From b2d1c579bb84a88179072a6a783f8827e218db55 Mon Sep 17 00:00:00 2001 From: Matt Turner Date: Fri, 17 Jan 2014 14:22:49 -0800 Subject: glcpp: Set extension defines after resolving the GLSL version. Instead of defining preprocessor macros in glcpp_parser_create based on the GL API, wait until the shader version has been resolved. Doing this allows us to correctly set (and not set) preprocessor macros for extensions allowed by the API but not the shader, as in the case of ARB_ES3_compatibility. The shader version has been resolved when the preprocessor encounters the first preprocessor token, since the GLSL spec says "The #version directive must occur in a shader before anything else, except for comments and white space." Specifically, if a #version token is found the version is known explicitly, and if any other preprocessor token is found then the GLSL version is implicitly 1.10. Cc: mesa-stable@lists.freedesktop.org Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=71630 Reviewed-by: Ian Romanick --- src/glsl/glcpp/glcpp-parse.y | 304 +++++++++++++++++++++++-------------------- src/glsl/glcpp/glcpp.h | 7 +- src/glsl/glcpp/pp.c | 4 +- 3 files changed, 172 insertions(+), 143 deletions(-) (limited to 'src/glsl/glcpp') diff --git a/src/glsl/glcpp/glcpp-parse.y b/src/glsl/glcpp/glcpp-parse.y index e2415213a81..e6b1c220239 100644 --- a/src/glsl/glcpp/glcpp-parse.y +++ b/src/glsl/glcpp/glcpp-parse.y @@ -135,7 +135,7 @@ _glcpp_parser_skip_stack_pop (glcpp_parser_t *parser, YYLTYPE *loc); static void _glcpp_parser_handle_version_declaration(glcpp_parser_t *parser, intmax_t version, - const char *ident); + const char *ident, bool explicitly_set); static int glcpp_parser_lex (YYSTYPE *yylval, YYLTYPE *yylloc, glcpp_parser_t *parser); @@ -194,12 +194,15 @@ line: control_line { ralloc_asprintf_rewrite_tail (&parser->output, &parser->output_length, "\n"); } -| HASH_LINE pp_tokens NEWLINE { +| HASH_LINE { + glcpp_parser_resolve_version(parser); + } pp_tokens NEWLINE { + if (parser->skip_stack == NULL || parser->skip_stack->type == SKIP_NO_SKIP) { _glcpp_parser_expand_and_lex_from (parser, - LINE_EXPANDED, $2); + LINE_EXPANDED, $3); } } | text_line { @@ -238,25 +241,35 @@ expanded_line: } ; -control_line: - HASH_DEFINE OBJ_IDENTIFIER replacement_list NEWLINE { - _define_object_macro (parser, & @2, $2, $3); +define: + OBJ_IDENTIFIER replacement_list NEWLINE { + _define_object_macro (parser, & @1, $1, $2); } -| HASH_DEFINE FUNC_IDENTIFIER '(' ')' replacement_list NEWLINE { - _define_function_macro (parser, & @2, $2, NULL, $5); +| FUNC_IDENTIFIER '(' ')' replacement_list NEWLINE { + _define_function_macro (parser, & @1, $1, NULL, $4); } -| HASH_DEFINE FUNC_IDENTIFIER '(' identifier_list ')' replacement_list NEWLINE { - _define_function_macro (parser, & @2, $2, $4, $6); +| FUNC_IDENTIFIER '(' identifier_list ')' replacement_list NEWLINE { + _define_function_macro (parser, & @1, $1, $3, $5); } -| HASH_UNDEF IDENTIFIER NEWLINE { - macro_t *macro = hash_table_find (parser->defines, $2); +; + +control_line: + HASH_DEFINE { + glcpp_parser_resolve_version(parser); + } define +| HASH_UNDEF { + glcpp_parser_resolve_version(parser); + } IDENTIFIER NEWLINE { + macro_t *macro = hash_table_find (parser->defines, $3); if (macro) { - hash_table_remove (parser->defines, $2); + hash_table_remove (parser->defines, $3); ralloc_free (macro); } - ralloc_free ($2); + ralloc_free ($3); } -| HASH_IF conditional_tokens NEWLINE { +| HASH_IF { + glcpp_parser_resolve_version(parser); + } conditional_tokens NEWLINE { /* Be careful to only evaluate the 'if' expression if * we are not skipping. When we are skipping, we * simply push a new 0-valued 'if' onto the skip @@ -268,7 +281,7 @@ control_line: parser->skip_stack->type == SKIP_NO_SKIP) { _glcpp_parser_expand_and_lex_from (parser, - IF_EXPANDED, $2); + IF_EXPANDED, $3); } else { @@ -286,15 +299,19 @@ control_line: } _glcpp_parser_skip_stack_push_if (parser, & @1, 0); } -| HASH_IFDEF