor, GLushort pattern) void __indirect_glLineWidth(GLfloat width) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_LineWidth, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&width), 4); @@ -2503,7 +2503,7 @@ __indirect_glLineWidth(GLfloat width) void __indirect_glMaterialf(GLenum face, GLenum pname, GLfloat param) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_Materialf, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&face), 4); @@ -2519,7 +2519,7 @@ __indirect_glMaterialf(GLenum face, GLenum pname, GLfloat param) void __indirect_glMaterialfv(GLenum face, GLenum pname, const GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glMaterialfv_size(pname); const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_Materialfv, cmdlen); @@ -2536,7 +2536,7 @@ __indirect_glMaterialfv(GLenum face, GLenum pname, const GLfloat * params) void __indirect_glMateriali(GLenum face, GLenum pname, GLint param) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_Materiali, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&face), 4); @@ -2552,7 +2552,7 @@ __indirect_glMateriali(GLenum face, GLenum pname, GLint param) void __indirect_glMaterialiv(GLenum face, GLenum pname, const GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glMaterialiv_size(pname); const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_Materialiv, cmdlen); @@ -2569,7 +2569,7 @@ __indirect_glMaterialiv(GLenum face, GLenum pname, const GLint * params) void __indirect_glPointSize(GLfloat size) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_PointSize, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&size), 4); @@ -2583,7 +2583,7 @@ __indirect_glPointSize(GLfloat size) void __indirect_glPolygonMode(GLenum face, GLenum mode) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_PolygonMode, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&face), 4); @@ -2598,7 +2598,7 @@ __indirect_glPolygonMode(GLenum face, GLenum mode) void __indirect_glPolygonStipple(const GLubyte *mask) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = (mask != NULL) ? __glImageSize(32, 32, 1, GL_COLOR_INDEX, GL_BITMAP, 0) : 0; @@ -2621,7 +2621,7 @@ __indirect_glPolygonStipple(const GLubyte *mask) void __indirect_glScissor(GLint x, GLint y, GLsizei width, GLsizei height) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_Scissor, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); @@ -2638,7 +2638,7 @@ __indirect_glScissor(GLint x, GLint y, GLsizei width, GLsizei height) void __indirect_glShadeModel(GLenum mode) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_ShadeModel, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); @@ -2652,7 +2652,7 @@ __indirect_glShadeModel(GLenum mode) void __indirect_glTexParameterf(GLenum target, GLenum pname, GLfloat param) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_TexParameterf, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -2669,7 +2669,7 @@ void __indirect_glTexParameterfv(GLenum target, GLenum pname, const GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glTexParameterfv_size(pname); const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_TexParameterfv, cmdlen); @@ -2686,7 +2686,7 @@ __indirect_glTexParameterfv(GLenum target, GLenum pname, void __indirect_glTexParameteri(GLenum target, GLenum pname, GLint param) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_TexParameteri, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -2702,7 +2702,7 @@ __indirect_glTexParameteri(GLenum target, GLenum pname, GLint param) void __indirect_glTexParameteriv(GLenum target, GLenum pname, const GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glTexParameteriv_size(pname); const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_TexParameteriv, cmdlen); @@ -2721,7 +2721,7 @@ __glx_TexImage_1D2D(unsigned opcode, unsigned dim, GLenum target, GLint level, GLint border, GLenum format, GLenum type, const GLvoid * pixels) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glImageSize(width, height, 1, format, type, target); const GLuint cmdlen = 56 + __GLX_PAD(compsize); @@ -2795,7 +2795,7 @@ __indirect_glTexImage2D(GLenum target, GLint level, GLint internalformat, void __indirect_glTexEnvf(GLenum target, GLenum pname, GLfloat param) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_TexEnvf, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -2811,7 +2811,7 @@ __indirect_glTexEnvf(GLenum target, GLenum pname, GLfloat param) void __indirect_glTexEnvfv(GLenum target, GLenum pname, const GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glTexEnvfv_size(pname); const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_TexEnvfv, cmdlen); @@ -2828,7 +2828,7 @@ __indirect_glTexEnvfv(GLenum target, GLenum pname, const GLfloat * params) void __indirect_glTexEnvi(GLenum target, GLenum pname, GLint param) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_TexEnvi, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -2844,7 +2844,7 @@ __indirect_glTexEnvi(GLenum target, GLenum pname, GLint param) void __indirect_glTexEnviv(GLenum target, GLenum pname, const GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glTexEnviv_size(pname); const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_TexEnviv, cmdlen); @@ -2861,7 +2861,7 @@ __indirect_glTexEnviv(GLenum target, GLenum pname, const GLint * params) void __indirect_glTexGend(GLenum coord, GLenum pname, GLdouble param) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_TexGend, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (¶m), 8); @@ -2877,7 +2877,7 @@ __indirect_glTexGend(GLenum coord, GLenum pname, GLdouble param) void __indirect_glTexGendv(GLenum coord, GLenum pname, const GLdouble * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glTexGendv_size(pname); const GLuint cmdlen = 12 + __GLX_PAD((compsize * 8)); emit_header(gc->pc, X_GLrop_TexGendv, cmdlen); @@ -2894,7 +2894,7 @@ __indirect_glTexGendv(GLenum coord, GLenum pname, const GLdouble * params) void __indirect_glTexGenf(GLenum coord, GLenum pname, GLfloat param) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_TexGenf, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&coord), 4); @@ -2910,7 +2910,7 @@ __indirect_glTexGenf(GLenum coord, GLenum pname, GLfloat param) void __indirect_glTexGenfv(GLenum coord, GLenum pname, const GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glTexGenfv_size(pname); const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_TexGenfv, cmdlen); @@ -2927,7 +2927,7 @@ __indirect_glTexGenfv(GLenum coord, GLenum pname, const GLfloat * params) void __indirect_glTexGeni(GLenum coord, GLenum pname, GLint param) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_TexGeni, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&coord), 4); @@ -2943,7 +2943,7 @@ __indirect_glTexGeni(GLenum coord, GLenum pname, GLint param) void __indirect_glTexGeniv(GLenum coord, GLenum pname, const GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glTexGeniv_size(pname); const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_TexGeniv, cmdlen); @@ -2960,7 +2960,7 @@ __indirect_glTexGeniv(GLenum coord, GLenum pname, const GLint * params) void __indirect_glInitNames(void) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 4; emit_header(gc->pc, X_GLrop_InitNames, cmdlen); gc->pc += cmdlen; @@ -2973,7 +2973,7 @@ __indirect_glInitNames(void) void __indirect_glLoadName(GLuint name) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_LoadName, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&name), 4); @@ -2987,7 +2987,7 @@ __indirect_glLoadName(GLuint name) void __indirect_glPassThrough(GLfloat token) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_PassThrough, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&token), 4); @@ -3001,7 +3001,7 @@ __indirect_glPassThrough(GLfloat token) void __indirect_glPopName(void) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 4; emit_header(gc->pc, X_GLrop_PopName, cmdlen); gc->pc += cmdlen; @@ -3014,7 +3014,7 @@ __indirect_glPopName(void) void __indirect_glPushName(GLuint name) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_PushName, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&name), 4); @@ -3028,7 +3028,7 @@ __indirect_glPushName(GLuint name) void __indirect_glDrawBuffer(GLenum mode) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_DrawBuffer, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); @@ -3042,7 +3042,7 @@ __indirect_glDrawBuffer(GLenum mode) void __indirect_glClear(GLbitfield mask) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_Clear, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&mask), 4); @@ -3057,7 +3057,7 @@ void __indirect_glClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_ClearAccum, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); @@ -3074,7 +3074,7 @@ __indirect_glClearAccum(GLfloat red, GLfloat green, GLfloat blue, void __indirect_glClearIndex(GLfloat c) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_ClearIndex, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&c), 4); @@ -3089,7 +3089,7 @@ void __indirect_glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_ClearColor, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); @@ -3106,7 +3106,7 @@ __indirect_glClearColor(GLclampf red, GLclampf green, GLclampf blue, void __indirect_glClearStencil(GLint s) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_ClearStencil, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4); @@ -3120,7 +3120,7 @@ __indirect_glClearStencil(GLint s) void __indirect_glClearDepth(GLclampd depth) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_ClearDepth, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&depth), 8); @@ -3134,7 +3134,7 @@ __indirect_glClearDepth(GLclampd depth) void __indirect_glStencilMask(GLuint mask) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_StencilMask, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&mask), 4); @@ -3149,7 +3149,7 @@ void __indirect_glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_ColorMask, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 1); @@ -3166,7 +3166,7 @@ __indirect_glColorMask(GLboolean red, GLboolean green, GLboolean blue, void __indirect_glDepthMask(GLboolean flag) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_DepthMask, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&flag), 1); @@ -3180,7 +3180,7 @@ __indirect_glDepthMask(GLboolean flag) void __indirect_glIndexMask(GLuint mask) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_IndexMask, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&mask), 4); @@ -3194,7 +3194,7 @@ __indirect_glIndexMask(GLuint mask) void __indirect_glAccum(GLenum op, GLfloat value) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_Accum, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&op), 4); @@ -3209,7 +3209,7 @@ __indirect_glAccum(GLenum op, GLfloat value) void __indirect_glPopAttrib(void) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 4; emit_header(gc->pc, X_GLrop_PopAttrib, cmdlen); gc->pc += cmdlen; @@ -3222,7 +3222,7 @@ __indirect_glPopAttrib(void) void __indirect_glPushAttrib(GLbitfield mask) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_PushAttrib, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&mask), 4); @@ -3236,7 +3236,7 @@ __indirect_glPushAttrib(GLbitfield mask) void __indirect_glMapGrid1d(GLint un, GLdouble u1, GLdouble u2) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_MapGrid1d, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&u1), 8); @@ -3252,7 +3252,7 @@ __indirect_glMapGrid1d(GLint un, GLdouble u1, GLdouble u2) void __indirect_glMapGrid1f(GLint un, GLfloat u1, GLfloat u2) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_MapGrid1f, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&un), 4); @@ -3269,7 +3269,7 @@ void __indirect_glMapGrid2d(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 44; emit_header(gc->pc, X_GLrop_MapGrid2d, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&u1), 8); @@ -3289,7 +3289,7 @@ void __indirect_glMapGrid2f(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 28; emit_header(gc->pc, X_GLrop_MapGrid2f, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&un), 4); @@ -3308,7 +3308,7 @@ __indirect_glMapGrid2f(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, void __indirect_glEvalCoord1d(GLdouble u) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_EvalCoord1dv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&u), 8); @@ -3329,7 +3329,7 @@ __indirect_glEvalCoord1dv(const GLdouble * u) void __indirect_glEvalCoord1f(GLfloat u) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_EvalCoord1fv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&u), 4); @@ -3350,7 +3350,7 @@ __indirect_glEvalCoord1fv(const GLfloat * u) void __indirect_glEvalCoord2d(GLdouble u, GLdouble v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_EvalCoord2dv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&u), 8); @@ -3372,7 +3372,7 @@ __indirect_glEvalCoord2dv(const GLdouble * u) void __indirect_glEvalCoord2f(GLfloat u, GLfloat v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_EvalCoord2fv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&u), 4); @@ -3394,7 +3394,7 @@ __indirect_glEvalCoord2fv(const GLfloat * u) void __indirect_glEvalMesh1(GLenum mode, GLint i1, GLint i2) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_EvalMesh1, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); @@ -3410,7 +3410,7 @@ __indirect_glEvalMesh1(GLenum mode, GLint i1, GLint i2) void __indirect_glEvalPoint1(GLint i) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_EvalPoint1, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&i), 4); @@ -3424,7 +3424,7 @@ __indirect_glEvalPoint1(GLint i) void __indirect_glEvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_EvalMesh2, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); @@ -3442,7 +3442,7 @@ __indirect_glEvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2) void __indirect_glEvalPoint2(GLint i, GLint j) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_EvalPoint2, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&i), 4); @@ -3457,7 +3457,7 @@ __indirect_glEvalPoint2(GLint i, GLint j) void __indirect_glAlphaFunc(GLenum func, GLclampf ref) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_AlphaFunc, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&func), 4); @@ -3472,7 +3472,7 @@ __indirect_glAlphaFunc(GLenum func, GLclampf ref) void __indirect_glBlendFunc(GLenum sfactor, GLenum dfactor) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_BlendFunc, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&sfactor), 4); @@ -3487,7 +3487,7 @@ __indirect_glBlendFunc(GLenum sfactor, GLenum dfactor) void __indirect_glLogicOp(GLenum opcode) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_LogicOp, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&opcode), 4); @@ -3501,7 +3501,7 @@ __indirect_glLogicOp(GLenum opcode) void __indirect_glStencilFunc(GLenum func, GLint ref, GLuint mask) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_StencilFunc, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&func), 4); @@ -3517,7 +3517,7 @@ __indirect_glStencilFunc(GLenum func, GLint ref, GLuint mask) void __indirect_glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_StencilOp, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&fail), 