From 84fc5fece006f2bd95287496e32482ac08bfd399 Mon Sep 17 00:00:00 2001 From: Kristian Høgsberg Date: Wed, 13 May 2015 10:53:46 +0200 Subject: glsl: Implement parser support for 'buffer' qualifier This is used to identify shader storage buffer interface blocks where buffer variables are declared. Reviewed-by: Jordan Justen --- src/glsl/ast.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/glsl/ast.h') diff --git a/src/glsl/ast.h b/src/glsl/ast.h index ef74e5137b2..49212298e16 100644 --- a/src/glsl/ast.h +++ b/src/glsl/ast.h @@ -435,6 +435,7 @@ struct ast_type_qualifier { unsigned centroid:1; unsigned sample:1; unsigned uniform:1; + unsigned buffer:1; unsigned smooth:1; unsigned flat:1; unsigned noperspective:1; -- cgit v1.2.3