IDENTIFIER junk NEWLINE { - macro_t *macro = hash_table_find (parser->defines, $2); - ralloc_free ($2); +| HASH_IFDEF { + glcpp_parser_resolve_version(parser); + } IDENTIFIER junk NEWLINE { + macro_t *macro = hash_table_find (parser->defines, $3); + ralloc_free ($3); _glcpp_parser_skip_stack_push_if (parser, & @1, macro != NULL); } -| HASH_IFNDEF IDENTIFIER junk NEWLINE { - macro_t *macro = hash_table_find (parser->defines, $2); - ralloc_free ($2); - _glcpp_parser_skip_stack_push_if (parser, & @1, macro == NULL); +| HASH_IFNDEF { + glcpp_parser_resolve_version(parser); + } IDENTIFIER junk NEWLINE { + macro_t *macro = hash_table_find (parser->defines, $3); + ralloc_free ($3); + _glcpp_parser_skip_stack_push_if (parser, & @2, macro == NULL); } | HASH_ELIF conditional_tokens NEWLINE { /* Be careful to only evaluate the 'elif' expression @@ -358,12 +375,14 @@ control_line: _glcpp_parser_skip_stack_pop (parser, & @1); } NEWLINE | HASH_VERSION integer_constant NEWLINE { - _glcpp_parser_handle_version_declaration(parser, $2, NULL); + _glcpp_parser_handle_version_declaration(parser, $2, NULL, true); } | HASH_VERSION integer_constant IDENTIFIER NEWLINE { - _glcpp_parser_handle_version_declaration(parser, $2, $3); + _glcpp_parser_handle_version_declaration(parser, $2, $3, true); + } +| HASH NEWLINE { + glcpp_parser_resolve_version(parser); } -| HASH NEWLINE ; integer_constant: @@ -1168,10 +1187,9 @@ static void add_builtin_define(glcpp_parser_t *parser, } glcpp_parser_t * -glcpp_parser_create (const struct gl_extensions *extensions, int api) +glcpp_parser_create (const struct gl_extensions *extensions) { glcpp_parser_t *parser; - int language_version; parser = ralloc (NULL, glcpp_parser_t); @@ -1197,105 +1215,14 @@ glcpp_parser_create (const struct gl_extensions *extensions, int api) parser->info_log_length = 0; parser->error = 0; + parser->extensions = extensions; + parser->version_resolved = false; + parser->has_new_line_number = 0; parser->new_line_number = 1; parser->has_new_source_number = 0; parser->new_source_number = 0; - parser->is_gles = false; - - /* Add pre-defined macros. */ - if (api == API_OPENGLES2) { - parser->is_gles = true; - add_builtin_define(parser, "GL_ES", 1); - - if (extensions != NULL) { - if (extensions->OES_EGL_image_external) - add_builtin_define(parser, "GL_OES_EGL_image_external", 1); - } - } else { - add_builtin_define(parser, "GL_ARB_draw_buffers", 1); - add_builtin_define(parser, "GL_ARB_texture_rectangle", 1); - - if (extensions != NULL) { - if (extensions->EXT_texture_array) { - add_builtin_define(parser, "GL_EXT_texture_array", 1); - } - - if (extensions->ARB_arrays_of_arrays) - add_builtin_define(parser, "GL_ARB_arrays_of_arrays", 1); - - if (extensions->ARB_fragment_coord_conventions) - add_builtin_define(parser, "GL_ARB_fragment_coord_conventions", - 1); - - if (extensions->ARB_explicit_attrib_location) - add_builtin_define(parser, "GL_ARB_explicit_attrib_location", 1); - - if (extensions->ARB_shader_texture_lod) - add_builtin_define(parser, "GL_ARB_shader_texture_lod", 1); - - if (extensions->ARB_draw_instanced) - add_builtin_define(parser, "GL_ARB_draw_instanced", 1); - - if (extensions->ARB_conservative_depth) { - add_builtin_define(parser, "GL_AMD_conservative_depth", 1); - add_builtin_define(parser, "GL_ARB_conservative_depth", 1); - } - - if (extensions->ARB_shader_bit_encoding) - add_builtin_define(parser, "GL_ARB_shader_bit_encoding", 1); - - if (extensions->ARB_uniform_buffer_object) - add_builtin_define(parser, "GL_ARB_uniform_buffer_object", 1); - - if (extensions->ARB_texture_cube_map_array) - add_builtin_define(parser, "GL_ARB_texture_cube_map_array", 1); - - if (extensions->ARB_shading_language_packing) - add_builtin_define(parser, "GL_ARB_shading_language_packing", 1); - - if (extensions->ARB_texture_multisample) - add_builtin_define(parser, "GL_ARB_texture_multisample", 1); - - if (extensions->ARB_texture_query_levels) - add_builtin_define(parser, "GL_ARB_texture_query_levels", 