4); @@ -3533,7 +3533,7 @@ __indirect_glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) void __indirect_glDepthFunc(GLenum func) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_DepthFunc, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&func), 4); @@ -3547,7 +3547,7 @@ __indirect_glDepthFunc(GLenum func) void __indirect_glPixelZoom(GLfloat xfactor, GLfloat yfactor) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_PixelZoom, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&xfactor), 4); @@ -3562,7 +3562,7 @@ __indirect_glPixelZoom(GLfloat xfactor, GLfloat yfactor) void __indirect_glPixelTransferf(GLenum pname, GLfloat param) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_PixelTransferf, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); @@ -3577,7 +3577,7 @@ __indirect_glPixelTransferf(GLenum pname, GLfloat param) void __indirect_glPixelTransferi(GLenum pname, GLint param) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_PixelTransferi, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); @@ -3592,7 +3592,7 @@ __indirect_glPixelTransferi(GLenum pname, GLint param) void __indirect_glPixelMapfv(GLenum map, GLsizei mapsize, const GLfloat * values) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12 + __GLX_PAD((mapsize * 4)); if (mapsize < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -3629,7 +3629,7 @@ __indirect_glPixelMapfv(GLenum map, GLsizei mapsize, const GLfloat * values) void __indirect_glPixelMapuiv(GLenum map, GLsizei mapsize, const GLuint * values) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12 + __GLX_PAD((mapsize * 4)); if (mapsize < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -3666,7 +3666,7 @@ __indirect_glPixelMapuiv(GLenum map, GLsizei mapsize, const GLuint * values) void __indirect_glPixelMapusv(GLenum map, GLsizei mapsize, const GLushort * values) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12 + __GLX_PAD((mapsize * 2)); if (mapsize < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -3703,7 +3703,7 @@ __indirect_glPixelMapusv(GLenum map, GLsizei mapsize, const GLushort * values) void __indirect_glReadBuffer(GLenum mode) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_ReadBuffer, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); @@ -3718,7 +3718,7 @@ void __indirect_glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_CopyPixels, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); @@ -3737,7 +3737,7 @@ void __indirect_glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const __GLXattribute *const state = gc->client_state_private; Display *const dpy = gc->currentDpy; #ifndef USE_XCB @@ -3786,7 +3786,7 @@ void __indirect_glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = (pixels != NULL) ? __glImageSize(width, height, 1, format, type, 0) : 0; @@ -3832,7 +3832,7 @@ __indirect_glDrawPixels(GLsizei width, GLsizei height, GLenum format, void __indirect_glGetClipPlane(GLenum plane, GLdouble * equation) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 4; @@ -3867,7 +3867,7 @@ __indirect_glGetClipPlane(GLenum plane, GLdouble * equation) void __indirect_glGetLightfv(GLenum light, GLenum pname, GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -3907,7 +3907,7 @@ __indirect_glGetLightfv(GLenum light, GLenum pname, GLfloat * params) void __indirect_glGetLightiv(GLenum light, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -3947,7 +3947,7 @@ __indirect_glGetLightiv(GLenum light, GLenum pname, GLint * params) void __indirect_glGetMapdv(GLenum target, GLenum query, GLdouble * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -3985,7 +3985,7 @@ __indirect_glGetMapdv(GLenum target, GLenum query, GLdouble * v) void __indirect_glGetMapfv(GLenum target, GLenum query, GLfloat * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -4023,7 +4023,7 @@ __indirect_glGetMapfv(GLenum target, GLenum query, GLfloat * v) void __indirect_glGetMapiv(GLenum target, GLenum query, GLint * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -4061,7 +4061,7 @@ __indirect_glGetMapiv(GLenum target, GLenum query, GLint * v) void __indirect_glGetMaterialfv(GLenum face, GLenum pname, GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -4101,7 +4101,7 @@ __indirect_glGetMaterialfv(GLenum face, GLenum pname, GLfloat * params) void __indirect_glGetMaterialiv(GLenum face, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -4141,7 +4141,7 @@ __indirect_glGetMaterialiv(GLenum face, GLenum pname, GLint * params) void __indirect_glGetPixelMapfv(GLenum map, GLfloat * values) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 4; @@ -4179,7 +4179,7 @@ __indirect_glGetPixelMapfv(GLenum map, GLfloat * values) void __indirect_glGetPixelMapuiv(GLenum map, GLuint * values) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 4; @@ -4218,7 +4218,7 @@ __indirect_glGetPixelMapuiv(GLenum map, GLuint * values) void __indirect_glGetPixelMapusv(GLenum map, GLushort * values) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 4; @@ -4257,7 +4257,7 @@ __indirect_glGetPixelMapusv(GLenum map, GLushort * values) void __indirect_glGetPolygonStipple(GLubyte *mask) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 4; @@ -4294,7 +4294,7 @@ __indirect_glGetPolygonStipple(GLubyte *mask) void __indirect_glGetTexEnvfv(GLenum target, GLenum pname, GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -4334,7 +4334,7 @@ __indirect_glGetTexEnvfv(GLenum target, GLenum pname, GLfloat * params) void __indirect_glGetTexEnviv(GLenum target, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -4374,7 +4374,7 @@ __indirect_glGetTexEnviv(GLenum target, GLenum pname, GLint * params) void __indirect_glGetTexGendv(GLenum coord, GLenum pname, GLdouble * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -4414,7 +4414,7 @@ __indirect_glGetTexGendv(GLenum coord, GLenum pname, GLdouble * params) void __indirect_glGetTexGenfv(GLenum coord, GLenum pname, GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -4454,7 +4454,7 @@ __indirect_glGetTexGenfv(GLenum coord, GLenum pname, GLfloat * params) void __indirect_glGetTexGeniv(GLenum coord, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -4495,7 +4495,7 @@ void __indirect_glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const __GLXattribute *const state = gc->client_state_private; Display *const dpy = gc->currentDpy; #ifndef USE_XCB @@ -4542,7 +4542,7 @@ __indirect_glGetTexImage(GLenum target, GLint level, GLenum format, void __indirect_glGetTexParameterfv(GLenum target, GLenum pname, GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -4583,7 +4583,7 @@ __indirect_glGetTexParameterfv(GLenum target, GLenum pname, GLfloat * params) void __indirect_glGetTexParameteriv(GLenum target, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -4625,7 +4625,7 @@ void __indirect_glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 12; @@ -4668,7 +4668,7 @@ void __indirect_glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 12; @@ -4710,7 +4710,7 @@ __indirect_glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLboolean __indirect_glIsList(GLuint list) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; GLboolean retval = (GLboolean) 0; #ifndef USE_XCB @@ -4742,7 +4742,7 @@ __indirect_glIsList(GLuint list) void __indirect_glDepthRange(GLclampd zNear, GLclampd zFar) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_DepthRange, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&zNear), 8); @@ -4758,7 +4758,7 @@ void __indirect_glFrustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 52; emit_header(gc->pc, X_GLrop_Frustum, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&left), 8); @@ -4777,7 +4777,7 @@ __indirect_glFrustum(GLdouble left, GLdouble right, GLdouble bottom, void __indirect_glLoadIdentity(void) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 4; emit_header(gc->pc, X_GLrop_LoadIdentity, cmdlen); gc->pc += cmdlen; @@ -4790,7 +4790,7 @@ __indirect_glLoadIdentity(void) void __indirect_glLoadMatrixf(const GLfloat * m) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 68; emit_header(gc->pc, X_GLrop_LoadMatrixf, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (m), 64); @@ -4804,7 +4804,7 @@ __indirect_glLoadMatrixf(const GLfloat * m) void __indirect_glLoadMatrixd(const GLdouble * m) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 132; emit_header(gc->pc, X_GLrop_LoadMatrixd, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (m), 128); @@ -4818,7 +4818,7 @@ __indirect_glLoadMatrixd(const GLdouble * m) void __indirect_glMatrixMode(GLenum mode) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_MatrixMode, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); @@ -4832,7 +4832,7 @@ __indirect_glMatrixMode(GLenum mode) void __indirect_glMultMatrixf(const GLfloat * m) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 68; emit_header(gc->pc, X_GLrop_MultMatrixf, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (m), 64); @@ -4846,7 +4846,7 @@ __indirect_glMultMatrixf(const GLfloat * m) void __indirect_glMultMatrixd(const GLdouble * m) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 132; emit_header(gc->pc, X_GLrop_MultMatrixd, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (m), 128); @@ -4861,7 +4861,7 @@ void __indirect_glOrtho(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 52; emit_header(gc->pc, X_GLrop_Ortho, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&left), 8); @@ -4880,7 +4880,7 @@ __indirect_glOrtho(GLdouble left, GLdouble right, GLdouble bottom, void __indirect_glPopMatrix(void) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 4; emit_header(gc->pc, X_GLrop_PopMatrix, cmdlen); gc->pc += cmdlen; @@ -4893,7 +4893,7 @@ __indirect_glPopMatrix(void) void __indirect_glPushMatrix(void) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 4; emit_header(gc->pc, X_GLrop_PushMatrix, cmdlen); gc->pc += cmdlen; @@ -4906,7 +4906,7 @@ __indirect_glPushMatrix(void) void __indirect_glRotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 36; emit_header(gc->pc, X_GLrop_Rotated, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&angle), 8); @@ -4923,7 +4923,7 @@ __indirect_glRotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z) void __indirect_glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_Rotatef, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&angle), 4); @@ -4940,7 +4940,7 @@ __indirect_glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z) void __indirect_glScaled(GLdouble x, GLdouble y, GLdouble z) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 28; emit_header(gc->pc, X_GLrop_Scaled, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8); @@ -4956,7 +4956,7 @@ __indirect_glScaled(GLdouble x, GLdouble y, GLdouble z) void __indirect_glScalef(GLfloat x, GLfloat y, GLfloat z) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_Scalef, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); @@ -4972,7 +4972,7 @@ __indirect_glScalef(GLfloat x, GLfloat y, GLfloat z) void __indirect_glTranslated(GLdouble x, GLdouble y, GLdouble z) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 28; emit_header(gc->pc, X_GLrop_Translated, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8); @@ -4988,7 +4988,7 @@ __indirect_glTranslated(GLdouble x, GLdouble y, GLdouble z) void __indirect_glTranslatef(GLfloat x, GLfloat y, GLfloat z) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_Translatef, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); @@ -5004,7 +5004,7 @@ __indirect_glTranslatef(GLfloat x, GLfloat y, GLfloat z) void __indirect_glViewport(GLint x, GLint y, GLsizei width, GLsizei height) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_Viewport, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); @@ -5021,7 +5021,7 @@ __indirect_glViewport(GLint x, GLint y, GLsizei width, GLsizei height) void __indirect_glBindTexture(GLenum target, GLuint texture) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_BindTexture, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -5036,7 +5036,7 @@ __indirect_glBindTexture(GLenum target, GLuint texture) void __indirect_glIndexub(GLubyte c) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_Indexubv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&c), 1); @@ -5050,7 +5050,7 @@ __indirect_glIndexub(GLubyte c) void __indirect_glIndexubv(const GLubyte *c) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_Indexubv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (c), 1); @@ -5064,7 +5064,7 @@ __indirect_glIndexubv(const GLubyte *c) void __indirect_glPolygonOffset(GLfloat factor, GLfloat units) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_PolygonOffset, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&factor), 4); @@ -5080,7 +5080,7 @@ void __indirect_glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 32; emit_header(gc->pc, X_GLrop_CopyTexImage1D, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -5102,7 +5102,7 @@ __indirect_glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 36; emit_header(gc->pc, X_GLrop_CopyTexImage2D, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -5124,7 +5124,7 @@ void __indirect_glCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 28; emit_header(gc->pc, X_GLrop_CopyTexSubImage1D, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -5145,7 +5145,7 @@ __indirect_glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 36; emit_header(gc->pc, X_GLrop_CopyTexSubImage2D, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -5166,7 +5166,7 @@ __indirect_glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, void __indirect_glDeleteTextures(GLsizei n, const GLuint * textures) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 4 + __GLX_PAD((n * 4)); @@ -5196,7 +5196,7 @@ __indirect_glDeleteTextures(GLsizei n, const GLuint * textures) void glDeleteTexturesEXT(GLsizei n, const GLuint * textures) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) if (gc->driContext) { @@ -5204,7 +5204,7 @@ glDeleteTexturesEXT(GLsizei n, const GLuint * textures) } else #endif { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 4 + __GLX_PAD((n * 4)); if (n < 0) { @@ -5228,7 +5228,7 @@ glDeleteTexturesEXT(GLsizei n, const GLuint * textures) void __indirect_glGenTextures(GLsizei n, GLuint * textures) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 4; @@ -5267,7 +5267,7 @@ __indirect_glGenTextures(GLsizei n, GLuint * textures) void glGenTexturesEXT(GLsizei n, GLuint * textures) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) if (gc->driContext) { @@ -5275,7 +5275,7 @@ glGenTexturesEXT(GLsizei n, GLuint * textures) } else #endif { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 4; if (n < 0) { @@ -5299,7 +5299,7 @@ glGenTexturesEXT(GLsizei n, GLuint * textures) GLboolean __indirect_glIsTexture(GLuint texture) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; GLboolean retval = (GLboolean) 0; #ifndef USE_XCB @@ -5332,7 +5332,7 @@ __indirect_glIsTexture(GLuint texture) GLboolean glIsTextureEXT(GLuint texture) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) if (gc->driContext) { @@ -5340,7 +5340,7 @@ glIsTextureEXT(GLuint texture) } else #endif { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; GLboolean retval = (GLboolean) 0; const GLuint cmdlen = 4; @@ -5362,7 +5362,7 @@ void __indirect_glPrioritizeTextures(GLsizei n, const GLuint * textures, const GLclampf * priorities) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8 + __GLX_PAD((n * 4)) + __GLX_PAD((n * 4)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -5387,7 +5387,7 @@ __glx_TexSubImage_1D2D(unsigned opcode, unsigned dim, GLenum target, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = (pixels != NULL) ? __glImageSize(width, height, 1, format, type, target) : 0; @@ -5464,7 +5464,7 @@ void __indirect_glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_BlendColor, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); @@ -5481,7 +5481,7 @@ __indirect_glBlendColor(GLclampf red, GLclampf green, GLclampf blue, void __indirect_glBlendEquation(GLenum mode) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_BlendEquation, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); @@ -5496,7 +5496,7 @@ void __indirect_glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = (table != NULL) ? __glImageSize(width, 1, 1, format, type, target) : 0; @@ -5546,7 +5546,7 @@ void __indirect_glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glColorTableParameterfv_size(pname); const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_ColorTableParameterfv, cmdlen); @@ -5564,7 +5564,7 @@ void __indirect_glColorTableParameteriv(GLenum target, GLenum pname, const GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glColorTableParameteriv_size(pname); const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_ColorTableParameteriv, cmdlen); @@ -5582,7 +5582,7 @@ void __indirect_glCopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_CopyColorTable, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -5601,7 +5601,7 @@ void __indirect_glGetColorTable(GLenum target, GLenum format, GLenum type, GLvoid * table) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const __GLXattribute *const state = gc->client_state_private; Display *const dpy = gc->currentDpy; #ifndef USE_XCB @@ -5648,7 +5648,7 @@ __indirect_glGetColorTable(GLenum target, GLenum format, GLenum type, void glGetColorTableEXT(GLenum target, GLenum format, GLenum type, GLvoid * table) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) if (gc->driContext) { @@ -5656,7 +5656,7 @@ glGetColorTableEXT(GLenum target, GLenum format, GLenum type, GLvoid * table) } else #endif { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const __GLXattribute *const state = gc->client_state_private; Display *const dpy = gc->currentDpy; const GLuint cmdlen = 16; @@ -5683,7 +5683,7 @@ void __indirect_glGetColorTableParameterfv(GLenum target, GLenum pname, GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -5724,7 +5724,7 @@ __indirect_glGetColorTableParameterfv(GLenum target, GLenum pname, void glGetColorTableParameterfvEXT(GLenum target, GLenum pname, GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) if (gc->driContext) { @@ -5733,7 +5733,7 @@ glGetColorTableParameterfvEXT(GLenum target, GLenum pname, GLfloat * params) } else #endif { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 8; if (__builtin_expect(dpy != NULL, 1)) { @@ -5756,7 +5756,7 @@ void __indirect_glGetColorTableParameteriv(GLenum target, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -5797,7 +5797,7 @@ __indirect_glGetColorTableParameteriv(GLenum target, GLenum pname, void glGetColorTableParameterivEXT(GLenum target, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) if (gc->driContext) { @@ -5806,7 +5806,7 @@ glGetColorTableParameterivEXT(GLenum target, GLenum pname, GLint * params) } else #endif { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 8; if (__builtin_expect(dpy != NULL, 1)) { @@ -5829,7 +5829,7 @@ void __indirect_glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = (data != NULL) ? __glImageSize(count, 1, 1, format, type, target) : 0; const GLuint cmdlen = 44 + __GLX_PAD(compsize); @@ -5877,7 +5877,7 @@ void __indirect_glCopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_CopyColorSubTable, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -5897,7 +5897,7 @@ __glx_ConvolutionFilter_1D2D(unsigned opcode, unsigned dim, GLenum target, GLsizei height, GLenum format, GLenum type, const GLvoid * image) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = (image != NULL) ? __glImageSize(width, height, 1, format, type, target) : 0; @@ -5971,7 +5971,7 @@ void __indirect_glConvolutionParameterf(GLenum target, GLenum pname, GLfloat params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_ConvolutionParameterf, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -5988,7 +5988,7 @@ void __indirect_glConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glConvolutionParameterfv_size(pname); const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_ConvolutionParameterfv, cmdlen); @@ -6005,7 +6005,7 @@ __indirect_glConvolutionParameterfv(GLenum target, GLenum pname, void __indirect_glConvolutionParameteri(GLenum target, GLenum pname, GLint params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_ConvolutionParameteri, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -6022,7 +6022,7 @@ void __indirect_glConvolutionParameteriv(GLenum target, GLenum pname, const GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glConvolutionParameteriv_size(pname); const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_ConvolutionParameteriv, cmdlen); @@ -6040,7 +6040,7 @@ void __indirect_glCopyConvolutionFilter1D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_CopyConvolutionFilter1D, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -6060,7 +6060,7 @@ __indirect_glCopyConvolutionFilter2D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 28; emit_header(gc->pc, X_GLrop_CopyConvolutionFilter2D, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -6080,7 +6080,7 @@ void __indirect_glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid * image) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const __GLXattribute *const state = gc->client_state_private; Display *const dpy = gc->currentDpy; #ifndef USE_XCB @@ -6123,7 +6123,7 @@ void gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, GLvoid * image) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) if (gc->driContext) { @@ -6132,7 +6132,7 @@ gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, } else #endif { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const __GLXattribute *const state = gc->client_state_private; Display *const dpy = gc->currentDpy; const GLuint cmdlen = 16; @@ -6160,7 +6160,7 @@ void __indirect_glGetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -6201,7 +6201,7 @@ __indirect_glGetConvolutionParameterfv(GLenum target, GLenum pname, void gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) if (gc->driContext) { @@ -6210,7 +6210,7 @@ gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params) } else #endif { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 8; if (__builtin_expect(dpy != NULL, 1)) { @@ -6233,7 +6233,7 @@ void __indirect_glGetConvolutionParameteriv(GLenum target, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -6274,7 +6274,7 @@ __indirect_glGetConvolutionParameteriv(GLenum target, GLenum pname, void gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) if (gc->driContext) { @@ -6283,7 +6283,7 @@ gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params) } else #endif { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 8; if (__builtin_expect(dpy != NULL, 1)) { @@ -6306,7 +6306,7 @@ void __indirect_glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const __GLXattribute *const state = gc->client_state_private; Display *const dpy = gc->currentDpy; #ifndef USE_XCB @@ -6354,7 +6354,7 @@ void gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) if (gc->driContext) { @@ -6363,7 +6363,7 @@ gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, } else #endif { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const __GLXattribute *const state = gc->client_state_private; Display *const dpy = gc->currentDpy; const GLuint cmdlen = 16; @@ -6391,7 +6391,7 @@ void __indirect_glGetHistogramParameterfv(GLenum target, GLenum pname, GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -6431,7 +6431,7 @@ __indirect_glGetHistogramParameterfv(GLenum target, GLenum pname, void gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) if (gc->driContext) { @@ -6439,7 +6439,7 @@ gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params) } else #endif { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 8; if (__builtin_expect(dpy != NULL, 1)) { @@ -6462,7 +6462,7 @@ void __indirect_glGetHistogramParameteriv(GLenum target, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -6502,7 +6502,7 @@ __indirect_glGetHistogramParameteriv(GLenum target, GLenum pname, void gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) if (gc->driContext) { @@ -6510,7 +6510,7 @@ gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params) } else #endif { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 8; if (__builtin_expect(dpy != NULL, 1)) { @@ -6533,7 +6533,7 @@ void __indirect_glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const __GLXattribute *const state = gc->client_state_private; Display *const dpy = gc->currentDpy; #ifndef USE_XCB @@ -6577,7 +6577,7 @@ void gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) if (gc->driContext) { @@ -6585,7 +6585,7 @@ gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, } else #endif { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const __GLXattribute *const state = gc->client_state_private; Display *const dpy = gc->currentDpy; const GLuint cmdlen = 16; @@ -6613,7 +6613,7 @@ void __indirect_glGetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -6651,7 +6651,7 @@ __indirect_glGetMinmaxParameterfv(GLenum target, GLenum pname, void gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) if (gc->driContext) { @@ -6659,7 +6659,7 @@ gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params) } else #endif { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 8; if (__builtin_expect(dpy != NULL, 1)) { @@ -6681,7 +6681,7 @@ gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params) void __indirect_glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -6719,7 +6719,7 @@ __indirect_glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint * params) void gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) if (gc->driContext) { @@ -6727,7 +6727,7 @@ gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params) } else #endif { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 8; if (__builtin_expect(dpy != NULL, 1)) { @@ -6750,7 +6750,7 @@ void __indirect_glHistogram(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_Histogram, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -6767,7 +6767,7 @@ __indirect_glHistogram(GLenum target, GLsizei width, GLenum internalformat, void __indirect_glMinmax(GLenum target, GLenum internalformat, GLboolean sink) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_Minmax, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -6783,7 +6783,7 @@ __indirect_glMinmax(GLenum target, GLenum internalformat, GLboolean sink) void __indirect_glResetHistogram(GLenum target) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_ResetHistogram, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -6797,7 +6797,7 @@ __indirect_glResetHistogram(GLenum target) void __indirect_glResetMinmax(GLenum target) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_ResetMinmax, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -6813,7 +6813,7 @@ __glx_TexImage_3D4D(unsigned opcode, unsigned dim, GLenum target, GLint level, GLsizei depth, GLsizei extent, GLint border, GLenum format, GLenum type, const GLvoid * pixels) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = (pixels != NULL) ? __glImageSize(width, height, depth, format, type, target) : 0; @@ -6890,7 +6890,7 @@ __glx_TexSubImage_3D4D(unsigned opcode, unsigned dim, GLenum target, GLsizei height, GLsizei depth, GLsizei extent, GLenum format, GLenum type, const GLvoid * pixels) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = (pixels != NULL) ? __glImageSize(width, height, depth, format, type, target) : 0; @@ -6968,7 +6968,7 @@ __indirect_glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 40; emit_header(gc->pc, X_GLrop_CopyTexSubImage3D, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -6990,7 +6990,7 @@ __indirect_glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, void __indirect_glActiveTextureARB(GLenum texture) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_ActiveTextureARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&texture), 4); @@ -7004,7 +7004,7 @@ __indirect_glActiveTextureARB(GLenum texture) void __indirect_glMultiTexCoord1dARB(GLenum target, GLdouble s) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_MultiTexCoord1dvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8); @@ -7019,7 +7019,7 @@ __indirect_glMultiTexCoord1dARB(GLenum target, GLdouble s) void __indirect_glMultiTexCoord1dvARB(GLenum target, const GLdouble * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_MultiTexCoord1dvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (v), 8); @@ -7034,7 +7034,7 @@ __indirect_glMultiTexCoord1dvARB(GLenum target, const GLdouble * v) void __indirect_glMultiTexCoord1fARB(GLenum target, GLfloat s) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_MultiTexCoord1fvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7049,7 +7049,7 @@ __indirect_glMultiTexCoord1fARB(GLenum target, GLfloat s) void __indirect_glMultiTexCoord1fvARB(GLenum target, const GLfloat * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_MultiTexCoord1fvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7064,7 +7064,7 @@ __indirect_glMultiTexCoord1fvARB(GLenum target, const GLfloat * v) void __indirect_glMultiTexCoord1iARB(GLenum target, GLint s) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_MultiTexCoord1ivARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7079,7 +7079,7 @@ __indirect_glMultiTexCoord1iARB(GLenum target, GLint s) void __indirect_glMultiTexCoord1ivARB(GLenum target, const GLint * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_MultiTexCoord1ivARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7094,7 +7094,7 @@ __indirect_glMultiTexCoord1ivARB(GLenum target, const GLint * v) void __indirect_glMultiTexCoord1sARB(GLenum target, GLshort s) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_MultiTexCoord1svARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7109,7 +7109,7 @@ __indirect_glMultiTexCoord1sARB(GLenum target, GLshort s) void __indirect_glMultiTexCoord1svARB(GLenum target, const GLshort * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_MultiTexCoord1svARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7124,7 +7124,7 @@ __indirect_glMultiTexCoord1svARB(GLenum target, const GLshort * v) void __indirect_glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_MultiTexCoord2dvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8); @@ -7140,7 +7140,7 @@ __indirect_glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t) void __indirect_glMultiTexCoord2dvARB(GLenum target, const GLdouble * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_MultiTexCoord2dvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (v), 16); @@ -7155,7 +7155,7 @@ __indirect_glMultiTexCoord2dvARB(GLenum