From 1a882fd2ee84ae28a06cf07902dc4645d8ad4a6d Mon Sep 17 00:00:00 2001 From: Emil Velikov Date: Mon, 18 Jan 2016 10:47:13 +0200 Subject: nir: move shader_enums.[ch] to compiler This way one can reuse it in glsl, nir or other infrastructure without pulling nir as dependency. Signed-off-by: Emil Velikov Acked-by: Matt Turner Acked-by: Jose Fonseca --- src/glsl/Makefile.sources | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'src/glsl/Makefile.sources') diff --git a/src/glsl/Makefile.sources b/src/glsl/Makefile.sources index 8b43eb88bec..5a576bc3c7e 100644 --- a/src/glsl/Makefile.sources +++ b/src/glsl/Makefile.sources @@ -81,9 +81,7 @@ NIR_FILES = \ nir/nir_vla.h \ nir/nir_worklist.c \ nir/nir_worklist.h \ - nir/nir_types.cpp \ - nir/shader_enums.h \ - nir/shader_enums.c + nir/nir_types.cpp # libglsl -- cgit v1.2.3