1); - - if (extensions->ARB_texture_query_lod) - add_builtin_define(parser, "GL_ARB_texture_query_lod", 1); - - if (extensions->ARB_gpu_shader5) - add_builtin_define(parser, "GL_ARB_gpu_shader5", 1); - - if (extensions->AMD_vertex_shader_layer) - add_builtin_define(parser, "GL_AMD_vertex_shader_layer", 1); - - if (extensions->ARB_shading_language_420pack) - add_builtin_define(parser, "GL_ARB_shading_language_420pack", 1); - - if (extensions->ARB_sample_shading) - add_builtin_define(parser, "GL_ARB_sample_shading", 1); - - if (extensions->EXT_shader_integer_mix) - add_builtin_define(parser, "GL_EXT_shader_integer_mix", 1); - - if (extensions->ARB_texture_gather) - add_builtin_define(parser, "GL_ARB_texture_gather", 1); - - if (extensions->ARB_shader_atomic_counters) - add_builtin_define(parser, "GL_ARB_shader_atomic_counters", 1); - - if (extensions->AMD_shader_trinary_minmax) - add_builtin_define(parser, "GL_AMD_shader_trinary_minmax", 1); - - if (extensions->ARB_viewport_array) - add_builtin_define(parser, "GL_ARB_viewport_array", 1); - } - } - - language_version = 110; - add_builtin_define(parser, "__VERSION__", language_version); - return parser; } @@ -2093,24 +2020,104 @@ _glcpp_parser_skip_stack_pop (glcpp_parser_t *parser, YYLTYPE *loc) static void _glcpp_parser_handle_version_declaration(glcpp_parser_t *parser, intmax_t version, - const char *es_identifier) + const char *es_identifier, + bool explicitly_set) { - macro_t *macro = hash_table_find (parser->defines, "__VERSION__"); - if (macro) { - hash_table_remove (parser->defines, "__VERSION__"); - ralloc_free (macro); - } + const struct gl_extensions *extensions = parser->extensions; + + parser->version_resolved = true; + add_builtin_define (parser, "__VERSION__", version); - /* If we didn't have a GLES context to begin with, (indicated - * by parser->api), then the version declaration here might - * indicate GLES. */ - if (! parser->is_gles && - (version == 100 || - (es_identifier && (strcmp(es_identifier, "es") == 0)))) - { - parser->is_gles = true; - add_builtin_define (parser, "GL_ES", 1); + parser->is_gles = (version == 100) || + (es_identifier && + (strcmp(es_identifier, "es") == 0)); + + /* Add pre-defined macros. */ + if (parser->is_gles) { + add_builtin_define(parser, "GL_ES", 1); + + if (extensions != NULL) { + if (extensions->OES_EGL_image_external) + add_builtin_define(parser, "GL_OES_EGL_image_external", 1); + } + } else { + add_builtin_define(parser, "GL_ARB_draw_buffers", 1); + add_builtin_define(parser, "GL_ARB_texture_rectangle", 1); + + if (extensions != NULL) { + if (extensions->EXT_texture_array) + add_builtin_define(parser, "GL_EXT_texture_array", 1); + + if (extensions->ARB_arrays_of_arrays) + add_builtin_define(parser, "GL_ARB_arrays_of_arrays", 1); + + if (extensions->ARB_fragment_coord_conventions) + add_builtin_define(parser, "GL_ARB_fragment_coord_conventions", + 1); + + if (extensions->ARB_explicit_attrib_location) + add_builtin_define(parser, "GL_ARB_explicit_attrib_location", 1); + + if (extensions->ARB_shader_texture_lod) + add_builtin_define(parser, "GL_ARB_shader_texture_lod", 1); + + if (extensions->ARB_draw_instanced) + add_builtin_define(parser, "GL_ARB_draw_instanced", 1); + + if (extensions->ARB_conservative_depth) { + add_builtin_define(parser, "GL_AMD_conservative_depth", 1); + add_builtin_define(parser, "GL_ARB_conservative_depth", 1); + } + + if (extensions->ARB_shader_bit_encoding) + add_builtin_define(parser, "GL_ARB_shader_bit_encoding", 1); + + if (extensions->ARB_uniform_buffer_object) + add_builtin_define(parser, "GL_ARB_uniform_buffer_object", 1); + + if (extensions->ARB_texture_cube_map_array) + add_builtin_define(parser, "GL_ARB_texture_cube_map_array", 1); + + if (extensions->ARB_shading_language_packing) + add_builtin_define(parser, "GL_ARB_shading_language_packing", 1); + + if (extensions->ARB_texture_multisample) + add_builtin_define(parser, "GL_ARB_texture_multisample", 