target, const GLdouble * v) void __indirect_glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_MultiTexCoord2fvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7171,7 +7171,7 @@ __indirect_glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t) void __indirect_glMultiTexCoord2fvARB(GLenum target, const GLfloat * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_MultiTexCoord2fvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7186,7 +7186,7 @@ __indirect_glMultiTexCoord2fvARB(GLenum target, const GLfloat * v) void __indirect_glMultiTexCoord2iARB(GLenum target, GLint s, GLint t) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_MultiTexCoord2ivARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7202,7 +7202,7 @@ __indirect_glMultiTexCoord2iARB(GLenum target, GLint s, GLint t) void __indirect_glMultiTexCoord2ivARB(GLenum target, const GLint * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_MultiTexCoord2ivARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7217,7 +7217,7 @@ __indirect_glMultiTexCoord2ivARB(GLenum target, const GLint * v) void __indirect_glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_MultiTexCoord2svARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7233,7 +7233,7 @@ __indirect_glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t) void __indirect_glMultiTexCoord2svARB(GLenum target, const GLshort * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_MultiTexCoord2svARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7249,7 +7249,7 @@ void __indirect_glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 32; emit_header(gc->pc, X_GLrop_MultiTexCoord3dvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8); @@ -7266,7 +7266,7 @@ __indirect_glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, void __indirect_glMultiTexCoord3dvARB(GLenum target, const GLdouble * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 32; emit_header(gc->pc, X_GLrop_MultiTexCoord3dvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (v), 24); @@ -7282,7 +7282,7 @@ void __indirect_glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_MultiTexCoord3fvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7299,7 +7299,7 @@ __indirect_glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, void __indirect_glMultiTexCoord3fvARB(GLenum target, const GLfloat * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_MultiTexCoord3fvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7314,7 +7314,7 @@ __indirect_glMultiTexCoord3fvARB(GLenum target, const GLfloat * v) void __indirect_glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_MultiTexCoord3ivARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7331,7 +7331,7 @@ __indirect_glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r) void __indirect_glMultiTexCoord3ivARB(GLenum target, const GLint * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_MultiTexCoord3ivARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7347,7 +7347,7 @@ void __indirect_glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_MultiTexCoord3svARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7364,7 +7364,7 @@ __indirect_glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, void __indirect_glMultiTexCoord3svARB(GLenum target, const GLshort * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_MultiTexCoord3svARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7380,7 +7380,7 @@ void __indirect_glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 40; emit_header(gc->pc, X_GLrop_MultiTexCoord4dvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8); @@ -7398,7 +7398,7 @@ __indirect_glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, void __indirect_glMultiTexCoord4dvARB(GLenum target, const GLdouble * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 40; emit_header(gc->pc, X_GLrop_MultiTexCoord4dvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (v), 32); @@ -7414,7 +7414,7 @@ void __indirect_glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_MultiTexCoord4fvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7432,7 +7432,7 @@ __indirect_glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, void __indirect_glMultiTexCoord4fvARB(GLenum target, const GLfloat * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_MultiTexCoord4fvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7448,7 +7448,7 @@ void __indirect_glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_MultiTexCoord4ivARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7466,7 +7466,7 @@ __indirect_glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, void __indirect_glMultiTexCoord4ivARB(GLenum target, const GLint * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_MultiTexCoord4ivARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7482,7 +7482,7 @@ void __indirect_glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_MultiTexCoord4svARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7500,7 +7500,7 @@ __indirect_glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, void __indirect_glMultiTexCoord4svARB(GLenum target, const GLshort * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_MultiTexCoord4svARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7515,7 +7515,7 @@ __indirect_glMultiTexCoord4svARB(GLenum target, const GLshort * v) void __indirect_glSampleCoverageARB(GLclampf value, GLboolean invert) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_SampleCoverageARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&value), 4); @@ -7530,7 +7530,7 @@ __indirect_glSampleCoverageARB(GLclampf value, GLboolean invert) void __indirect_glGetProgramStringARB(GLenum target, GLenum pname, GLvoid * string) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 8; if (__builtin_expect(dpy != NULL, 1)) { @@ -7550,7 +7550,7 @@ __indirect_glGetProgramStringARB(GLenum target, GLenum pname, GLvoid * string) void __indirect_glGetProgramivARB(GLenum target, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 8; if (__builtin_expect(dpy != NULL, 1)) { @@ -7571,7 +7571,7 @@ void __indirect_glProgramEnvParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 44; emit_header(gc->pc, X_GLrop_ProgramEnvParameter4dvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7591,7 +7591,7 @@ void __indirect_glProgramEnvParameter4dvARB(GLenum target, GLuint index, const GLdouble * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 44; emit_header(gc->pc, X_GLrop_ProgramEnvParameter4dvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7608,7 +7608,7 @@ void __indirect_glProgramEnvParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 28; emit_header(gc->pc, X_GLrop_ProgramEnvParameter4fvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7628,7 +7628,7 @@ void __indirect_glProgramEnvParameter4fvARB(GLenum target, GLuint index, const GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 28; emit_header(gc->pc, X_GLrop_ProgramEnvParameter4fvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7646,7 +7646,7 @@ __indirect_glProgramLocalParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 44; emit_header(gc->pc, X_GLrop_ProgramLocalParameter4dvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7666,7 +7666,7 @@ void __indirect_glProgramLocalParameter4dvARB(GLenum target, GLuint index, const GLdouble * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 44; emit_header(gc->pc, X_GLrop_ProgramLocalParameter4dvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7684,7 +7684,7 @@ __indirect_glProgramLocalParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 28; emit_header(gc->pc, X_GLrop_ProgramLocalParameter4fvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7704,7 +7704,7 @@ void __indirect_glProgramLocalParameter4fvARB(GLenum target, GLuint index, const GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 28; emit_header(gc->pc, X_GLrop_ProgramLocalParameter4fvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7721,7 +7721,7 @@ void __indirect_glProgramStringARB(GLenum target, GLenum format, GLsizei len, const GLvoid * string) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16 + __GLX_PAD(len); if (len < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -7759,7 +7759,7 @@ __indirect_glProgramStringARB(GLenum target, GLenum format, GLsizei len, void __indirect_glVertexAttrib1dARB(GLuint index, GLdouble x) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_VertexAttrib1dvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -7774,7 +7774,7 @@ __indirect_glVertexAttrib1dARB(GLuint index, GLdouble x) void __indirect_glVertexAttrib1dvARB(GLuint index, const GLdouble * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_VertexAttrib1dvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -7789,7 +7789,7 @@ __indirect_glVertexAttrib1dvARB(GLuint index, const GLdouble * v) void __indirect_glVertexAttrib1fARB(GLuint index, GLfloat x) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_VertexAttrib1fvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -7804,7 +7804,7 @@ __indirect_glVertexAttrib1fARB(GLuint index, GLfloat x) void __indirect_glVertexAttrib1fvARB(GLuint index, const GLfloat * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_VertexAttrib1fvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -7819,7 +7819,7 @@ __indirect_glVertexAttrib1fvARB(GLuint index, const GLfloat * v) void __indirect_glVertexAttrib1sARB(GLuint index, GLshort x) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_VertexAttrib1svARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -7834,7 +7834,7 @@ __indirect_glVertexAttrib1sARB(GLuint index, GLshort x) void __indirect_glVertexAttrib1svARB(GLuint index, const GLshort * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_VertexAttrib1svARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -7849,7 +7849,7 @@ __indirect_glVertexAttrib1svARB(GLuint index, const GLshort * v) void __indirect_glVertexAttrib2dARB(GLuint index, GLdouble x, GLdouble y) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_VertexAttrib2dvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -7865,7 +7865,7 @@ __indirect_glVertexAttrib2dARB(GLuint index, GLdouble x, GLdouble y) void __indirect_glVertexAttrib2dvARB(GLuint index, const GLdouble * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_VertexAttrib2dvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -7880,7 +7880,7 @@ __indirect_glVertexAttrib2dvARB(GLuint index, const GLdouble * v) void __indirect_glVertexAttrib2fARB(GLuint index, GLfloat x, GLfloat y) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_VertexAttrib2fvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -7896,7 +7896,7 @@ __indirect_glVertexAttrib2fARB(GLuint index, GLfloat x, GLfloat y) void __indirect_glVertexAttrib2fvARB(GLuint index, const GLfloat * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_VertexAttrib2fvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -7911,7 +7911,7 @@ __indirect_glVertexAttrib2fvARB(GLuint index, const GLfloat * v) void __indirect_glVertexAttrib2sARB(GLuint index, GLshort x, GLshort y) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_VertexAttrib2svARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -7927,7 +7927,7 @@ __indirect_glVertexAttrib2sARB(GLuint index, GLshort x, GLshort y) void __indirect_glVertexAttrib2svARB(GLuint index, const GLshort * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_VertexAttrib2svARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -7943,7 +7943,7 @@ void __indirect_glVertexAttrib3dARB(GLuint index, GLdouble x, GLdouble y, GLdouble z) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 32; emit_header(gc->pc, X_GLrop_VertexAttrib3dvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -7960,7 +7960,7 @@ __indirect_glVertexAttrib3dARB(GLuint index, GLdouble x, GLdouble y, void __indirect_glVertexAttrib3dvARB(GLuint index, const GLdouble * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 32; emit_header(gc->pc, X_GLrop_VertexAttrib3dvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -7975,7 +7975,7 @@ __indirect_glVertexAttrib3dvARB(GLuint index, const GLdouble * v) void __indirect_glVertexAttrib3fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_VertexAttrib3fvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -7992,7 +7992,7 @@ __indirect_glVertexAttrib3fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z) void __indirect_glVertexAttrib3fvARB(GLuint index, const GLfloat * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_VertexAttrib3fvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -8007,7 +8007,7 @@ __indirect_glVertexAttrib3fvARB(GLuint index, const GLfloat * v) void __indirect_glVertexAttrib3sARB(GLuint index, GLshort x, GLshort y, GLshort z) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_VertexAttrib3svARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -8024,7 +8024,7 @@ __indirect_glVertexAttrib3sARB(GLuint index, GLshort x, GLshort y, GLshort z) void __indirect_glVertexAttrib3svARB(GLuint index, const GLshort * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_VertexAttrib3svARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -8039,7 +8039,7 @@ __indirect_glVertexAttrib3svARB(GLuint index, const GLshort * v) void __indirect_glVertexAttrib4NbvARB(GLuint index, const GLbyte *v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_VertexAttrib4NbvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -8054,7 +8054,7 @@ __indirect_glVertexAttrib4NbvARB(GLuint index, const GLbyte *v) void __indirect_glVertexAttrib4NivARB(GLuint index, const GLint * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_VertexAttrib4NivARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -8069,7 +8069,7 @@ __indirect_glVertexAttrib4NivARB(GLuint index, const GLint * v) void __indirect_glVertexAttrib4NsvARB(GLuint index, const GLshort * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_VertexAttrib4NsvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -8085,7 +8085,7 @@ void __indirect_glVertexAttrib4NubARB(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_VertexAttrib4NubvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -8103,7 +8103,7 @@ __indirect_glVertexAttrib4NubARB(GLuint index, GLubyte x, GLubyte y, void __indirect_glVertexAttrib4NubvARB(GLuint index, const GLubyte *v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_VertexAttrib4NubvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -8118,7 +8118,7 @@ __indirect_glVertexAttrib4NubvARB(GLuint index, const GLubyte *v) void __indirect_glVertexAttrib4NuivARB(GLuint index, const GLuint * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_VertexAttrib4NuivARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -8133,7 +8133,7 @@ __indirect_glVertexAttrib4NuivARB(GLuint index, const GLuint * v) void __indirect_glVertexAttrib4NusvARB(GLuint index, const GLushort * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_VertexAttrib4NusvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -8148,7 +8148,7 @@ __indirect_glVertexAttrib4NusvARB(GLuint index, const GLushort * v) void __indirect_glVertexAttrib4bvARB(GLuint index, const GLbyte *v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_VertexAttrib4bvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -8164,7 +8164,7 @@ void __indirect_glVertexAttrib4dARB(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 