From c59a605c70752b584a05bc6f129a1aa894c861ce Mon Sep 17 00:00:00 2001 From: Matt Turner Date: Sun, 26 Jan 2014 18:06:18 -0800 Subject: glcpp: Resolve implicit GLSL version to 100 if the API is ES. Fixes a regression since b2d1c579 where ES shaders without a #version declaration would fail to compile if their precision declaration was wrapped in the standard #ifdef GL_ES check. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=74066 Reviewed-by: Jordan Justen Reviewed-by: Ian Romanick --- src/glsl/glcpp/glcpp.c | 1 + 1 file changed, 1 insertion(+) (limited to 'src/glsl/glcpp/glcpp.c') diff --git a/src/glsl/glcpp/glcpp.c b/src/glsl/glcpp/glcpp.c index c9c2ff29e6f..6994d7bb955 100644 --- a/src/glsl/glcpp/glcpp.c +++ b/src/glsl/glcpp/glcpp.c @@ -101,6 +101,7 @@ load_text_file(void *ctx, const char *filename) static void init_fake_gl_context (struct gl_context *gl_ctx) { + gl_ctx->API = API_OPENGL_COMPAT; gl_ctx->Const.DisableGLSLLineContinuations = false; } -- cgit v1.2.3