1); + + if (extensions->ARB_texture_query_levels) + add_builtin_define(parser, "GL_ARB_texture_query_levels", 1); + + if (extensions->ARB_texture_query_lod) + add_builtin_define(parser, "GL_ARB_texture_query_lod", 1); + + if (extensions->ARB_gpu_shader5) + add_builtin_define(parser, "GL_ARB_gpu_shader5", 1); + + if (extensions->AMD_vertex_shader_layer) + add_builtin_define(parser, "GL_AMD_vertex_shader_layer", 1); + + if (extensions->ARB_shading_language_420pack) + add_builtin_define(parser, "GL_ARB_shading_language_420pack", 1); + + if (extensions->ARB_sample_shading) + add_builtin_define(parser, "GL_ARB_sample_shading", 1); + + if (extensions->EXT_shader_integer_mix) + add_builtin_define(parser, "GL_EXT_shader_integer_mix", 1); + + if (extensions->ARB_texture_gather) + add_builtin_define(parser, "GL_ARB_texture_gather", 1); + + if (extensions->ARB_shader_atomic_counters) + add_builtin_define(parser, "GL_ARB_shader_atomic_counters", 1); + + if (extensions->AMD_shader_trinary_minmax) + add_builtin_define(parser, "GL_AMD_shader_trinary_minmax", 1); + + if (extensions->ARB_viewport_array) + add_builtin_define(parser, "GL_ARB_viewport_array", 1); + } } if (version >= 150) @@ -2124,8 +2131,23 @@ _glcpp_parser_handle_version_declaration(glcpp_parser_t *parser, intmax_t versio if (version >= 130 || parser->is_gles) add_builtin_define (parser, "GL_FRAGMENT_PRECISION_HIGH", 1); - ralloc_asprintf_rewrite_tail (&parser->output, &parser->output_length, - "#version %" PRIiMAX "%s%s", version, - es_identifier ? " " : "", - es_identifier ? es_identifier : ""); + if (explicitly_set) { + ralloc_asprintf_rewrite_tail (&parser->output, &parser->output_length, + "#version %" PRIiMAX "%s%s", version, + es_identifier ? " " : "", + es_identifier ? es_identifier : ""); + } +} + +/* GLSL version is no version is explicitly specified. */ +#define IMPLICIT_GLSL_VERSION 110 + +void +glcpp_parser_resolve_version(glcpp_parser_t *parser) +{ + if (parser->version_resolved) + return; + + _glcpp_parser_handle_version_declaration(parser, IMPLICIT_GLSL_VERSION, + NULL, false); } diff --git a/src/glsl/glcpp/glcpp.h b/src/glsl/glcpp/glcpp.h index 85f3fdcd2cd..4aa200a635d 100644 --- a/src/glsl/glcpp/glcpp.h +++ b/src/glsl/glcpp/glcpp.h @@ -182,6 +182,8 @@ struct glcpp_parser { size_t output_length; size_t info_log_length; int error; + const struct gl_extensions *extensions; + bool version_resolved; bool has_new_line_number; int new_line_number; bool has_new_source_number; @@ -192,7 +194,7 @@ struct glcpp_parser { struct gl_extensions; glcpp_parser_t * -glcpp_parser_create (const struct gl_extensions *extensions, int api); +glcpp_parser_create (const struct gl_extensions *extensions); int glcpp_parser_parse (glcpp_parser_t *parser); @@ -200,6 +202,9 @@ glcpp_parser_parse (glcpp_parser_t *parser); void glcpp_parser_destroy (glcpp_parser_t *parser); +void +glcpp_parser_resolve_version(glcpp_parser_t *parser); + int glcpp_preprocess(void *ralloc_ctx, const char **shader, char **info_log, const struct gl_extensions *extensions, struct gl_context *g_ctx); diff --git a/src/glsl/glcpp/pp.c b/src/glsl/glcpp/pp.c index 7e1b6c68966..637a58f9cc3 100644 --- a/src/glsl/glcpp/pp.c +++ b/src/glsl/glcpp/pp.c @@ -139,7 +139,7 @@ glcpp_preprocess(void *ralloc_ctx, const char **shader, char **info_log, const struct gl_extensions *extensions, struct gl_context *gl_ctx) { int errors; - glcpp_parser_t *parser = glcpp_parser_create (extensions, gl_ctx->API); + glcpp_parser_t *parser = glcpp_parser_create (extensions); if (! gl_ctx->Const.DisableGLSLLineContinuations) *shader = remove_line_continuations(parser, *shader); @@ -151,6 +151,8 @@ glcpp_preprocess(void *ralloc_ctx, const char **shader, char **info_log, if (parser->skip_stack) glcpp_error (&parser->skip_stack->loc, parser, "Unterminated #if\n"); + glcpp_parser_resolve_version(parser); + ralloc_strcat(info_log, parser->info_log); ralloc_steal(ralloc_ctx, parser->output); -- cgit v1.2.3