40; emit_header(gc->pc, X_GLrop_VertexAttrib4dvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -8182,7 +8182,7 @@ __indirect_glVertexAttrib4dARB(GLuint index, GLdouble x, GLdouble y, void __indirect_glVertexAttrib4dvARB(GLuint index, const GLdouble * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 40; emit_header(gc->pc, X_GLrop_VertexAttrib4dvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -8198,7 +8198,7 @@ void __indirect_glVertexAttrib4fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_VertexAttrib4fvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -8216,7 +8216,7 @@ __indirect_glVertexAttrib4fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z, void __indirect_glVertexAttrib4fvARB(GLuint index, const GLfloat * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_VertexAttrib4fvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -8231,7 +8231,7 @@ __indirect_glVertexAttrib4fvARB(GLuint index, const GLfloat * v) void __indirect_glVertexAttrib4ivARB(GLuint index, const GLint * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_VertexAttrib4ivARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -8247,7 +8247,7 @@ void __indirect_glVertexAttrib4sARB(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_VertexAttrib4svARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -8265,7 +8265,7 @@ __indirect_glVertexAttrib4sARB(GLuint index, GLshort x, GLshort y, GLshort z, void __indirect_glVertexAttrib4svARB(GLuint index, const GLshort * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_VertexAttrib4svARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -8280,7 +8280,7 @@ __indirect_glVertexAttrib4svARB(GLuint index, const GLshort * v) void __indirect_glVertexAttrib4ubvARB(GLuint index, const GLubyte *v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_VertexAttrib4ubvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -8295,7 +8295,7 @@ __indirect_glVertexAttrib4ubvARB(GLuint index, const GLubyte *v) void __indirect_glVertexAttrib4uivARB(GLuint index, const GLuint * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_VertexAttrib4uivARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -8310,7 +8310,7 @@ __indirect_glVertexAttrib4uivARB(GLuint index, const GLuint * v) void __indirect_glVertexAttrib4usvARB(GLuint index, const GLushort * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_VertexAttrib4usvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -8325,7 +8325,7 @@ __indirect_glVertexAttrib4usvARB(GLuint index, const GLushort * v) void __indirect_glBeginQueryARB(GLenum target, GLuint id) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_BeginQueryARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -8340,7 +8340,7 @@ __indirect_glBeginQueryARB(GLenum target, GLuint id) void __indirect_glDeleteQueriesARB(GLsizei n, const GLuint * ids) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 4 + __GLX_PAD((n * 4)); @@ -8370,7 +8370,7 @@ __indirect_glDeleteQueriesARB(GLsizei n, const GLuint * ids) void __indirect_glEndQueryARB(GLenum target) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_EndQueryARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -8384,7 +8384,7 @@ __indirect_glEndQueryARB(GLenum target) void __indirect_glGenQueriesARB(GLsizei n, GLuint * ids) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 4; @@ -8423,7 +8423,7 @@ __indirect_glGenQueriesARB(GLsizei n, GLuint * ids) void __indirect_glGetQueryObjectivARB(GLuint id, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -8461,7 +8461,7 @@ __indirect_glGetQueryObjectivARB(GLuint id, GLenum pname, GLint * params) void __indirect_glGetQueryObjectuivARB(GLuint id, GLenum pname, GLuint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -8499,7 +8499,7 @@ __indirect_glGetQueryObjectuivARB(GLuint id, GLenum pname, GLuint * params) void __indirect_glGetQueryivARB(GLenum target, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -8540,7 +8540,7 @@ __indirect_glGetQueryivARB(GLenum target, GLenum pname, GLint * params) GLboolean __indirect_glIsQueryARB(GLuint id) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; GLboolean retval = (GLboolean) 0; #ifndef USE_XCB @@ -8574,7 +8574,7 @@ __indirect_glIsQueryARB(GLuint id) void __indirect_glDrawBuffersARB(GLsizei n, const GLenum * bufs) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8 + __GLX_PAD((n * 4)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -8610,7 +8610,7 @@ __indirect_glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_RenderbufferStorageMultisample, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -8628,7 +8628,7 @@ __indirect_glRenderbufferStorageMultisample(GLenum target, GLsizei samples, void __indirect_glSampleMaskSGIS(GLclampf value, GLboolean invert) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_SampleMaskSGIS, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&value), 4); @@ -8643,7 +8643,7 @@ __indirect_glSampleMaskSGIS(GLclampf value, GLboolean invert) void __indirect_glSamplePatternSGIS(GLenum pattern) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_SamplePatternSGIS, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&pattern), 4); @@ -8657,7 +8657,7 @@ __indirect_glSamplePatternSGIS(GLenum pattern) void __indirect_glPointParameterfEXT(GLenum pname, GLfloat param) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_PointParameterfEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); @@ -8672,7 +8672,7 @@ __indirect_glPointParameterfEXT(GLenum pname, GLfloat param) void __indirect_glPointParameterfvEXT(GLenum pname, const GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glPointParameterfvEXT_size(pname); const GLuint cmdlen = 8 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_PointParameterfvEXT, cmdlen); @@ -8688,7 +8688,7 @@ __indirect_glPointParameterfvEXT(GLenum pname, const GLfloat * params) void __indirect_glSecondaryColor3bEXT(GLbyte red, GLbyte green, GLbyte blue) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_SecondaryColor3bvEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 1); @@ -8711,7 +8711,7 @@ __indirect_glSecondaryColor3bvEXT(const GLbyte *v) void __indirect_glSecondaryColor3dEXT(GLdouble red, GLdouble green, GLdouble blue) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 28; emit_header(gc->pc, X_GLrop_SecondaryColor3dvEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 8); @@ -8734,7 +8734,7 @@ __indirect_glSecondaryColor3dvEXT(const GLdouble * v) void __indirect_glSecondaryColor3fEXT(GLfloat red, GLfloat green, GLfloat blue) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_SecondaryColor3fvEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); @@ -8757,7 +8757,7 @@ __indirect_glSecondaryColor3fvEXT(const GLfloat * v) void __indirect_glSecondaryColor3iEXT(GLint red, GLint green, GLint blue) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_SecondaryColor3ivEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); @@ -8780,7 +8780,7 @@ __indirect_glSecondaryColor3ivEXT(const GLint * v) void __indirect_glSecondaryColor3sEXT(GLshort red, GLshort green, GLshort blue) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_SecondaryColor3svEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 2); @@ -8803,7 +8803,7 @@ __indirect_glSecondaryColor3svEXT(const GLshort * v) void __indirect_glSecondaryColor3ubEXT(GLubyte red, GLubyte green, GLubyte blue) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_SecondaryColor3ubvEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 1); @@ -8826,7 +8826,7 @@ __indirect_glSecondaryColor3ubvEXT(const GLubyte *v) void __indirect_glSecondaryColor3uiEXT(GLuint red, GLuint green, GLuint blue) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_SecondaryColor3uivEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); @@ -8849,7 +8849,7 @@ __indirect_glSecondaryColor3uivEXT(const GLuint * v) void __indirect_glSecondaryColor3usEXT(GLushort red, GLushort green, GLushort blue) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_SecondaryColor3usvEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 2); @@ -8872,7 +8872,7 @@ __indirect_glSecondaryColor3usvEXT(const GLushort * v) void __indirect_glFogCoorddEXT(GLdouble coord) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_FogCoorddvEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&coord), 8); @@ -8893,7 +8893,7 @@ __indirect_glFogCoorddvEXT(const GLdouble * coord) void __indirect_glFogCoordfEXT(GLfloat coord) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_FogCoordfvEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&coord), 4); @@ -8915,7 +8915,7 @@ void __indirect_glBlendFuncSeparateEXT(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_BlendFuncSeparateEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&sfactorRGB), 4); @@ -8932,7 +8932,7 @@ __indirect_glBlendFuncSeparateEXT(GLenum sfactorRGB, GLenum dfactorRGB, void __indirect_glWindowPos3fMESA(GLfloat x, GLfloat y, GLfloat z) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_WindowPos3fvMESA, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); @@ -8956,7 +8956,7 @@ GLboolean __indirect_glAreProgramsResidentNV(GLsizei n, const GLuint * ids, GLboolean * residences) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; GLboolean retval = (GLboolean) 0; const GLuint cmdlen = 4 + __GLX_PAD((n * 4)); @@ -8981,7 +8981,7 @@ __indirect_glAreProgramsResidentNV(GLsizei n, const GLuint * ids, void __indirect_glBindProgramNV(GLenum target, GLuint program) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_BindProgramNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -8996,7 +8996,7 @@ __indirect_glBindProgramNV(GLenum target, GLuint program) void __indirect_glDeleteProgramsNV(GLsizei n, const GLuint * programs) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 4 + __GLX_PAD((n * 4)); if (n < 0) { @@ -9020,7 +9020,7 @@ void __indirect_glExecuteProgramNV(GLenum target, GLuint id, const GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 28; emit_header(gc->pc, X_GLrop_ExecuteProgramNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -9036,7 +9036,7 @@ __indirect_glExecuteProgramNV(GLenum target, GLuint id, void __indirect_glGenProgramsNV(GLsizei n, GLuint * programs) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 4; if (n < 0) { @@ -9060,7 +9060,7 @@ void __indirect_glGetProgramParameterdvNV(GLenum target, GLuint index, GLenum pname, GLdouble * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 12; if (__builtin_expect(dpy != NULL, 1)) { @@ -9082,7 +9082,7 @@ void __indirect_glGetProgramParameterfvNV(GLenum target, GLuint index, GLenum pname, GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 12; if (__builtin_expect(dpy != NULL, 1)) { @@ -9103,7 +9103,7 @@ __indirect_glGetProgramParameterfvNV(GLenum target, GLuint index, void __indirect_glGetProgramStringNV(GLuint id, GLenum pname, GLubyte *program) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 8; if (__builtin_expect(dpy != NULL, 1)) { @@ -9123,7 +9123,7 @@ __indirect_glGetProgramStringNV(GLuint id, GLenum pname, GLubyte *program) void __indirect_glGetProgramivNV(GLuint id, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 8; if (__builtin_expect(dpy != NULL, 1)) { @@ -9144,7 +9144,7 @@ void __indirect_glGetTrackMatrixivNV(GLenum target, GLuint address, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 12; if (__builtin_expect(dpy != NULL, 1)) { @@ -9166,7 +9166,7 @@ void __indirect_glGetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 8; if (__builtin_expect(dpy != NULL, 1)) { @@ -9186,7 +9186,7 @@ __indirect_glGetVertexAttribdvNV(GLuint index, GLenum pname, void __indirect_glGetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 8; if (__builtin_expect(dpy != NULL, 1)) { @@ -9206,7 +9206,7 @@ __indirect_glGetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat * params) void __indirect_glGetVertexAttribivNV(GLuint index, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 8; if (__builtin_expect(dpy != NULL, 1)) { @@ -9226,7 +9226,7 @@ __indirect_glGetVertexAttribivNV(GLuint index, GLenum pname, GLint * params) GLboolean __indirect_glIsProgramNV(GLuint program) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; GLboolean retval = (GLboolean) 0; const GLuint cmdlen = 4; @@ -9247,7 +9247,7 @@ void __indirect_glLoadProgramNV(GLenum target, GLuint id, GLsizei len, const GLubyte *program) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16 + __GLX_PAD(len); if (len < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -9271,7 +9271,7 @@ void __indirect_glProgramParameters4dvNV(GLenum target, GLuint index, GLuint num, const GLdouble * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16 + __GLX_PAD((num * 32)); if (num < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -9295,7 +9295,7 @@ void __indirect_glProgramParameters4fvNV(GLenum target, GLuint index, GLuint num, const GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16 + __GLX_PAD((num * 16)); if (num < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -9318,7 +9318,7 @@ __indirect_glProgramParameters4fvNV(GLenum target, GLuint index, GLuint num, void __indirect_glRequestResidentProgramsNV(GLsizei n, const GLuint * ids) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8 + __GLX_PAD((n * 4)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -9340,7 +9340,7 @@ void __indirect_glTrackMatrixNV(GLenum target, GLuint address, GLenum matrix, GLenum transform) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_TrackMatrixNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -9357,7 +9357,7 @@ __indirect_glTrackMatrixNV(GLenum target, GLuint address, GLenum matrix, void __indirect_glVertexAttrib1dNV(GLuint index, GLdouble x) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_VertexAttrib1dvNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9372,7 +9372,7 @@ __indirect_glVertexAttrib1dNV(GLuint index, GLdouble x) void __indirect_glVertexAttrib1dvNV(GLuint index, const GLdouble * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_VertexAttrib1dvNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9387,7 +9387,7 @@ __indirect_glVertexAttrib1dvNV(GLuint index, const GLdouble * v) void __indirect_glVertexAttrib1fNV(GLuint index, GLfloat x) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_VertexAttrib1fvNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9402,7 +9402,7 @@ __indirect_glVertexAttrib1fNV(GLuint index, GLfloat x) void __indirect_glVertexAttrib1fvNV(GLuint index, const GLfloat * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_VertexAttrib1fvNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9417,7 +9417,7 @@ __indirect_glVertexAttrib1fvNV(GLuint index, const GLfloat * v) void __indirect_glVertexAttrib1sNV(GLuint index, GLshort x) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_VertexAttrib1svNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9432,7 +9432,7 @@ __indirect_glVertexAttrib1sNV(GLuint index, GLshort x) void __indirect_glVertexAttrib1svNV(GLuint index, const GLshort * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_VertexAttrib1svNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9447,7 +9447,7 @@ __indirect_glVertexAttrib1svNV(GLuint index, const GLshort * v) void __indirect_glVertexAttrib2dNV(GLuint index, GLdouble x, GLdouble y) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_VertexAttrib2dvNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9463,7 +9463,7 @@ __indirect_glVertexAttrib2dNV(GLuint index, GLdouble x, GLdouble y) void __indirect_glVertexAttrib2dvNV(GLuint index, const GLdouble * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_VertexAttrib2dvNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9478,7 +9478,7 @@ __indirect_glVertexAttrib2dvNV(GLuint index, const GLdouble * v) void __indirect_glVertexAttrib2fNV(GLuint index, GLfloat x, GLfloat y) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_VertexAttrib2fvNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9494,7 +9494,7 @@ __indirect_glVertexAttrib2fNV(GLuint index, GLfloat x, GLfloat y) void __indirect_glVertexAttrib2fvNV(GLuint index, const GLfloat * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_VertexAttrib2fvNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9509,7 +9509,7 @@ __indirect_glVertexAttrib2fvNV(GLuint index, const GLfloat * v) void __indirect_glVertexAttrib2sNV(GLuint index, GLshort x, GLshort y) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_VertexAttrib2svNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9525,7 +9525,7 @@ __indirect_glVertexAttrib2sNV(GLuint index, GLshort x, GLshort y) void __indirect_glVertexAttrib2svNV(GLuint index, const GLshort * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_VertexAttrib2svNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9541,7 +9541,7 @@ void __indirect_glVertexAttrib3dNV(GLuint index, GLdouble x, GLdouble y, GLdouble z) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 32; emit_header(gc->pc, X_GLrop_VertexAttrib3dvNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9558,7 +9558,7 @@ __indirect_glVertexAttrib3dNV(GLuint index, GLdouble x, GLdouble y, void __indirect_glVertexAttrib3dvNV(GLuint index, const GLdouble * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 32; emit_header(gc->pc, X_GLrop_VertexAttrib3dvNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9573,7 +9573,7 @@ __indirect_glVertexAttrib3dvNV(GLuint index, const GLdouble * v) void __indirect_glVertexAttrib3fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_VertexAttrib3fvNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9590,7 +9590,7 @@ __indirect_glVertexAttrib3fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z) void __indirect_glVertexAttrib3fvNV(GLuint index, const GLfloat * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_VertexAttrib3fvNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9605,7 +9605,7 @@ __indirect_glVertexAttrib3fvNV(GLuint index, const GLfloat * v) void __indirect_glVertexAttrib3sNV(GLuint index, GLshort x, GLshort y, GLshort z) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_VertexAttrib3svNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9622,7 +9622,7 @@ __indirect_glVertexAttrib3sNV(GLuint index, GLshort x, GLshort y, GLshort z) void __indirect_glVertexAttrib3svNV(GLuint index, const GLshort * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_VertexAttrib3svNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9638,7 +9638,7 @@ void __indirect_glVertexAttrib4dNV(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 40; emit_header(gc->pc, X_GLrop_VertexAttrib4dvNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9656,7 +9656,7 @@ __indirect_glVertexAttrib4dNV(GLuint index, GLdouble x, GLdouble y, void __indirect_glVertexAttrib4dvNV(GLuint index, const GLdouble * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 40; emit_header(gc->pc, X_GLrop_VertexAttrib4dvNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9672,7 +9672,7 @@ void __indirect_glVertexAttrib4fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_VertexAttrib4fvNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9690,7 +9690,7 @@ __indirect_glVertexAttrib4fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z, void __indirect_glVertexAttrib4fvNV(GLuint index, const GLfloat * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_VertexAttrib4fvNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9706,7 +9706,7 @@ void __indirect_glVertexAttrib4sNV(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_VertexAttrib4svNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9724,7 +9724,7 @@ __indirect_glVertexAttrib4sNV(GLuint index, GLshort x, GLshort y, GLshort z, void __indirect_glVertexAttrib4svNV(GLuint index, const GLshort * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_VertexAttrib4svNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9740,7 +9740,7 @@ void __indirect_glVertexAttrib4ubNV(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_VertexAttrib4ubvNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9758,7 +9758,7 @@ __indirect_glVertexAttrib4ubNV(GLuint index, GLubyte x, GLubyte y, GLubyte z, void __indirect_glVertexAttrib4ubvNV(GLuint index, const GLubyte *v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_VertexAttrib4ubvNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9773,7 +9773,7 @@ __indirect_glVertexAttrib4ubvNV(GLuint index, const GLubyte *v) void __indirect_glVertexAttribs1dvNV(GLuint index, GLsizei n, const GLdouble * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12 + __GLX_PAD((n * 8)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -9795,7 +9795,7 @@ __indirect_glVertexAttribs1dvNV(GLuint index, GLsizei n, const GLdouble * v) void __indirect_glVertexAttribs1fvNV(GLuint index, GLsizei n, const GLfloat * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12 + __GLX_PAD((n * 4)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -9817,7 +9817,7 @@ __indirect_glVertexAttribs1fvNV(GLuint index, GLsizei n, const GLfloat * v) void __indirect_glVertexAttribs1svNV(GLuint index, GLsizei n, const GLshort * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12 + __GLX_PAD((n * 2)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -9839,7 +9839,7 @@ __indirect_glVertexAttribs1svNV(GLuint index, GLsizei n, const GLshort * v) void __indirect_glVertexAttribs2dvNV(GLuint index, GLsizei n, const GLdouble * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12 + __GLX_PAD((n * 16)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -9861,7 +9861,7 @@ __indirect_glVertexAttribs2dvNV(GLuint index, GLsizei n, const GLdouble * v) void __indirect_glVertexAttribs2fvNV(GLuint index, GLsizei n, const GLfloat * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12 + __GLX_PAD((n * 8)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -9883,7 +9883,7 @@ __indirect_glVertexAttribs2fvNV(GLuint index, GLsizei n, const GLfloat * v) void __indirect_glVertexAttribs2svNV(GLuint index, GLsizei n, const GLshort * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12 + __GLX_PAD((n * 4)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -9905,7 +9905,7 @@ __indirect_glVertexAttribs2svNV(GLuint index, GLsizei n, const GLshort * v) void __indirect_glVertexAttribs3dvNV(GLuint index, GLsizei n, const GLdouble * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12 + __GLX_PAD((n * 24)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -9927,7 +9927,7 @@ __indirect_glVertexAttribs3dvNV(GLuint index, GLsizei n, const GLdouble * v) void __indirect_glVertexAttribs3fvNV(GLuint index, GLsizei n, const GLfloat * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12 + __GLX_PAD((n * 12)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -9949,7 +9949,7 @@ __indirect_glVertexAttribs3fvNV(GLuint index, GLsizei n, const GLfloat * v) void __indirect_glVertexAttribs3svNV(GLuint index, GLsizei n, const GLshort * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12 + __GLX_PAD((n * 6)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -9971,7 +9971,7 @@ __indirect_glVertexAttribs3svNV(GLuint index, GLsizei n, const GLshort * v) void __indirect_glVertexAttribs4dvNV(GLuint index, GLsizei n, const GLdouble * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12 + __GLX_PAD((n * 32)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -9993,7 +9993,7 @@ __indirect_glVertexAttribs4dvNV(GLuint index, GLsizei n, const GLdouble * v) void __indirect_glVertexAttribs4fvNV(GLuint index, GLsizei n, const GLfloat * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12 + __GLX_PAD((n * 16)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -10015,7 +10015,7 @@ __indirect_glVertexAttribs4fvNV(GLuint index, GLsizei n, const GLfloat * v) void __indirect_glVertexAttribs4svNV(GLuint index, GLsizei n, const GLshort * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12 + __GLX_PAD((n * 8)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -10037,7 +10037,7 @@ __indirect_glVertexAttribs4svNV(GLuint index, GLsizei n, const GLshort * v) void __indirect_glVertexAttribs4ubvNV(GLuint index, GLsizei n, const GLubyte *v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12 + __GLX_PAD((n * 4)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -10059,7 +10059,7 @@ __indirect_glVertexAttribs4ubvNV(GLuint index, GLsizei n, const GLubyte *v) void __indirect_glPointParameteriNV(GLenum pname, GLint param) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_PointParameteriNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); @@ -10074,7 +10074,7 @@ __indirect_glPointParameteriNV(GLenum pname, GLint param) void __indirect_glPointParameterivNV(GLenum pname, const GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glPointParameterivNV_size(pname); const GLuint cmdlen = 8 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_PointParameterivNV, cmdlen); @@ -10090,7 +10090,7 @@ __indirect_glPointParameterivNV(GLenum pname, const GLint * params) void __indirect_glActiveStencilFaceEXT(GLenum face) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_ActiveStencilFaceEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&face), 4); @@ -10106,7 +10106,7 @@ __indirect_glGetProgramNamedParameterdvNV(GLuint id, GLsizei len, const GLubyte *name, GLdouble * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 8 + __GLX_PAD(len); if (len < 0) { @@ -10134,7 +10134,7 @@ __indirect_glGetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte *name, GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 8 + __GLX_PAD(len); if (len < 0) { @@ -10162,7 +10162,7 @@ __indirect_glProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 44 + __GLX_PAD(len); if (len < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -10190,7 +10190,7 @@ __indirect_glProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte *name, const GLdouble * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 44 + __GLX_PAD(len); if (len < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -10215,7 +10215,7 @@ __indirect_glProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 28 + __GLX_PAD(len); if (len < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -10243,7 +10243,7 @@ __indirect_glProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte *name, const GLfloat * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 28 + __GLX_PAD(len); if (len < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -10266,7 +10266,7 @@ __indirect_glProgramNamedParameter4fvNV(GLuint id, GLsizei len, void __indirect_glBlendEquationSeparateEXT(GLenum modeRGB, GLenum modeA) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_BlendEquationSeparateEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&modeRGB), 4); @@ -10281,7 +10281,7 @@ __indirect_glBlendEquationSeparateEXT(GLenum modeRGB, GLenum modeA) void __indirect_glBindFramebufferEXT(GLenum target, GLuint framebuffer) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_BindFramebufferEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -10296,7 +10296,7 @@ __indirect_glBindFramebufferEXT(GLenum target, GLuint framebuffer) void __indirect_glBindRenderbufferEXT(GLenum target, GLuint renderbuffer) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_BindRenderbufferEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -10311,7 +10311,7 @@ __indirect_glBindRenderbufferEXT(GLenum target, GLuint renderbuffer) GLenum __indirect_glCheckFramebufferStatusEXT(GLenum target) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; GLenum retval = (GLenum) 0; const GLuint cmdlen = 4; @@ -10332,7 +10332,7 @@ __indirect_glCheckFramebufferStatusEXT(GLenum target) void __indirect_glDeleteFramebuffersEXT(GLsizei n, const GLuint * framebuffers) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8 + __GLX_PAD((n * 4)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -10354,7 +10354,7 @@ __indirect_glDeleteFramebuffersEXT(GLsizei n, const GLuint * framebuffers) void __indirect_glDeleteRenderbuffersEXT(GLsizei n, const GLuint * renderbuffers) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8 + __GLX_PAD((n * 4)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -10378,7 +10378,7 @@ __indirect_glFramebufferRenderbufferEXT(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_FramebufferRenderbufferEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -10397,7 +10397,7 @@ __indirect_glFramebufferTexture1DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_FramebufferTexture1DEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -10417,7 +10417,7 @@ __indirect_glFramebufferTexture2DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_FramebufferTexture2DEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -10437,7 +10437,7 @@ __indirect_glFramebufferTexture3DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 28; emit_header(gc->pc, X_GLrop_FramebufferTexture3DEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -10456,7 +10456,7 @@ __indirect_glFramebufferTexture3DEXT(GLenum target, GLenum attachment, void __indirect_glGenFramebuffersEXT(GLsizei n, GLuint * framebuffers) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 4; if (n < 0) { @@ -10479,7 +10479,7 @@ __indirect_glGenFramebuffersEXT(GLsizei n, GLuint * framebuffers) void __indirect_glGenRenderbuffersEXT(GLsizei n, GLuint * renderbuffers) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 4; if (n < 0) { @@ -10502,7 +10502,7 @@ __indirect_glGenRenderbuffersEXT(GLsizei n, GLuint * renderbuffers) void __indirect_glGenerateMipmapEXT(GLenum target) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_GenerateMipmapEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -10519,7 +10519,7 @@ __indirect_glGetFramebufferAttachmentParameterivEXT(GLenum target, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 12; if (__builtin_expect(dpy != NULL, 1)) { @@ -10542,7 +10542,7 @@ void __indirect_glGetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 8; if (__builtin_expect(dpy != NULL, 1)) { @@ -10563,7 +10563,7 @@ __indirect_glGetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLboolean __indirect_glIsFramebufferEXT(GLuint framebuffer) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; GLboolean retval = (GLboolean) 0; const GLuint cmdlen = 4; @@ -10583,7 +10583,7 @@ __indirect_glIsFramebufferEXT(GLuint framebuffer) GLboolean __indirect_glIsRenderbufferEXT(GLuint renderbuffer) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; GLboolean retval = (GLboolean) 0; const GLuint cmdlen = 4; @@ -10604,7 +10604,7 @@ void __indirect_glRenderbufferStorageEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_RenderbufferStorageEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -10624,7 +10624,7 @@ __indirect_glBlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 