From bbcb648bc2f45dd85e33c7301527c8f6d97cbce6 Mon Sep 17 00:00:00 2001 From: Marek Olšák Date: Sat, 19 Nov 2011 16:27:50 +0100 Subject: mesa: rename the AMD_conservative_depth extension flag to ARB Reviewed-by: Kenneth Graunke Reviewed-by: Ian Romanick --- src/glsl/glsl_parser_extras.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/glsl/glsl_parser_extras.cpp') diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp index 23aadb143ef..53ce88110a8 100644 --- a/src/glsl/glsl_parser_extras.cpp +++ b/src/glsl/glsl_parser_extras.cpp @@ -256,7 +256,7 @@ struct _mesa_glsl_extension { static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = { /* target availability API availability */ /* name VS GS FS GL ES supported flag */ - EXT(ARB_conservative_depth, true, false, true, true, false, AMD_conservative_depth), + EXT(ARB_conservative_depth, true, false, true, true, false, ARB_conservative_depth), EXT(ARB_draw_buffers, false, false, true, true, false, dummy_true), EXT(ARB_draw_instanced, true, false, false, true, false, ARB_draw_instanced), EXT(ARB_explicit_attrib_location, true, false, true, true, false, ARB_explicit_attrib_location), @@ -265,7 +265,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = { EXT(EXT_texture_array, true, false, true, true, false, EXT_texture_array), EXT(ARB_shader_texture_lod, true, false, true, true, false, ARB_shader_texture_lod), EXT(ARB_shader_stencil_export, false, false, true, true, false, ARB_shader_stencil_export), - EXT(AMD_conservative_depth, true, false, true, true, false, AMD_conservative_depth), + EXT(AMD_conservative_depth, true, false, true, true, false, ARB_conservative_depth), EXT(AMD_shader_stencil_export, false, false, true, true, false, ARB_shader_stencil_export), EXT(OES_texture_3D, true, false, true, false, true, EXT_texture3D), EXT(OES_EGL_image_external, true, false, true, false, true, OES_EGL_image_external), -- cgit v1.2.3