From 7a4754d7d961b06652cc940c37c4f87a9111dc2a Mon Sep 17 00:00:00 2001 From: Chris Forbes Date: Thu, 26 Sep 2013 19:37:30 +1200 Subject: glsl: add plumbing for GL_ARB_texture_query_levels Signed-off-by: Chris Forbes Reviewed-by: Matt Turner --- src/glsl/ir.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/glsl/ir.cpp') diff --git a/src/glsl/ir.cpp b/src/glsl/ir.cpp index 81c6380cad0..ae67d6bddec 100644 --- a/src/glsl/ir.cpp +++ b/src/glsl/ir.cpp @@ -1374,7 +1374,7 @@ ir_dereference::is_lvalue() const } -static const char *tex_opcode_strs[] = { "tex", "txb", "txl", "txd", "txf", "txf_ms", "txs", "lod", "tg4" }; +static const char *tex_opcode_strs[] = { "tex", "txb", "txl", "txd", "txf", "txf_ms", "txs", "lod", "tg4", "query_levels" }; const char *ir_texture::opcode_string() { @@ -1403,7 +1403,7 @@ ir_texture::set_sampler(ir_dereference *sampler, const glsl_type *type) this->sampler = sampler; this->type = type; - if (this->op == ir_txs) { + if (this->op == ir_txs || this->op == ir_query_levels) { assert(type->base_type == GLSL_TYPE_INT); } else if (this->op == ir_lod) { assert(type->vector_elements == 2); -- cgit v1.2.3