44; emit_header(gc->pc, X_GLrop_BlitFramebufferEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&srcX0), 4); @@ -10649,7 +10649,7 @@ __indirect_glFramebufferTextureLayerEXT(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_FramebufferTextureLayerEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); -- cgit v1.2.3 From c491e585e43d48a2aeec96ccc4008da6c443fb42 Mon Sep 17 00:00:00 2001 From: Kristian Høgsberg Date: Wed, 28 Jul 2010 15:33:09 -0400 Subject: glx: Move bind and unbind to context vtable --- src/glx/dri2_glx.c | 28 ++-- src/glx/dri_common.c | 27 ++++ src/glx/dri_common.h | 3 + src/glx/dri_glx.c | 57 ++++---- src/glx/drisw_glx.c | 32 +++-- src/glx/glxclient.h | 25 ++-- src/glx/glxcmds.c | 28 ++-- src/glx/glxcurrent.c | 246 +++++++++++------------------------ src/glx/glxext.c | 2 +- src/glx/indirect.c | 30 ++--- src/glx/singlepix.c | 2 +- src/mapi/glapi/gen/glX_proto_send.py | 2 +- 12 files changed, 206 insertions(+), 276 deletions(-) (limited to 'src/glx/indirect.c') diff --git a/src/glx/dri2_glx.c b/src/glx/dri2_glx.c index 8ad0e339edf..e57d10f0913 100644 --- a/src/glx/dri2_glx.c +++ b/src/glx/dri2_glx.c @@ -95,7 +95,6 @@ struct dri2_screen { struct dri2_context { struct glx_context base; - __GLXDRIcontext dri_vtable; __DRIcontext *driContext; }; @@ -133,20 +132,28 @@ dri2_destroy_context(struct glx_context *context) } static Bool -dri2BindContext(struct glx_context *context, - __GLXDRIdrawable *draw, __GLXDRIdrawable *read) +dri2_bind_context(struct glx_context *context, struct glx_context *old, + GLXDrawable draw, GLXDrawable read) { struct dri2_context *pcp = (struct dri2_context *) context; struct dri2_screen *psc = (struct dri2_screen *) pcp->base.psc; - struct dri2_drawable *pdr = (struct dri2_drawable *) draw; - struct dri2_drawable *prd = (struct dri2_drawable *) read; + struct dri2_drawable *pdraw, *pread; - return (*psc->core->bindContext) (pcp->driContext, - pdr->driDrawable, prd->driDrawable); + pdraw = (struct dri2_drawable *) driFetchDrawable(context, draw); + pread = (struct dri2_drawable *) driFetchDrawable(context, read); + + if (pdraw == NULL || pread == NULL) + return GLXBadDrawable; + + if ((*psc->core->bindContext) (pcp->driContext, + pdraw->driDrawable, pread->driDrawable)) + return Success; + + return GLXBadContext; } static void -dri2UnbindContext(struct glx_context *context) +dri2_unbind_context(struct glx_context *context, struct glx_context *new) { struct dri2_context *pcp = (struct dri2_context *) context; struct dri2_screen *psc = (struct dri2_screen *) pcp->base.psc; @@ -189,9 +196,6 @@ dri2_create_context(struct glx_screen *base, } pcp->base.vtable = &dri2_context_vtable; - pcp->base.driContext = &pcp->dri_vtable; - pcp->dri_vtable.bindContext = dri2BindContext; - pcp->dri_vtable.unbindContext = dri2UnbindContext; return &pcp->base; } @@ -684,6 +688,8 @@ dri2_release_tex_image(Display * dpy, GLXDrawable drawable, int buffer) static const struct glx_context_vtable dri2_context_vtable = { dri2_destroy_context, + dri2_bind_context, + dri2_unbind_context, dri2_wait_gl, dri2_wait_x, DRI_glXUseXFont, diff --git a/src/glx/dri_common.c b/src/glx/dri_common.c index 812fb2eb080..a7fb4c64244 100644 --- a/src/glx/dri_common.c +++ b/src/glx/dri_common.c @@ -353,4 +353,31 @@ driDestroyConfigs(const __DRIconfig **configs) free(configs); } +_X_HIDDEN __GLXDRIdrawable * +driFetchDrawable(struct glx_context *gc, GLXDrawable glxDrawable) +{ + struct glx_display *const priv = __glXInitialize(gc->psc->dpy); + __GLXDRIdrawable *pdraw; + struct glx_screen *psc; + + if (priv == NULL) + return NULL; + + psc = priv->screens[gc->screen]; + if (priv->drawHash == NULL) + return NULL; + + if (__glxHashLookup(priv->drawHash, glxDrawable, (void *) &pdraw) == 0) + return pdraw; + + pdraw = psc->driScreen->createDrawable(psc, glxDrawable, + glxDrawable, gc->config); + if (__glxHashInsert(priv->drawHash, glxDrawable, pdraw)) { + (*pdraw->destroyDrawable) (pdraw); + return NULL; + } + + return pdraw; +} + #endif /* GLX_DIRECT_RENDERING */ diff --git a/src/glx/dri_common.h b/src/glx/dri_common.h index 32d98ed3c1b..846a905a880 100644 --- a/src/glx/dri_common.h +++ b/src/glx/dri_common.h @@ -52,6 +52,9 @@ extern struct glx_config *driConvertConfigs(const __DRIcoreExtension * core, extern void driDestroyConfigs(const __DRIconfig **configs); +extern __GLXDRIdrawable * +driFetchDrawable(struct glx_context *gc, GLXDrawable glxDrawable); + extern const __DRIsystemTimeExtension systemTimeExtension; extern void InfoMessageF(const char *f, ...); diff --git a/src/glx/dri_glx.c b/src/glx/dri_glx.c index 70281f663ef..43a2aa495a7 100644 --- a/src/glx/dri_glx.c +++ b/src/glx/dri_glx.c @@ -79,7 +79,6 @@ struct dri_screen struct dri_context { struct glx_context base; - __GLXDRIcontext dri_vtable; __DRIcontext *driContext; XID hwContextID; }; @@ -518,21 +517,29 @@ dri_destroy_context(struct glx_context * context) Xfree(pcp); } -static Bool -driBindContext(struct glx_context *context, - __GLXDRIdrawable *draw, __GLXDRIdrawable *read) +static int +dri_bind_context(struct glx_context *context, struct glx_context *old, + GLXDrawable draw, GLXDrawable read) { struct dri_context *pcp = (struct dri_context *) context; struct dri_screen *psc = (struct dri_screen *) pcp->base.psc; - struct dri_drawable *pdr = (struct dri_drawable *) draw; - struct dri_drawable *prd = (struct dri_drawable *) read; + struct dri_drawable *pdraw, *pread; + + pdraw = (struct dri_drawable *) driFetchDrawable(context, draw); + pread = (struct dri_drawable *) driFetchDrawable(context, read); + + if (pdraw == NULL || pread == NULL) + return GLXBadDrawable; - return (*psc->core->bindContext) (pcp->driContext, - pdr->driDrawable, prd->driDrawable); + if ((*psc->core->bindContext) (pcp->driContext, + pdraw->driDrawable, pread->driDrawable)) + return Success; + + return GLXBadContext; } static void -driUnbindContext(struct glx_context * context) +dri_unbind_context(struct glx_context *context, struct glx_context *new) { struct dri_context *pcp = (struct dri_context *) context; struct dri_screen *psc = (struct dri_screen *) pcp->base.psc; @@ -542,6 +549,8 @@ driUnbindContext(struct glx_context * context) static const struct glx_context_vtable dri_context_vtable = { dri_destroy_context, + dri_bind_context, + dri_unbind_context, NULL, NULL, DRI_glXUseXFont, @@ -564,7 +573,7 @@ dri_create_context(struct glx_screen *base, return NULL; if (shareList) { - pcp_shared = (struct dri_context *) shareList->driContext; + pcp_shared = (struct dri_context *) shareList; shared = pcp_shared->driContext; } @@ -596,9 +605,6 @@ dri_create_context(struct glx_screen *base, } pcp->base.vtable = &dri_context_vtable; - pcp->base.driContext = &pcp->dri_vtable; - pcp->dri_vtable.bindContext = driBindContext; - pcp->dri_vtable.unbindContext = driUnbindContext; return &pcp->base; } @@ -756,17 +762,12 @@ driWaitForSBC(__GLXDRIdrawable *pdraw, int64_t target_sbc, int64_t *ust, static int driSetSwapInterval(__GLXDRIdrawable *pdraw, int interval) { - struct glx_context *gc = __glXGetCurrentContext(); struct dri_drawable *pdp = (struct dri_drawable *) pdraw; - struct dri_screen *psc; - - if (gc->driContext) { - psc = (struct dri_screen *) pdraw->psc; + struct dri_screen *psc = (struct dri_screen *) pdraw->psc; - if (psc->swapControl != NULL && pdraw != NULL) { - psc->swapControl->setSwapInterval(pdp->driDrawable, interval); - return 0; - } + if (psc->swapControl != NULL && pdraw != NULL) { + psc->swapControl->setSwapInterval(pdp->driDrawable, interval); + return 0; } return GLX_BAD_CONTEXT; @@ -775,17 +776,11 @@ driSetSwapInterval(__GLXDRIdrawable *pdraw, int interval) static int driGetSwapInterval(__GLXDRIdrawable *pdraw) { - struct glx_context *gc = __glXGetCurrentContext(); struct dri_drawable *pdp = (struct dri_drawable *) pdraw; - struct dri_screen *psc; - - if (gc != NULL && gc->driContext) { - psc = (struct dri_screen *) pdraw->psc; + struct dri_screen *psc = (struct dri_screen *) pdraw->psc; - if (psc->swapControl != NULL && pdraw != NULL) { - return psc->swapControl->getSwapInterval(pdp->driDrawable); - } - } + if (psc->swapControl != NULL && pdraw != NULL) + return psc->swapControl->getSwapInterval(pdp->driDrawable); return 0; } diff --git a/src/glx/drisw_glx.c b/src/glx/drisw_glx.c index 070c9d612b5..46c56066e6c 100644 --- a/src/glx/drisw_glx.c +++ b/src/glx/drisw_glx.c @@ -36,7 +36,6 @@ struct drisw_display struct drisw_context { struct glx_context base; - __GLXDRIcontext dri_vtable; __DRIcontext *driContext; }; @@ -258,21 +257,29 @@ drisw_destroy_context(struct glx_context *context) Xfree(pcp); } -static Bool -driBindContext(struct glx_context * context, - __GLXDRIdrawable * draw, __GLXDRIdrawable * read) +static int +drisw_bind_context(struct glx_context *context, struct glx_context *old, + GLXDrawable draw, GLXDrawable read) { struct drisw_context *pcp = (struct drisw_context *) context; struct drisw_screen *psc = (struct drisw_screen *) pcp->base.psc; - struct drisw_drawable *pdr = (struct drisw_drawable *) draw; - struct drisw_drawable *prd = (struct drisw_drawable *) read; + struct drisw_drawable *pdraw, *pread; + + pdraw = (struct drisw_drawable *) driFetchDrawable(context, draw); + pread = (struct drisw_drawable *) driFetchDrawable(context, read); + + if (pdraw == NULL || pread == NULL) + return GLXBadDrawable; + + if ((*psc->core->bindContext) (pcp->driContext, + pdraw->driDrawable, pread->driDrawable)) + return Success; - return (*psc->core->bindContext) (pcp->driContext, - pdr->driDrawable, prd->driDrawable); + return GLXBadContext; } static void -driUnbindContext(struct glx_context * context) +drisw_unbind_context(struct glx_context *context, struct glx_context *new) { struct drisw_context *pcp = (struct drisw_context *) context; struct drisw_screen *psc = (struct drisw_screen *) pcp->base.psc; @@ -282,6 +289,8 @@ driUnbindContext(struct glx_context * context) static const struct glx_context_vtable drisw_context_vtable = { drisw_destroy_context, + drisw_bind_context, + drisw_unbind_context, NULL, NULL, DRI_glXUseXFont, @@ -303,7 +312,7 @@ drisw_create_context(struct glx_screen *base, return NULL; if (shareList) { - pcp_shared = (struct drisw_context *) shareList->driContext; + pcp_shared = (struct drisw_context *) shareList; shared = pcp_shared->driContext; } @@ -326,9 +335,6 @@ drisw_create_context(struct glx_screen *base, } pcp->base.vtable = &drisw_context_vtable; - pcp->base.driContext = &pcp->dri_vtable; - pcp->dri_vtable.bindContext = driBindContext; - pcp->dri_vtable.unbindContext = driUnbindContext; return &pcp->base; } diff --git a/src/glx/glxclient.h b/src/glx/glxclient.h index 4f5c02fc34d..b13cc81b575 100644 --- a/src/glx/glxclient.h +++ b/src/glx/glxclient.h @@ -88,7 +88,6 @@ extern void DRI_glXUseXFont(struct glx_context *ctx, typedef struct __GLXDRIdisplayRec __GLXDRIdisplay; typedef struct __GLXDRIscreenRec __GLXDRIscreen; typedef struct __GLXDRIdrawableRec __GLXDRIdrawable; -typedef struct __GLXDRIcontextRec __GLXDRIcontext; #include "glxextensions.h" @@ -131,13 +130,6 @@ struct __GLXDRIscreenRec { int (*getSwapInterval)(__GLXDRIdrawable *pdraw); }; -struct __GLXDRIcontextRec -{ - Bool(*bindContext) (struct glx_context *context, __GLXDRIdrawable *pdraw, - __GLXDRIdrawable *pread); - void (*unbindContext) (struct glx_context *context); -}; - struct __GLXDRIdrawableRec { void (*destroyDrawable) (__GLXDRIdrawable * drawable); @@ -221,6 +213,9 @@ typedef struct __GLXattributeMachineRec struct glx_context_vtable { void (*destroy)(struct glx_context *ctx); + int (*bind)(struct glx_context *context, struct glx_context *old, + GLXDrawable draw, GLXDrawable read); + void (*unbind)(struct glx_context *context, struct glx_context *new); void (*wait_gl)(struct glx_context *ctx); void (*wait_x)(struct glx_context *ctx); void (*use_x_font)(struct glx_context *ctx, @@ -388,15 +383,6 @@ struct glx_context */ struct glx_config *config; -#ifdef GLX_DIRECT_RENDERING -#ifdef GLX_USE_APPLEGL - void *driContext; - Bool do_destroy; -#else - __GLXDRIcontext *driContext; -#endif -#endif - /** * The current read-drawable for this context. Will be None if this * context is not current to any drawable. @@ -790,5 +776,10 @@ GetGLXDRIDrawable(Display *dpy, GLXDrawable drawable); extern struct glx_screen * indirect_create_screen(int screen, struct glx_display * priv); +extern int +indirect_bind_context(struct glx_context *gc, struct glx_context *old, + GLXDrawable draw, GLXDrawable read); +extern void +indirect_unbind_context(struct glx_context *gc, struct glx_context *new); #endif /* !__GLX_client_h__ */ diff --git a/src/glx/glxcmds.c b/src/glx/glxcmds.c index f2081fdd2cd..717108e2fcf 100644 --- a/src/glx/glxcmds.c +++ b/src/glx/glxcmds.c @@ -42,15 +42,12 @@ #include "apple_glx_context.h" #include "apple_glx.h" #include "glx_error.h" -#define GC_IS_DIRECT(gc) ((gc)->isDirect) #else #include #include #include "xf86dri.h" -#define GC_IS_DIRECT(gc) ((gc)->driContext != NULL) #endif #else -#define GC_IS_DIRECT(gc) (0) #endif #if defined(USE_XCB) @@ -424,6 +421,7 @@ glx_context_init(struct glx_context *gc, gc->psc = psc; gc->config = config; gc->isDirect = GL_TRUE; + gc->currentContextTag = -1; return GL_TRUE; } @@ -475,7 +473,7 @@ CreateContext(Display * dpy, int generic_id, req->visual = generic_id; req->screen = screen; req->shareList = shareList ? shareList->xid : None; - req->isDirect = GC_IS_DIRECT(gc); + req->isDirect = gc->isDirect; break; } @@ -491,7 +489,7 @@ CreateContext(Display * dpy, int generic_id, req->screen = screen; req->renderType = renderType; req->shareList = shareList ? shareList->xid : None; - req->isDirect = GC_IS_DIRECT(gc); + req->isDirect = gc->isDirect; break; } @@ -512,7 +510,7 @@ CreateContext(Display * dpy, int generic_id, req->screen = screen; req->renderType = renderType; req->shareList = shareList ? shareList->xid : None; - req->isDirect = GC_IS_DIRECT(gc); + req->isDirect = gc->isDirect; break; } @@ -836,7 +834,7 @@ glXCopyContext(Display * dpy, GLXContext source_user, } #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) - if (gc->driContext) { + if (gc->isDirect) { /* NOT_DONE: This does not work yet */ } #endif @@ -929,7 +927,7 @@ glXIsDirect(Display * dpy, GLXContext gc_user) if (!gc) { return GL_FALSE; } - else if (GC_IS_DIRECT(gc)) { + else if (gc->isDirect) { return GL_TRUE; } #ifdef GLX_USE_APPLEGL /* TODO: indirect on darwin */ @@ -1962,7 +1960,7 @@ __glXSwapIntervalSGI(int interval) psc = GetGLXScreenConfigs( gc->currentDpy, gc->screen); #ifdef GLX_DIRECT_RENDERING - if (gc->driContext && psc->driScreen && psc->driScreen->setSwapInterval) { + if (gc->isDirect && psc->driScreen && psc->driScreen->setSwapInterval) { __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable); psc->driScreen->setSwapInterval(pdraw, interval); @@ -2004,7 +2002,7 @@ __glXSwapIntervalMESA(unsigned int interval) #ifdef GLX_DIRECT_RENDERING struct glx_context *gc = __glXGetCurrentContext(); - if (gc != NULL && gc->driContext) { + if (gc != NULL && gc->isDirect) { struct glx_screen *psc; psc = GetGLXScreenConfigs( gc->currentDpy, gc->screen); @@ -2026,7 +2024,7 @@ __glXGetSwapIntervalMESA(void) #ifdef GLX_DIRECT_RENDERING struct glx_context *gc = __glXGetCurrentContext(); - if (gc != NULL && gc->driContext) { + if (gc != NULL && gc->isDirect) { struct glx_screen *psc; psc = GetGLXScreenConfigs( gc->currentDpy, gc->screen); @@ -2060,7 +2058,7 @@ __glXGetVideoSyncSGI(unsigned int *count) return GLX_BAD_CONTEXT; #ifdef GLX_DIRECT_RENDERING - if (!gc->driContext) + if (!gc->isDirect) return GLX_BAD_CONTEXT; #endif @@ -2102,7 +2100,7 @@ __glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count) return GLX_BAD_CONTEXT; #ifdef GLX_DIRECT_RENDERING - if (!gc->driContext) + if (!gc->isDirect) return GLX_BAD_CONTEXT; #endif @@ -2423,7 +2421,7 @@ __glXSwapBuffersMscOML(Display * dpy, GLXDrawable drawable, return -1; #ifdef GLX_DIRECT_RENDERING - if (!pdraw || !gc->driContext) + if (!pdraw || !gc->isDirect) return -1; #endif @@ -2721,6 +2719,8 @@ indirect_release_tex_image(Display * dpy, GLXDrawable drawable, int buffer) static const struct glx_context_vtable indirect_context_vtable = { indirect_destroy_context, + indirect_bind_context, + indirect_unbind_context, indirect_wait_gl, indirect_wait_x, indirect_use_x_font, diff --git a/src/glx/glxcurrent.c b/src/glx/glxcurrent.c index c293af30c2b..59558604947 100644 --- a/src/glx/glxcurrent.c +++ b/src/glx/glxcurrent.c @@ -283,37 +283,6 @@ SendMakeCurrentRequest(Display * dpy, CARD8 opcode, return ret; } - -#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) -static __GLXDRIdrawable * -FetchDRIDrawable(Display * dpy, - GLXDrawable glxDrawable, struct glx_context *gc) -{ - struct glx_display *const priv = __glXInitialize(dpy); - __GLXDRIdrawable *pdraw; - struct glx_screen *psc; - - if (priv == NULL) - return NULL; - - psc = priv->screens[gc->screen]; - if (priv->drawHash == NULL) - return NULL; - - if (__glxHashLookup(priv->drawHash, glxDrawable, (void *) &pdraw) == 0) - return pdraw; - - pdraw = psc->driScreen->createDrawable(psc, glxDrawable, - glxDrawable, gc->config); - if (__glxHashInsert(priv->drawHash, glxDrawable, pdraw)) { - (*pdraw->destroyDrawable) (pdraw); - return NULL; - } - - return pdraw; -} -#endif /* GLX_DIRECT_RENDERING */ - static void __glXGenerateError(Display * dpy, struct glx_context *gc, XID resource, BYTE errorCode, CARD16 minorCode) @@ -331,6 +300,55 @@ __glXGenerateError(Display * dpy, struct glx_context *gc, XID resource, #endif /* GLX_USE_APPLEGL */ +_X_HIDDEN int +indirect_bind_context(struct glx_context *gc, struct glx_context *old, + GLXDrawable draw, GLXDrawable read) +{ + xGLXMakeCurrentReply reply; + GLXContextTag tag; + __GLXattribute *state; + Display *dpy = gc->psc->dpy; + int opcode = __glXSetupForCommand(dpy); + + if (old && !old->isDirect && old->psc->dpy == dpy) + tag = old->currentContextTag; + else + tag = None; + + SendMakeCurrentRequest(dpy, opcode, gc->xid, tag, draw, read, &reply); + + if (!IndirectAPI) + IndirectAPI = __glXNewIndirectAPI(); + _glapi_set_dispatch(IndirectAPI); + + gc->currentContextTag = reply.contextTag; + state = gc->client_state_private; + if (state->array_state == NULL) { + glGetString(GL_EXTENSIONS); + glGetString(GL_VERSION); + __glXInitVertexArrayState(gc); + } + + return Success; +} + +_X_HIDDEN void +indirect_unbind_context(struct glx_context *gc, struct glx_context *new) +{ + Display *dpy = gc->psc->dpy; + int opcode = __glXSetupForCommand(dpy); + xGLXMakeCurrentReply reply; + + /* We are either switching to no context, away from a indirect + * context to a direct context or from one dpy to another and have + * to send a request to the dpy to unbind the previous context. + */ + if (!new || new->isDirect || new->psc->dpy != dpy) + SendMakeCurrentRequest(dpy, opcode, None, + gc->currentContextTag, None, None, &reply); + gc->currentContextTag = 0; +} + /** * Make a particular context current. * @@ -342,25 +360,7 @@ MakeContextCurrent(Display * dpy, GLXDrawable draw, { struct glx_context *gc = (struct glx_context *) gc_user; struct glx_context *oldGC = __glXGetCurrentContext(); -#ifdef GLX_USE_APPLEGL - bool error = apple_glx_make_current_context(dpy, - (oldGC && oldGC != &dummyContext) ? oldGC->driContext : NULL, - gc ? gc->driContext : NULL, draw); - - apple_glx_diagnostic("%s: error %s\n", __func__, error ? "YES" : "NO"); - if(error) - return GL_FALSE; -#else - xGLXMakeCurrentReply reply; - const CARD8 opcode = __glXSetupForCommand(dpy); - const CARD8 oldOpcode = ((gc == oldGC) || (oldGC == &dummyContext)) - ? opcode : __glXSetupForCommand(oldGC->currentDpy); - Bool bindReturnValue; - __GLXattribute *state; - - if (!opcode || !oldOpcode) { - return GL_FALSE; - } + int ret = Success; /* Make sure that the new context has a nonzero ID. In the request, * a zero context ID is used only to mean that we bind to no current @@ -388,134 +388,36 @@ MakeContextCurrent(Display * dpy, GLXDrawable draw, return False; } -#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) - /* Bind the direct rendering context to the drawable */ - if (gc && gc->driContext) { - __GLXDRIdrawable *pdraw = FetchDRIDrawable(dpy, draw, gc); - __GLXDRIdrawable *pread = FetchDRIDrawable(dpy, read, gc); - - if ((pdraw == NULL) || (pread == NULL)) { - __glXGenerateError(dpy, gc, (pdraw == NULL) ? draw : read, - GLXBadDrawable, X_GLXMakeContextCurrent); - return False; - } - - bindReturnValue = - (gc->driContext->bindContext) (gc, pdraw, pread); + if (oldGC != &dummyContext && oldGC != gc) { + oldGC->vtable->unbind(oldGC, gc); + oldGC->currentDpy = 0; + oldGC->currentDrawable = None; + oldGC->currentReadable = None; + oldGC->thread_id = 0; + if (oldGC->xid == None) + /* We are switching away from a context that was + * previously destroyed, so we need to free the memory + * for the old handle. + */ + oldGC->vtable->destroy(oldGC); } - else if (!gc && oldGC && oldGC->driContext) { - bindReturnValue = True; - } - else -#endif - { - /* Send a glXMakeCurrent request to bind the new context. */ - bindReturnValue = - SendMakeCurrentRequest(dpy, opcode, gc ? gc->xid : None, - ((dpy != oldGC->currentDpy) - || oldGC->isDirect) - ? None : oldGC->currentContextTag, draw, read, - &reply); - } - - if (!bindReturnValue) { - return False; + if (gc) { + ret = gc->vtable->bind(gc, oldGC, draw, read); + gc->currentDpy = dpy; + gc->currentDrawable = draw; + gc->currentReadable = read; + gc->thread_id = _glthread_GetID(); + __glXSetCurrentContext(gc); + } else { + __glXSetCurrentContextNull(); } -#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) - if ((dpy != oldGC->currentDpy || (gc && gc->driContext)) && - !oldGC->isDirect && oldGC != &dummyContext) { -#else - if ((dpy != oldGC->currentDpy) && oldGC != &dummyContext) { -#endif - xGLXMakeCurrentReply dummy_reply; - - /* We are either switching from one dpy to another and have to - * send a request to the previous dpy to unbind the previous - * context, or we are switching away from a indirect context to - * a direct context and have to send a request to the dpy to - * unbind the previous context. - */ - (void) SendMakeCurrentRequest(oldGC->currentDpy, oldOpcode, None, - oldGC->currentContextTag, None, None, - &dummy_reply); - } -#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) - else if (oldGC->driContext && oldGC != gc) { - oldGC->driContext->unbindContext(oldGC); - } -#endif - -#endif /* GLX_USE_APPLEGL */ - - /* Update our notion of what is current */ - __glXLock(); - if (gc == oldGC) { - /* Even though the contexts are the same the drawable might have - * changed. Note that gc cannot be the dummy, and that oldGC - * cannot be NULL, therefore if they are the same, gc is not - * NULL and not the dummy. - */ - if(gc) { - gc->currentDrawable = draw; - gc->currentReadable = read; - } + if (ret) { + __glXGenerateError(dpy, gc, None, ret, X_GLXMakeContextCurrent); + return GL_FALSE; } - else { - if (oldGC != &dummyContext) { - /* Old current context is no longer current to anybody */ - oldGC->currentDpy = 0; - oldGC->currentDrawable = None; - oldGC->currentReadable = None; - oldGC->currentContextTag = 0; - oldGC->thread_id = 0; - - if (oldGC->xid == None) { - /* We are switching away from a context that was - * previously destroyed, so we need to free the memory - * for the old handle. - */ - oldGC->vtable->destroy(oldGC); - } - } - if (gc) { - __glXSetCurrentContext(gc); - - gc->currentDpy = dpy; - gc->currentDrawable = draw; - gc->currentReadable = read; -#ifndef GLX_USE_APPLEGL - gc->thread_id = _glthread_GetID(); -#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) - if (!gc->driContext) { -#endif - if (!IndirectAPI) - IndirectAPI = __glXNewIndirectAPI(); - _glapi_set_dispatch(IndirectAPI); - - state = (__GLXattribute *) (gc->client_state_private); - - gc->currentContextTag = reply.contextTag; - if (state->array_state == NULL) { - (void) glGetString(GL_EXTENSIONS); - (void) glGetString(GL_VERSION); - __glXInitVertexArrayState(gc); - } -#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) - } - else { - gc->currentContextTag = -1; - } -#endif -#endif /* GLX_USE_APPLEGL */ - } - else { - __glXSetCurrentContextNull(); - } - } - __glXUnlock(); return GL_TRUE; } diff --git a/src/glx/glxext.c b/src/glx/glxext.c index 5930d7d5a8f..e48c4c289c9 100644 --- a/src/glx/glxext.c +++ b/src/glx/glxext.c @@ -742,7 +742,7 @@ glx_screen_init(struct glx_screen *psc, ** If that works then fetch the per screen configs data. */ static Bool - AllocAndFetchScreenConfigs(Display * dpy, struct glx_display * priv) +AllocAndFetchScreenConfigs(Display * dpy, struct glx_display * priv) { struct glx_screen *psc; GLint i, screens; diff --git a/src/glx/indirect.c b/src/glx/indirect.c index 0dea8e9f5a8..c0fff6c4dcf 100644 --- a/src/glx/indirect.c +++ b/src/glx/indirect.c @@ -5199,7 +5199,7 @@ glDeleteTexturesEXT(GLsizei n, const GLuint * textures) struct glx_context *const gc = __glXGetCurrentContext(); #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) - if (gc->driContext) { + if (gc->isDirect) { CALL_DeleteTextures(GET_DISPATCH(), (n, textures)); } else #endif @@ -5270,7 +5270,7 @@ glGenTexturesEXT(GLsizei n, GLuint * textures) struct glx_context *const gc = __glXGetCurrentContext(); #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) - if (gc->driContext) { + if (gc->isDirect) { CALL_GenTextures(GET_DISPATCH(), (n, textures)); } else #endif @@ -5335,7 +5335,7 @@ glIsTextureEXT(GLuint texture) struct glx_context *const gc = __glXGetCurrentContext(); #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) - if (gc->driContext) { + if (gc->isDirect) { return CALL_IsTexture(GET_DISPATCH(), (texture)); } else #endif @@ -5651,7 +5651,7 @@ glGetColorTableEXT(GLenum target, GLenum format, GLenum type, GLvoid * table) struct glx_context *const gc = __glXGetCurrentContext(); #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) - if (gc->driContext) { + if (gc->isDirect) { CALL_GetColorTable(GET_DISPATCH(), (target, format, type, table)); } else #endif @@ -5727,7 +5727,7 @@ glGetColorTableParameterfvEXT(GLenum target, GLenum pname, GLfloat * params) struct glx_context *const gc = __glXGetCurrentContext(); #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) - if (gc->driContext) { + if (gc->isDirect) { CALL_GetColorTableParameterfv(GET_DISPATCH(), (target, pname, params)); } else @@ -5800,7 +5800,7 @@ glGetColorTableParameterivEXT(GLenum target, GLenum pname, GLint * params) struct glx_context *const gc = __glXGetCurrentContext(); #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) - if (gc->driContext) { + if (gc->isDirect) { CALL_GetColorTableParameteriv(GET_DISPATCH(), (target, pname, params)); } else @@ -6126,7 +6126,7 @@ gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, struct glx_context *const gc = __glXGetCurrentContext(); #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) - if (gc->driContext) { + if (gc->isDirect) { CALL_GetConvolutionFilter(GET_DISPATCH(), (target, format, type, image)); } else @@ -6204,7 +6204,7 @@ gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params) struct glx_context *const gc = __glXGetCurrentContext(); #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) - if (gc->driContext) { + if (gc->isDirect) { CALL_GetConvolutionParameterfv(GET_DISPATCH(), (target, pname, params)); } else @@ -6277,7 +6277,7 @@ gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params) struct glx_context *const gc = __glXGetCurrentContext(); #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) - if (gc->driContext) { + if (gc->isDirect) { CALL_GetConvolutionParameteriv(GET_DISPATCH(), (target, pname, params)); } else @@ -6357,7 +6357,7 @@ gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, struct glx_context *const gc = __glXGetCurrentContext(); #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) - if (gc->driContext) { + if (gc->isDirect) { CALL_GetHistogram(GET_DISPATCH(), (target, reset, format, type, values)); } else @@ -6434,7 +6434,7 @@ gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params) struct glx_context *const gc = __glXGetCurrentContext(); #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) - if (gc->driContext) { + if (gc->isDirect) { CALL_GetHistogramParameterfv(GET_DISPATCH(), (target, pname, params)); } else #endif @@ -6505,7 +6505,7 @@ gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params) struct glx_context *const gc = __glXGetCurrentContext(); #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) - if (gc->driContext) { + if (gc->isDirect) { CALL_GetHistogramParameteriv(GET_DISPATCH(), (target, pname, params)); } else #endif @@ -6580,7 +6580,7 @@ gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, struct glx_context *const gc = __glXGetCurrentContext(); #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) - if (gc->driContext) { + if (gc->isDirect) { CALL_GetMinmax(GET_DISPATCH(), (target, reset, format, type, values)); } else #endif @@ -6654,7 +6654,7 @@ gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params) struct glx_context *const gc = __glXGetCurrentContext(); #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) - if (gc->driContext) { + if (gc->isDirect) { CALL_GetMinmaxParameterfv(GET_DISPATCH(), (target, pname, params)); } else #endif @@ -6722,7 +6722,7 @@ gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params) struct glx_context *const gc = __glXGetCurrentContext(); #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) - if (gc->driContext) { + if (gc->isDirect) { CALL_GetMinmaxParameteriv(GET_DISPATCH(), (target, pname, params)); } else #endif diff --git a/src/glx/singlepix.c b/src/glx/singlepix.c index edb8858d7a9..b61f26b2f3b 100644 --- a/src/glx/singlepix.c +++ b/src/glx/singlepix.c @@ -120,7 +120,7 @@ void NAME(_gloffset_GetSeparableFilter) (GLenum target, GLenum format, struct glx_context *const gc = __glXGetCurrentContext(); #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) - if (gc->driContext) { + if (gc->isDirect) { CALL_GetSeparableFilter(GET_DISPATCH(), (target, format, type, row, column, span)); return; diff --git a/src/mapi/glapi/gen/glX_proto_send.py b/src/mapi/glapi/gen/glX_proto_send.py index 08f332f504a..0ca0ff92a6c 100644 --- a/src/mapi/glapi/gen/glX_proto_send.py +++ b/src/mapi/glapi/gen/glX_proto_send.py @@ -374,7 +374,7 @@ const GLuint __glXDefaultPixelStore[9] = { 0, 0, 0, 0, 0, 0, 0, 0, 1 }; print ' struct glx_context * const gc = __glXGetCurrentContext();' print '' print '#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)' - print ' if (gc->driContext) {' + print ' if (gc->isDirect) {' print ' %sCALL_%s(GET_DISPATCH(), (%s));' % (ret_string, func.name, func.get_called_parameter_string()) print ' } else' print '#endif' -- cgit v1.2.3